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Capodister

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Posts posted by Capodister


  1. For fact it would become very annoying to have perks. You start with a dude who got awesome perks and you run around for 30 minutes and then you die. Start over and get sucky perks and so forth. It wouldnt work it would just be very boring at the end because everyone would become spoiled with perks.


  2. All across the map you can find empty whiskey bottles. Sure you can use them to throw at the ground far away (or near you) to get zombies to that location. Its a good feature and it should still be there but what if we gave these bottles some more use?

    Alcohol should be a part of the game. For easing pain if you been hurt in any form and way, to easier maybe in the future to fixing legs and stuff. Also it could be useful if you go against several zombies and you lose alot of blood you could drink alcohol to ease the pain and so forth.

    With drinking alcohol it should have a feature where you get slower reactions when you are going down for crouch, prone maybe moving around and aiming and if you drink more this will just get worse until certain minutes/hour have gone by and you get to your normal state.

    With this it comes another meter. Like hunger, sickness and you know you must drink something you should also be aware how much alcohol you got in your blood and how much more you can drink before you just die of all the alcohol. I dont really know how that should balanced in but i know you get my point.

    This would just be a good feature. It could be a good way to instead of looking around for morphine who can be hard to find you can get an alternative option, something like alcohol that you find more often but it gives you a slight disadvantage when you use it but it still does it job and works.

    Anyway i hope you look into my suggestion!

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