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2ugly

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Everything posted by 2ugly

  1. 2ugly

    JAG's Escort Service

    Every time I have ever went straight for the hills/woods/outskirts I always died from hunger.... Never ever found any food, something to hunt/clean/and cook with, or heal yourself beyond a bandage. If the learning curve is that steep then there is a design problem, or quit possibly I'm going in circles...... :)
  2. It's a coop game. The idea of killing each other is just part of the inhumanity of humanity. Too bad we can't get a list of those who kill others for fun, because they would most likely do the same in real life, and should be delt with before they get too far into society and cause real problems. I've seen the likes of them, they cause most of the problems in the world, and would not be missed for a second on the planet, except by those who think like them. You only bring up cannibalism because you are curious about it..... You probably ought to go see a shrink.
  3. To go hungry and thirsty while offline is a bit too much. The idea is too make something people want to play. If I know my character is going to die while I'm on vacation... I see no interest in continuing to play the game after I return knowing that character is gone. Devs have made many horrific game decisions based on bad ideas to begin with. These types of implementations of realism have always not been a good idea, and never will be if they want people to play it. If you want hunger while not online, your character should also be there to loot for the same penalty. After all you want it real... Your character shouldn't disappear in thin air.... that isn't real either. How far do you want to take it?
  4. I read that it is in the next patch. Seems that the detection can vary depending on the server. So if you are not visible or audible while crouched and walking it probably wouldn't help much more if it is raining.
  5. 2ugly

    Karma's a bitch!!

    The game is about survival; good against evil, either zombified or not. I don't play a bandit and don't like them either. The good must get together and take them out if they want to survive. If someone is hacking that's a different story. What they could do is... every time you kill a survivor one of your inventory spots is filled with a special symbol that stays until you help someone. Each symbol could add increased detection for zombies. The more symbols the bandit has the harder it will be for them to acquire loot, thus decreasing their chance to continue down the bandit road. And if you accidentally shot someone you can erase the mistake pretty quickly if you bandage them. Maybe put AI guys in a hut somewhere in the woods you can purchase the GPS locations of players that are added to your map that he'll also sell you. The trick there would be that you wouldn't know who shot you in the first place, unless he could sell you that too. The cost could be food, meds, or ammo. Purchasing the locations of friendlies would be cool though. As far as I'm concerned the DayZ mod is genius. A lot of what I hear people asking for is already built into it. Team play is the key to accomplishing a lot of that.
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