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Elbrooke
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Been literally humiliated.
Elbrooke replied to void.false@gmail.com's topic in DayZ Mod General Discussion
but PVP isn't or shouldn't be the main focus in dayz which saddly it is, also I do which karma does bite all the "hardcore" bandits in the ass when some hacker comes along uses their guid and gets it banned. and you know what I wouldn't die in a real apoc because of my friendlyness, most likely I'd be in a guard post and be over run by zeds at the dawn of the out break. You're such a piece of shit. "Wah wah wah, I hate bandits.. I hope a hacker gets them banned!". Are you fucking kidding me? You're a pathetic carebear, you have no idea how to play this game, and you should quit. I sincerely hope they make this game even MORE pro-bandit, so I can hear you whine more, because everybody would like a cup full of your tears. You would die in the real apoc. Because i'd kill you. You whiney little bitch. I love these "intellectuals" that assume people cannot be trusted before any sort of communication takes place thus perpetuating the ignorant opinion that everything must die. What I find even more humorous is the hardcore leet pvp crowd insulting people willing to help/work with others and be accused of not knowing how to play the game. To those guilty of this you clearly dont get it. In regards to the OP this is an inherent issue that emerges when game design does not have a precise consequence/reward system in place to guide player behavior. In DayZ there is zero consequence for killing fellow survivors therefore "why try" is the attitude most players have adopted. Besides you want to keep your stuff and you always want more stuff! why work hard for it? why work with others and have to share it when Its easier to be selfish? Besides its funny killing people that are no threat to you and proclaiming yourself amazing! The players that simply accept the current design are the ones that feel everyone else should conform to it and accept it or "deal with it" However, players of a certain intellect are questioning the game design as it is clearly creating a massive divide in the community... if you can even call it a community at this point lets be honest. What confuses me is that I see a lot of work being put into zombie ai and balancing focused around the fresh spawn experience. I have seen no strides taken to curtail the rampant murdering and general lack of cooperation. The "what would you do in real life" scenario is quite old and void of any merit quite honestly. Its an excuse that is used to rationalize behavior that would otherwise be considered unacceptable. Its a game that people have invested their money in and want to be entertained, survivors and bandits alike. A lot of the new players to the mod seem to think the main focus of the game is gear up by exploiting poorly implemented loot mechanics and go kill everything that moves no questions asked. If you question that you wrong! Would you buy a game like that if you saw it on a store shelf? Im sure a great deal of us were brought here by watching gameplays on youtube of the survival experience (I know I was). Had I instead seen gameplay of new spawn/ poorly geared players being shot for lols aka actual gameplay, I would have kept my $30 in my pocket as Im sure quite a few others would have as well. /myopinion -
No PK server: * The League of Extraordinary Gentlemen *
Elbrooke replied to Ghandi's topic in DayZ Mod General Discussion
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Looting barns and cities pointless?
Elbrooke replied to execpro22's topic in DayZ Mod General Discussion
Some ppl have better things to do other then rob other players of an enjoyable experience for little or no gain. -
This is how YOU playing this mod.
Elbrooke replied to unsobill's topic in DayZ Mod General Discussion
So much truth in this thread. Watching Sidestrafe and ChKilroys day z series is what attracted me to this mod but the amount of absurd pvp and the convenience of it has really spun my opinion 180. Is this mod meant to lean more toward a pve or a pvp experience? I honestly cant tell in its current state but I feel like its leaving both camps a bit unfulfilled.