Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

metal (DayZ)

Members
  • Content Count

    102
  • Joined

  • Last visited

Everything posted by metal (DayZ)

  1. metal (DayZ)

    Make the old bandit skin a find-able item

    Maybe we could even see biker gangs. Imagine a bunch of guys in biker outfits riding bikes/ATVs pulling over on the road near you. I'd run like hell.
  2. metal (DayZ)

    An-2 Colt (Large Biplane)

    Yes, it does just that. Also it takes away a demand for decent pilots, because landing is the only thing with this plane that is somewhat difficult.
  3. metal (DayZ)

    Survivor zombies...

    I think you got it backwards. It is the other way around, make sure it is really a survivor, not a zombie, because who wants to waste ammo on mere zombies... As for player corpses turning after some time - would be nice addition. But if it doesn't fit the setting (infected are not really dead etc.) then no.
  4. metal (DayZ)

    A solution to disconnecting players under fire

    This solution is like cutting off a head to cure a headache.
  5. metal (DayZ)

    Magazines for FN and Bizon. NV toggle

    Actually, it should not be. Although the caliber may be the same, rounds for most revolvers are quite different from ACP rounds so .45 ACP should be used in M1911, not in revolver. I agree though that it should be possible to reload ammo between mags of different types if a round used is the same, like FN FAL and DMR are both using 7.62x51 rounds so the ammo should be interchangeable but not mags. Or we could take ammo from M249 belt and load our STANAG mags with it. But empty mags should be put back in the inventory instead of just disappearing.
  6. metal (DayZ)

    An-2 Colt (Large Biplane)

    On a side note, I think landing autopilot should be disabled on it.
  7. metal (DayZ)

    Magazines for FN and Bizon. NV toggle

    I think ammo interchange should only be possible if you have empty mags of desired type, maybe except for revolver as it doesn't use any mags, of course empty mags should not be discarded but kept. This way one could keep empty FN FAL mags until opportunity arises to refill them but if there are no suitable mag type then there should be no way to create them out of the thin air.
  8. metal (DayZ)

    New Zombie map (Namalsk island)

    How about letting server admins to run any map they want on their server, or maybe any map from pre-approved list, but only let players connect to servers using the same map their character is on? If your character is dead then you can start new one on any map and be limited to that map until your char is dead again. Another option is to have separate characters on every map but that seem less favorable to me for some reason.
  9. metal (DayZ)

    Make the old bandit skin a find-able item

    This! My thoughts exactly. There are plenty of nice civilian skins, then there're also mercenary skins that look more tacticool but still kinda civilian-ish, i'd love to have those.
  10. metal (DayZ)

    An-2 Colt (Large Biplane)

    I'd love to see An-2 in this game and maybe even fly it sometime. I've actually flown in it in the real life as a passenger and parachuted from it on multiple occasions.
×