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Nirrum

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About Nirrum

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    On the Coast
  1. Nirrum

    A river runs through it..

    Haha yeah, like a scene from apocalypse now, travelling up river in a MPB.
  2. Nirrum

    A river runs through it..

    The jpg with the rivers drawn on it looks pretty good.
  3. I searched the forum and I couldn't find an answer why Chernarus still has no significant river on the map. Is it because of engine restrictions and water flow physics? In fact I cant think of any Arma maps with rivers. A few still water ditches and minor lakes really don't pose any real obstacle currently in the game. However, a wide deep river with just a few crossings would significantly enhance and focus tactics whilst traversing the map. I can think of so many scenarios where river crossings would be really exciting and dangerous. Perhaps even consider placing a ferry system somewhere, (think Buckleberry ferry in Fellowship of the Ring) where you could pull a raft across by rope and pulley. New loot, inflatable dinghy, paddle not included :P Bridge Bandits (new trolls) that want a toll! Fishing and hunting would be better. Falling in the river in the black of night, and being pulled away by the current. I appreciate Chernarus as was in the Mod didn't have a river but I really feel the Standalone with its current map has missed a serious enhancement here. This must have been considered by the Dev team at some stage, is it not possible or too difficult I wonder.
  4. Nirrum

    Full release - Map discussion

    I would like to see; 1. Deep water rivers, with stong currents and a limited number of crossings. 2. Random spawning underground fallout shelters, with food on shelving, not the floor :P. 3. Cliffs and other enviromental hazards, so running blindly in the dark becomes another risk, perhaps even small colision damage for running into a tree! haha. 4. Child zombies. omg! 5. Greater choice for character selection and clothing, obviously no mankini's!! That will do for starters.
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