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Everything posted by lightnings0ul
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http://joachim-wetze...=dayz&top=media
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[Video] I am Legend 2 *trying to be Will Smith*
lightnings0ul replied to lightnings0ul's topic in DayZ Mod Gallery
Thanks guys, appreciate nice critics! :) I don't get him either, I can only imagine that he didn't understand what I wanted because he was russian. Btw. thx for the vehicle radio tip, definately will try this after I get my new headset / mic. ^^ -
Multi Map Dayz - linked servers.
lightnings0ul replied to Strategos (DayZ)'s topic in DayZ Mod Suggestions
Strategos: Sorry that you had to bother with unwilling forum trolls. Now I am here. I get your point. Makes perfect sense. Hopefully this will be added in the final! Just go out of a map, tag a new position to your character, autom. connect to another server and spawn at that saved position. Takes NASA computers yeah, but from 1976 that is... -.- -
A little addition to make things a little more... 'personal'
lightnings0ul replied to KEEPCARLM's topic in DayZ Mod Suggestions
this idea +1 -
plz only implement in the final, this will be a bug festival if implemented now. I mean I dropped twice from a ladder because I was set back all of the sudden, can't imagine how aweful trees would be...
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wild tamable animals and wild life in general
lightnings0ul replied to fate1122's topic in DayZ Mod Suggestions
there will be shephard dogs however as Rocket mentioned -
Suggestion to improve trust/interaction among players
lightnings0ul replied to Womble (DayZ)'s topic in DayZ Mod Suggestions
If you are serious, you are f******* out of your mind: Bandit: shoots everyone on sight. Bandit having bandit skin: gets shot by everyone on sight. Where's the freaking disadvantage? -.- Btw. I am not exactly for the bandit skin but I am for sth. that will bring back teamwork between the survivors and I don't count me in on that as I am having a 8 man team on my server and don't fucking care about any single bandits sitting on a hill lameassing their boringness to perfection. :) -
I still think the profiles should be server specific as are the tents and cars but this maybe is just me. :P
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Suggestions for Dayz from a newbies prospective.......
lightnings0ul replied to david6789's topic in DayZ Mod Suggestions
7 and 8 +1 the rest is against the whole idea of dayz so no on that ;p -
Increase number of zombies decrease spawn times.
lightnings0ul replied to nacrom's topic in DayZ Mod Suggestions
definately annoying. also the spawning in front of you should be fixed. the spawning range should be 500m+ / 1500feet+! under that nothing may spawn. -
DayZ Staff: Start doing something about hackers. Now.
lightnings0ul replied to Colten (DayZ)'s topic in DayZ Mod Suggestions
buy server, make password protected. have fun - no more hacking (if you got any decent ppl around you) ;) -
I like the idea and it wouldn't be unrealistic as you said because you can search places better when being protected. Also it would only be fair to have better loot when you need to share it with others and you don't kill guys that will give you some. But I doubt any bandit will agree on that – maybe someone has the balls to just go through with it, though. ;)
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Couple of suggestions to make it less of a deathamtch
lightnings0ul replied to maracusarillius_irl's topic in DayZ Mod Suggestions
I think that walkers should be tougher to handle, too. They just take one shot to their body with most of the good weapons, in all of the zombie movies I know you'd need at least 4 or 5 shots to the body or one well placed shot to the head. And the disconnecting part should be fixed. Maybe let the characters stay for another 5 seconds after disconnect and give em 5 times the damage in that time period or sth. ^^ -
I think we need a hole variety of new stuff - esp. to individualize our characters so we can spot friends and stuff. But this will not be necessary right away I guess ... it's sth. for the final version of DayZ!
