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Everything posted by Psyl3nt
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Food and drink ? (weapons aplenty)
Psyl3nt replied to Psyl3nt's topic in DayZ Mod General Discussion
Looks like just bad luck, I was going into the cities and running through all the "shops" etc, that is why I thought something might have changed because there was nothing, unless it had been looted minutes before I got there or something. I'll give it another go today, see if my lucks changed :) -
sounds like that server is not on the hive / not an "official" server.
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Due to all the hacking and nothing being done about it
Psyl3nt replied to Razzle Dazzle's topic in Mod Servers & Private Hives
Actually it's ALPHA, not beta. And feel free to look at my post history for this fabled crying that you speak of. (you will find none). And for the record I host and have hosted a fair few game servers. Have been doing so for about 10 years now. Your clearly immature and not mentally developed enough to be an administrator of anything at all, let alone a public game server. You said it yourself in your first post that you are going to "Ban everyone" because you are upset with hackers. That is something a child would say and do. My advice is to grow up and stop embarrassing yourself on the forums. -
It would also count disconnects when your just...well....disconnecting and not playing the game. So it would in no way shape or form help to see who is alt-f4'ing.
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Do you really think this game will ever leave Alpha?
Psyl3nt replied to sostronk's topic in DayZ Mod General Discussion
I don't know if the Arma II version will ever be "finished", but I do believe that a stand alone or Arma 3 DLC will be on it's way. Given that rocket wants to make this standalone and has said as such, I am inclined to believe him. I suspect one of the reason the server hosting rules are so tight is that it can all be shutdown once a standalone is released and the game will not be able to run except for private hives but even that will go the way of the dinosour unless you host your own dedi servers. -
Mild concern with upcoming patches?
Psyl3nt replied to Jachim's topic in DayZ Mod General Discussion
In some ways your right, it IS supposed to be about adding the new content / trying new things, but I think the forum folk and the userbase has been very vocal about the bugs and many even claiming to "rage quit" because of them, I think the bug fixes are basically being done to try to keep as many people playing as possible. So in a way it's our own fault that things went this way. -
Due to all the hacking and nothing being done about it
Psyl3nt replied to Razzle Dazzle's topic in Mod Servers & Private Hives
The reason you are not allowed to lock the server is that by doing so you have an advantage over others when it comes to being able to go and "gear up", this is a persistant game, so what you do on one server affects the whole playerbase. So your sick of someone ruining your game play, so your going to throw a tantrum and ruin as many other peoples game as possible ? (sounds very "mature"). And there will be a mod without hosters like yourself, in fact the mod in general will be better off without people like yourself hosting. Do us all a favour and stop renting a server. -
Personally I would be looking to get a better power supply, that one is "adequate" and the numbers add up to what "should" be a decent PSU, but it is cheap, and generally you get what you pay for. IMO, the powersupply is one of the most important parts of the system so you should get something "nice" perhaps try to push the budget up to at least the $100 mark. The rest "should" have no problems running the game at mid - high graphics settings (depending on resolution).
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Audio issue, Graphics Issue, Long loading,
Psyl3nt replied to ocelot07's topic in New Player Discussion
As far as the gun sounds go, the only suggestion I have is if your running the game through steam, verify the game cache, if you right click on the game in your steam list and go to properties then verify the cache, it can pick up errors in files / missing files and things like that. With the graphics, turn off PPAA, and postprocessing effects, and make sure your graphics drivers are up to date. (a drop in quality may help, but I would start with those settings first). Barbed wire etc can be removed if you have a toolbox. -
You also forgot the "Admin abuse" threads :) and troll threads.
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Of course it's possible, I would say unless you've upset some people lately though that it is highly unlikely. It's more likely that your provider had a momentary issue, which by the sounds of it resolved very quickly. If you had been DDoS attacked you would know it because you would be offline for some time, unless you have a dynamic IP.
