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Your DayZ Team
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Everything posted by Womb Raider
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Yes, can you fucking read or search before you post. I can swear too, doesn't make me cool.
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Simple Deterance to Trigger happy CoD fans and "bandits"
Womb Raider replied to RedDedZed's topic in DayZ Mod Suggestions
Sigh, no it is not going to make the game realistic. There will never be a deterrent to bandits. -
I'd have more of a problem with the 500 hatchets.
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What's hard about "ok Join US 55". Seems simple to me. This is never going to happen OP, you can find a place on the map to meet with your friends, it really isn't hard.
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A subtle solution to the murder "problem"?
Womb Raider replied to libertine's topic in DayZ Mod Suggestions
How do you get that if they don't look after themselves that makes them more likely to not care about you. Sigh. Terrible Suggestion. -
No, Day Z is never going to have anything that remotely resembles a zombie wave game mechanic. That is a terrible idea.
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As much as I love Day Z, it is hard enough to run long distances as it is. I certainly wouldn't like further restrictions put on, I personally have no real problem with running long distances, but if something like this were implemented I could see it putting off new players.
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These guys will help you. http://dayzmod.com/forum/index.php?/topic/3910-need-medical-assistance-we-can-help/
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No matter how much you want it to happen, unless everything about this refugee camp is player made and player driven, this will not happen.
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Sigh. No, please don't post rubbish like this.
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I like the sound of this, it would certainly be on the way to base building. +1
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Crowbars: more damage or get rid of them
Womb Raider replied to Donaghue's topic in DayZ Mod Suggestions
Yeah, lets complain about things that were never meant to be in the game in the first place, but thanks to good modding they did. -
Why are people against the idea of NPC guards?
Womb Raider replied to Rising (DayZ)'s topic in DayZ Mod General Discussion
Because it is against what Day Z is. A player driven world, whether that be players shooting each other or being eaten by zombies. It all must be by the players. When will you people understand that. -
Perma death improvement (SAFE HOUSE IDEA)
Womb Raider replied to death665522's topic in DayZ Mod Suggestions
Horrible idea. Please do never implement this. -
Yeah, lets have something that only one of the most rare items in the game has a chance of destroying. Great idea.
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Yeah, lets forget all the other pressing issues and worry about zombie models!
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I met the most kind guy in DayZ so far. In cherno.
Womb Raider replied to unit82's topic in DayZ Mod General Discussion
A. I don't see how you could you possibly misconceive that a revolver has "clips" that makes me think you're either retarded, very young or a troll. B. At least he'll learn to always have the advantage. C. It's obvious you are going to go far in life. -
I thought this was what the Beta patch did? Fix direct chat as before I installed it I could barely hear people.
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Question about transfusion...does it take away your blood?
Womb Raider replied to WisdomSnork's topic in New Player Discussion
If it is too hard to get blood bags, you and your buddy could also go hunting as cooked meat restores blood. Try and find a cow as they give you the most blood restored. You'll need a hunting knife to gut them to get the meat, a hatchet to cut a tree for some wood and matches to light your fire, once you've done that you'll be good. Also try and make your fire away from cities and towns. -
Yeah, I've had the teleporting hack happen to me twice. A hacker teleported all us to a spot in the forest and mowed us all down with an fully automatic silenced M9.
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I would like to be able to bury found treasure.
Womb Raider replied to Neonblueshadow's topic in DayZ Mod Suggestions
Is this possible using Arma's engine? -
What are the devs working on at the moment?
Womb Raider replied to TimTams's topic in DayZ Mod Suggestions
Yeah it would be nice, to see what they are up to. -
Yeah, I've only encountered hackers on American servers, not Australian.
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Why would you get drunk during the zombie apocalypse, that has to be the worst idea.
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Ok, so let me get this straight. Do you really think Bohemia Interactive sat down when they were making Arma 3 and said we need to have a zombie mod in Arma 3 or it isn't going to be successful. Arma 2 has never been about selling million of copies, it has been about a military simulator for a very niche audience. Jesus Christ, you people seem to get more stupid every-time you post. Also you do realize that Day Z on Arma 3 will be an unstoppable combination and your WarZ which looks far too cartooney and bright to be about the zombie apocalypse will die like most games do that try and copy others.