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How about they will take your weapons and ammo? Then you can decide if you wanna lose your weapons or fight and it wouldn't be too unrealistic that soldiers take the weapons away from the civilians. ;)
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+1 very nice idea but the info should somehow come from the players (with notes to the server or sth.) like I mentioned in the thread (see above)
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Should be in the final version of DayZ in my mind. :)
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it was - by me... :D http://dayzmod.com/forum/index.php?/topic/31140-what-i-want-dayz-to-be-like/
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People still arguing about realism in DayZ are so nice - making me laugh all the time. Please get that there are only gameplay decisions - so if a freaking zombie dragon would make the game better THERE SHOULD BE ONE... (btw. I am not saying that it is - just that arguing about realism in videogames is like arguing about god)
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http://dayzmod.com/f...ayz-to-be-like/ You read my mind - exactly what you demand is what this game needs. If things won't change back to the beginning of DayZ you can bury this game before it really was alive... >:( And I would also like to see some harsh punishment for ppl shooting other's that are in the inventory / menu ... this was bad etiquette even in Quake...
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Here are the features I want to be in the "final" Day Z: - Car keys (you will find 2 keys in the car when it spawns and can use it as any item and the keys will look different for every vehicle type) - Car hacking tools (there will be a very rare item so you could hack any car, maybe divided into trunk-open and start-engine tools) - Housing / Bases (Any house can be taken from a player or a team to put their stuff in etc. / You maybe need to find locks or sth. / I think this is already an idea from Rocket so thumbsup for that) - Garages (basically the same idea as above; just for vehicles) - Experience (I am not so sure about this but I think it would increase gameplay if you could only use some items with a higher zombie kill count (or just xp by killing players, looting, running around); so you could use pistols just when you have killed 10 walkers; nightvision just with 200 or sth. like that) - Penalties (to avoid player killing I think it should be implemented some downsides on killing other players; the best in my mind is just to make it realistic so in real world if some idiot went around killing people the "normal" guys would team up and hunt him down so you gotta give us some tools to do that like radio and maybe some boards where you can put names or even pictures (with cameras you find in the game) of assholes that kill innocent people; big thumbs up for implementing radios as it is an idea of Rocket as well!!!) - Throwing stuff (I wanna be able to throw ammo to friends or hatchets at walkers etc. -- not too big an issue but it sure would be nice) - Hiding stuff (yeah just let us hide stuff anywhere and not just in tents -- maybe under special items like stones etc. (maybe 100 spots on the whole map or sth like that)) - Notes (would be nice if you could build signs or at least write notes and leave it anywhere you want) - Swarms (I think huge groups of walkers should walk around on the whole map; like 2-3 of them (up to 100) just randomly move everywhere; would help to not feel save anywhere; maybe drop some big items when killing the whole swarm) - Shops (Would be nice to have some sort of currency to buy / trade stuff from some A.I.) - Safe zones (like an army camp where if you shoot, AI shoots you back; not 100% imba though you could try to kill the AI with like 5 or 10 friends; maybe you could only spawn there to prevent spawn kills etc.; will be automatically set back to the nearest safe zone if you don't save in one) - Ships (random ships that appear on the water with a lot of loot would just be nice, I guess) - Selfmade skins (to team up you need some sort of special item or skin to wear; would be great if you could add some with photoshop! individulization is a big point if you wanna make that game successfull in my mind) - Remove the fucking beartraps!!! (jk insidejoke with #dayz on qnet) :D Maybe I will be having more ideas so stay tuned as I am broadcasting on all am frequencies! ;) Feel free to comment :)
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hazedaze: games are not only about representing real-life but have to fit their gameplay elements to ensure an entertaining experience - I wish ppl would finally get this. :/ btw. just had another idea in #dayz on qnet: what's your mind on that? I think it would really work out great as there are so many ppl who want different things from the game as it is now. :o
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Well Lady Karah, as there is no other game like this I will still be trying to make it the right game for me. You are free to do the same ... If I will not succeed I have no problem stopping to play DayZ as my time is very limited as it is and I won't waste it on sth. I don't enjoy 100% :) The AI will kill the walkers coming through, hopefully. ;) The note thing will be tough, though. I doubt that Bohemia has the manpower to check all the reports and act accordingly. And I think it wouldn't be a problem because in an apocalyptic world everybody could write what he or she wants. ;)
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Maybe you haven't read my initial post and my idea with bandits and what to do with them. If you have I only want to say "WTF are you talking about?" -.- Yeah sorry mate, you are right. I give you that. I am not even a big fan of those ideas myself but I just want sth. to do after I got all the equipment and I have no ideas on that rather then leveling or xp... maybe someone else can come up with sth. nice?! ;)