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GreenJedi
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Everything posted by GreenJedi
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Bump.
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I support this wholeheartedly. There's no reason why the FN FAL and the DMR cannot share ammo. It would make the FAL more useful, since it's basically an AKM that looks cooler (imo) and 10 less rounds in a mag. Also, yeah, you should have the ability to turn off a night vision scope for use during the day. +1.
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Adds a new outfit, helps negate the side effects of rain. Sounds awesome. +1.
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This is supposed to be a zombie survival mod, right? Right now it's dominated by a kill on sight mentality because no one can trust each other, and the amount of people doing nothing but killing for kicks seems to be a large majority. Seems like you guys are reading spawn's message wrong. Pvp is fine. I like tension not knowing if the guy around the next corner is going to kill me. But don't let it control the whole game. It does seem to be turning into a free for fall deathmatch with hostile wildlife.
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Player ID mechanisms - avoiding Blue on Blue
GreenJedi replied to rotekz's topic in DayZ Mod Suggestions
This would be handy. It sucks when you're in the middle of a firefight, and end up shooting your buddies because you got confused. Although, this can be fixed somewhat by communicating well and watching line of sight. Giving the ability to invite people to a group, and their name tag changing color or they gain a different look to other group members/ other people would be useful. -
Definite no. Would make them extremely unbalanced. Although, would give people something to focus on other than eachother. >_> :P
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Better Medical System AKA Getting hit in the head doesn't break your leg
GreenJedi replied to Champloo (DayZ)'s topic in DayZ Mod Suggestions
I think just removing broken legs and morphine all together would be a wise solution. Imo. Wish they would also increase the fall distance. I should not fall 2 feet and have a broken leg, bleeding, and a concussion to knock me out. -
Multiple uses for certain items/stackables/12 guage ammo etc.
GreenJedi replied to [email protected]'s topic in DayZ Mod Suggestions
I agree with you Peaches, and you Nyar. This game does good in the realism department in some areas, but the inventory system isn't one of them. :P +1. -
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I like this. Actually makes it useful. :P +1.
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I definitely like this idea. Keeps realism front and center, adds a new mechanic, new conflict point, etc. +1.
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I very much like this idea. Adds more variety and survival to the game. +5. :D
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I like this idea. Works in other games fine. Although, that might require reworking Arma itself, rather than just the mod. Idk though. +1
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Someone didn't read the post properly. :dodgy: No. I'm trying to add on to the self defense mechanic' date=' so the game doesn't just drop your humanity because you had to fight back. [hr'] Yes' date=' thank you. I might just edit the OP to reflect that. :D [hr'] I was sorta joking, but I understand what you mean. Not gonna throw in my opinion though, since that's a sensitive topic. :P
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That could also play into it. I mean hey, anything to justify killing someone, eh? :P
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Makes sense. Keep it where it would make sense to have it.
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Quoted For Truth. :D I like the whole replacing filters, and vision obscuring thing. Thirst/hunger? Not so much. I don't see the purpose of the glass breaking. Unless you go for a headshot, it wouldn't have an effect realistically, and it would only make it a one use item in that case, since it would be no help to the killer except for as a vanity item. In any case, +1. :)
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Not a bad idea, but it could be bad implementation. Would liven up fights, but I don't like the idea of giving people who already have an advantage a bigger one. (IE using it near the coast) Perhaps restrict it to certain parts of the map, like only up north? Though, that would be hard to justify realism wise.
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I thought this was already the case. o_O If not, then definitely +1. To me, sounds like an exploit, and should be patched as such. Ya know?
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I would like it if they just increase the size of the circle of light, since it's so small it hurts the hell out of my eyes. Similar problem in STALKER, but on that I could modify the game files. :P +1.
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I definitely like Morgan's conception of it. Less complicated. Course, you could make like Two said, different silencers, but instead of different weapons, what about weapon types? Submachine gun, Pistol, Assault rifle, etc. Either way, +1.
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Definitely +1 to this idea. @Soldier That HAS to suck, when someone can crowbar your Huey into a flying nuclear bomb.
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