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Shakis
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Everything posted by Shakis
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It looks like the main landing page is broke dayz.com
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I posted in the discussion thread but it was almost instantly buried (good to see a very active community 😄) I'm sort of in two minds about it. I should state that I've not played the game in ages and although I am a long time player I should be considered a noob for information's sake. I believe it is needed. In my head this will make bases more secure, no ghosting through walls for example. It should also help with combat logging and flanking on a different server. Additionally, I like the idea of being able to change server and instantly appear at the coast from waaaay inland to meet friends. If one team member dies or a new player joins us we can all swap server and meet up on the coast, handy AF. Conversely: I sort of think being sent all the way back to the coast is a little heavy-handed, even though I'm not totally against it. I'd have thought that perhaps you would be sent to the outskirts of the nearest town/village. Kinda makes transferring loot from one server to another a bit difficult now (I have caches on multiple servers). Perhaps I was abusing the way servers worked by jumping between them like that and I totally get it if that is your opinion. If you have any input I'd love to hear it!
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I didn't think you could pick barrels up anymore, I never get the "Hold F to take into hands" option. Can you drag them from vicinity to hands?? - Can't believe I never tried this. Although I didn't think you could bury the small wooden boxes, a few of us tried and never got the option. I returned to where we dropped them and was able to bury them later so maybe my game was bugged.
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Even if you "access" their inventory?
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oh, I didn't think bases could be destroyed 😕 I was stashing items in preparation of a small base :S So you can take down walls with melee, is that correct?
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In my experience, it depends on how far inland you go. Too far and it turns back into KoS. I wanna try robbing people on the coast but so far it hasn't worked out too well lol. I know that sounds evil but I've been robbed before and it was actually quite fun. They didn't take everything and left me alive so I was able to continue. Those interactions are what make this game for me.
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I'm glad they fixed it. I can now use the mechanic as intended to quick travel around the coast 😄
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Oops, i meant to say if this suggestion had been made on Reddit. Having the option to view the killcam or not does not help (I'm going to generalise here, don't hate me for it) the "average" DayZ player. I think this would be the same situation as the "gamma hax" a while back whereby if you don't use it you put yourself at a disadvantage. I believe the most hardcore survival player types and perhaps RPers might not use it as it would "ruin their immersion" but as for everyone else they'd likely feel they need to use it because "everyone else is". Again, I'm generalising here. Perhaps some stats about your killer could be a good alternative: Name, Gun, attachments, health stats, time alive, distance traveled, how many players killed, distance from you when they fired the killing bullet. Other than shot distance these stays wouldn't give their position away. I know you think that a player should move after every shot but if they spent ages getting into the "perfect position" they shouldn't need to. Sometimes your brain instantly jumps to, "OMFG HAX" when you are sure you checked every angle but get shot anyway. Having some info about your killer may dispell some of those feelings. I'm generalising based on my own internal monologue for the most part. I would be just as happy if no such feature was introduced.
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I was hunted down and killed along with my friends way NW. The furthest NW I've ever been since that sectuon of the map was redone. I am now not leaving the coast. If I do head inland it is not by much. There are more players on the coast to interact with anyway so for me it is more fun.
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This will be a very unpopular suggestion. I think if you had madr the suggestion you'd have been downvoted to oblivion already. Personally, I like the idea mostly because not knowing how you died is an uber pain in the arse lol. It does go against the style of the game though.
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Ach. My server is full, the queue is giving me the overlay bug I can't change server as I'm trying to play with friends 😞
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Alright so I ran from Cherno to Otmel and my shoes went from Pristine to Ruined before I left Elektro. I should say I wasn't running in a straight line through Cherno but it seems they get ruined fast. I now keep a spare set of shoes in my bag, just in case. I feel that there should also be an indicator on the HUD for shoe status. I keep having to stop every few mins to check my shoes to catch them in a repairable state.
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Thanks for sharing! 😄 I'll need to look out for this. I've changed my shoes twice now, allowing them to get worn before swapping out. They seem to get worn quite quickly, not noticed how long it takes to get damaged though. Did you notice how long/far it took your shoes to get ruined?
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I love the new music in 1.04. It was nice and soft in the beginning but when it kicks in, wow love it.
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I feel I should put a [Serious] tag on this. I'm aware that they can be a death trap. I read somewhere that there are only 3 vehicles on the map, is this true? If they are this rare, are there any tips to finding one or should I just server hop checking several spawn points on each server?