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The Regulators are looking for good people
Psyl3nt replied to *Regulator* Oldtribe's topic in DayZ Mod General Discussion
Just a question, how do you tell who is who in game ? - when your wandering the wilderness and come across someone there isn't really any way to know they are "good" or "bad" until you are too close. I know the voice chat works, but again, you need to be fairly close for that. -
Stay away from US1495 admins will ban you if you kill them
Psyl3nt replied to NakaNaide's topic in Mod Servers & Private Hives
sounds like the admin got sand in their vagina . . .. poor buggers, must be hard kicking and banning everyone who is better than them. Hopefully they will be blacklisted pretty quick. -
MikeTripper or MikeTupper ? ? ? ?
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Remove Hats, it's against my friend's religion
Psyl3nt replied to Igor (DayZ)'s topic in DayZ Mod Suggestions
Err what ? The OP is coming from a "religious" viewpoint (though trolling lets run with this for a minute), so it was not the big bad "atheist" that was posting "bullshit", it was a religious person (surprise surprise), and stop walking round going "I'm a devout catholic".... it's just fucking stupid. -
Remove Hats, it's against my friend's religion
Psyl3nt replied to Igor (DayZ)'s topic in DayZ Mod Suggestions
troll-lol-lol-lol-lol-lol-lol-lol-lol-lol If this was in any way serious, isn't there some religious war or something your friend could be doing instead of this ? -
Names appropriate . . .
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Why have to be some A**h**** ruining the game?
Psyl3nt replied to mike-lawrey@gmx.de's topic in DayZ Mod Gallery
No biggie, obviously kiddies who are basically trying to get a "reaction", judging by this thread I'd say they have succeeded. When I look at that I don't see "Neo-Nazi" I see : Some people might think that swastika is only the symbol of Nazi Germany. But Buddhism used 2000 year ago.Some people said that came from Tibet Buddhism of Good Luck. But Buddhism's sign is not slanted one as in the west. You often will see as statues of Buddha's chest engraved swastika in Singapore,India,Burma and China. In Burmese called "Set Kyar" and in Chinese is "Su Kyaung Mo Ni". The symbol was often used by ancient Eastern nations. -
I find that the seattle servers have a half decent ping if your in Au. - about the 200 marker.
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I'd like to see offensive actions taken by BE, illegal but hell it would be funny. On detection it uses the BE servers to Dos their connection for the next 24hours. :P Not workable but wouldn't it be nice . . . . . . . . . Alternatively I'd love to catch one of those cheaters, tie them to a chair in a shipping container, load them up on LSD, then close the doors and use NVG's and a straight razor, to circle them for a few hours whispering satanic shit and randomly slashing them up, (not too deep). Do that for about 16 hours or so . .. then let them go . . but I digress. . .
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You won't "learn" anything in a passworded server. You need to play in "general population" to learn. . . Otherwise you will get to the point where you "think" you're good but end up getting hammered on a "real" server. And no you are not allowed to password protect servers that are connected to the hive.
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question about clans and recruit servers
Psyl3nt replied to gothicweasel's topic in Mod Servers & Private Hives
There are no "recruit" servers, there are only DayZ servers. If you want to get the hang of it, try playing on low population servers or non-veteran servers. If you haven't played Arma II before then I would suggest doing some of the tutorial missions in the vanilla version so you know how to operate the goodies. -
How to add pictures to my post?
Psyl3nt replied to Jony_RocketInMyPocket's topic in DayZ Mod Troubleshooting
I've been through a similar issue when the forum changed from it's old format to this new one. It seems that any external link will show as just that, a link. No bbcode / html / whatever, works. The only way to get it to display that I have found is to add it as an attachement / Your media. Which is really a pain, as if your anything like me, I have a stack of "forum images" already hosted on my own web server. But I digress. That's the way to get it to work now : Works with .gif aswell (apparently) -
It may be that there are limited options in the suspend / ban actions "box". I know on my forums sometimes I ban users with reasons that don't match the "real" reason simply because I couldn't be assed adding more reasons to the drop down box :) So it might be that you had the suspension for something in that thread and the "Offensive language" thing was the closest that the mod could get to it.
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Well fuck me . . . lol Perhaps I was "mistaken" . . . . I thought the culture here was fairly "chanish" and as long as we don't directly "attack" someone we can use whatever language we like, and if they are being douches then even "attacks" will be tolerated to some point . . . Is there an updated forum ruleset or something ?