Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
Yourself
Members-
Content Count
32 -
Joined
-
Last visited
Everything posted by Yourself
-
The wilderness is basically everything that is not located near any settlement. Time to find a village/town and read the name off it, then use a map to orientate yourself. Also, rRead the basic noob guides on orientation.
-
Do people rather go by themselves than team up?
Yourself replied to robotpenguin's topic in New Player Discussion
To answer your question: people rather go alone than team up with strangers, but most still prefer teamplay to going solo. Me, I'm a loner when none of my friends are playing but I also prefer to team up with them everytime they are. Being able to split reponsibilities like keeping watch and looting is immensely useful. -
Kill? Or do something else entirely?
-
When you change servers you only take with you what's inside your inventory. If you spawn around buildings and no other player is nearby, all loot and zombie spawns will be wiped and take some time to respawn. Generally though you have a chance of finding the same loot in a building where you found it before.
-
to all the people who whine and moan about scopes/NVG/balance
Yourself replied to seannybgoode's topic in New Player Discussion
-
What happens to the zombies after they have killed me?
Yourself replied to robertstuartmarshall's topic in DayZ Mod General Discussion
They definetly don't go back, same as if you throw a bottle/can to lure them out of a building. They eventually despawn or fall victim to the server restart. -
Happy Birthday, rocket and kudos for delievering new patches even today :)
-
Should there be a reward for time survived?
Yourself replied to DaPessimist's topic in DayZ Mod General Discussion
-
Idiot's Guide to Gear/Inventory!: http://dayzmod.com/forum/showthread.php?tid=785 Newbie Survivor Guide: http://dayzmod.com/forum/showthread.php?tid=58 All found in the General Discussion subforum.
-
- One-time purchase - although I wouldn't mind a free-to-play model, as long as it doesn't turn into pay-to-win. - As long as the studio development doesn't come at a price (i.e. 'tweaking' the basic concept of the game for more mass appeal), I don't mind. - Both community and studio servers, please. - I'd pledge instantly if this thing went on kickstarter.
-
Any reason the server is locked atm with 17/50 players?
-
-
You know what sucks? (post your best dayz FML stories here)
Yourself replied to tearran's topic in DayZ Mod General Discussion
After playing for about three hours and just having cleaned out a village I had a pretty good stock of basic supplies that would last me a while. Then I happened across a downed heli. I knew that there were certain wrecks that would kill me if I tried to enter them, but between the blood loss and the twilight I couldn't see if the heli was green (safe) or gray (deadly). It was too tempting though, so I entered it. Yeah, it was gray. FML -
-
Seems legit. Never found it myself, but it's also mentioned on the (unofficial) wiki: http://dayzwiki.com/wiki/index.php?title=SVD_CAMO EDIT: Well, that was quick.
-
-
Even so he's not producing this mod with any official support, at least not as far as I can tell.
-
I doubt that will ever happen. What could happen however, is that BI take him under their wing and produce the mod with official support, or more specifically: an offshot we would have to buy later on. This has happened quite a few times in gaming history. A few examples: - the 'Mount and Musket' mod for Mount & Blade: Warband (released as a DLC called 'Napoleonic Wars') - 'Counter Strike' for Half-Life - the 'Defense of the Ancients' mod/map for Warcraft 3, which spawned several offshots (League of Legends, Heroes of Newerth, Blizzard All-Stars and DOTA 2)
-
A question about item persistance
Yourself replied to kerbobotat's topic in DayZ Mod General Discussion
Backpacks despawn after a server restart though. Afaik the only persistant storage possibility are tents, which stay in the game world for three days. -
I don't think this is necessary. The problem will alleviate itself in time, with more servers popping up and after the current interest in the mod dies down to some extent. It won't always be this crowded.
-
From the FAQ: I don't see it coming anytime soon. There is simply too much to do right now to bother with a dedicated sp version, although I would very much welcome it as well.
-
^- What he said. Happened to me too after falling down a ladder. Belongs into "Bug Reports" though.
-
Blacklist of EU Servers (Updated Daily)
Yourself replied to murate's topic in DayZ Mod General Discussion
Why would you blacklist someone for playing the game within it's parameters? Blacklisting is for people who cheat or exploit the game in some way. -
Did anyone buy Arma 2 solely for this mod?
Yourself replied to billyangstadt's topic in DayZ Mod General Discussion
So did I. Read the article on Kotaku, then read around a bit in this forum, watched a few youtube videos and bought the game the next day. Haven't regretted it yet. -
The map size is fine as it is. If you don't want contact with other people you can avoid it to a certain degree, but sooner or later you are forced to go scavenge for supplies. Towns are already pretty deadly, especially the bigger ones like Cherno and Elektro. You are sure to run into trouble there, both of the living and undead kind. It's up to the player how to survive. Raid outlying villages and farms or try your luck in the cities or even hunt other players for their stuff. Limiting the map size would only limit the choices you can make.