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molarmalare

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Everything posted by molarmalare

  1. I see your point, however i dont se how making ammo for longrange weapons more scarce is making the game more family friendly. Weapons (not counting hunting rifels) are extreamly rare in moste countries where there are extensive regulations for who can own a fierarms moste offtently you have to have a reason to use them.
  2. Im new to dayZ so i might not have the insight you guys have, but wouldent making ammo for snipers and other long range weapons have good effect? Then you could still hav your pistol or crossbow for zombi killing and to kill another player you would have to get up more close and personal and that would be risky. A risk vs profit.
  3. I would like to se an extra slott added to backpacks, this slot would be reserved for an extra primary weapon or tent or other larget item. This item would be straped on the outside of the backpack. To strap an item to the backpack would of course take time say 30sec? This would enabel a character an extra item to use during diffrent situatios without it being over powered. Any thoughts on this matter? //thx for reading
  4. +1 A hatchet is small enough to be wielded 1 handed, and small enough to be placed on the toolbelt witch is close to where a holster would be. you could lower the damage on the hatchet if there is a balance issu with the explanation that it is now wielded one-handed.
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