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So a friend and I managed to cobble together an ADA. We drove the length of a road, the check engine light came on then it stopped altogether. I assume we did not put enough water in the radiator. I went to meet up with Friend 2 while Friend 1 ran back and forth filling the radiator using a well and 2 bottles. On his 5th or so trip back to the car it was gone. We had taken the battery, sparkplug and 2 wheels off the car. What is likely to have happened? - Did the car just vanish or launch into orbit; did someone steal it or did something else happen? There were no restarts between us putting the car together and it vanishing.
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1.04 - All jokes aside, what do I need LAMPS for...
Shakis replied to 0.64 Freerider's topic in General Discussion
Sorry, I thought you were being serious as the title specifically says "All jokes aside..." -
Ah! That makes way more sense. I thought that 3 cars for a whole map was a little rare!
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1.04 - All jokes aside, what do I need LAMPS for...
Shakis replied to 0.64 Freerider's topic in General Discussion
You know: I never thought of that. I met 2 folk yesterday with NVGs too. Sorry to hijack the thread: Are NVGs easy to find? TBH I literally only started playing again yesterday after for quite a while. A few friends wanted to get back into it (I used to play 0.59-0.63 on my own) so I came back too. Best decision ever lol. Road flares/lighting are literally what got me into DayZ Mod back in the day lol. -
1.04 - All jokes aside, what do I need LAMPS for...
Shakis replied to 0.64 Freerider's topic in General Discussion
Glowsticks/Chem lights are the best, attach them to your bag and it makes looting at night a bit easier. Granted their range isn't huge but it helps. Green, yellow and white are probably the best colours. Blue and red are quite hard to see with. We also use them to identify ourselves at night when running as a squad. -
I had this issue today (first time I've played in a long time). This is what I done before I got DayZ to launch again. Symptoms: Click play button on Steam, "preparing to launch" box appears then dissapears, nothing happens but Steam reports me as playing DayZ. When checking process list in Task Manager I can see DayZ_BE.exe is running but is stuck around 3500kb of memory usage and not shifting. Ending this process removed the in game status from steam. I have windows 7 64bit. I reinstalled the game: didn't help Verified Steam Cache: everything was fine. Turned off ShadowPlay and TeamViewer: I read that someone had issues with shadow play and dayz - personally I've found TeamViewer causes issues with some games however not DayZ Game didn't work I reinstalled both x86 and x64 versions of all c++ redistributable files found here: C:\Steam\steamapps\common\DayZ\_CommonRedist\vcredist - I re-installed both the 2010 files and the 2013 files Next I reinstalled DirectX found here: C:\Steam\steamapps\common\DayZ\_CommonRedist\DirectX\Jun2010 Game still didn't run. deleted Clientregistry.blob from Steam folder: didn't help Deleted all files from my main Steam installation folder except Steam.exe, Steamapps(contains your installed games) and Userdata (some games store their saves in userdata so back up if you plan on deleting it). Run Steam.exe as admin to reinstall the files you just deleted. Game still didn't run. At this point I though, hmmm I've not tried turning it off and back on again. Restarted PC, DayZ launches - weird right? I don't know how much help this will be to anyone. NB: the file location I've listed above are where my Steam and DayZ programs are installed, yours will likely be different and by default Steam usually installs to C:\Program files (x86)\Steam or C:\Program files\Steam and then by default DayZ would install to C:\Program Files (x86)\Steam\Steamapps\Common\Dayz. ALSO: If you have a 64 bit OS you must install both 64 and 32 bit versions of the vcredist files, if you have a 32 bit OS then you only need to install the 32 bit vcredist (x86 versions).
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I ran up a set of stairs into a building and now I'm stuck in the geometry under the building and can't get out. This also means I currently can't play the game, any fix/way to kill myself?
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hmmm my efforts are seriously hampered by the log in time out :S need to wait 300 seconds every time I log out to see if the "glitch fix" has saved me from the house... My character is in perfect health, well fed, well watered... I might need to buy another copy of the game <_< It is the green building that you go up stairs to get into yes, that is the one I have fell through. I think once I fell through I just logged out and didn't play for like 2 weeks or so... and now the "glitch through walls" has apparently been fixed, solidifying my fate to be buried alive under this house... I don't think I've been killed by a zombie yet. I did glitch out the wall from the top of the high rises in cherno... fell to the ground and landed in a bush, walked away as if nothing happened...
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Hahaha thank you all. I will try all of these suggestions and take a video of it. If I get out then maybe it will be useful for someone else.