

survivalist
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19 NeutralAbout survivalist
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Helicopter Hunter
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Do not make DayZ mainstream noob friendly
survivalist replied to disastr's topic in DayZ Mod General Discussion
Believe you me, when DayZ standalone comes out, ill do my best to obtain a pirated copy. I agree with Rocket, in that you shouldnt waste your money supporting this industry. -
From what i remember, the guy used some sound/music that was available in his editor. I, myself, got it in mp3 format minus the talking part. But the intro of that music is awesome. Email the uploader of that trailer, he put it together.
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I've been playin' arma for a couple of years, and been playing Dayz since the week it was released. Didn't think it was going to happen, but I'm burning out on the mod. I've even taken breaks away from it, but I cannot recapture the initial joy it brought me when I began to play it. In truth, the game comes down to running around alot, looking for loot. Of course, and killing other players. So, seeing how Rocket said they haven't even begun to include replayability values yet, what do you think some features that focus on the replayability of the game could be? Would just like to see what peoples ideas are. Unfortunately, grabbing some food, and ammo, and going off the grid to an obscure of the map to "survive" is so god damn boring that it isn't for me. In the meantime, I'm back to M&B WARBAND, which has retained my interest for years at a level similar to as when I started playing it.
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I agree with you in that its not user-friendly at all. I actually found it to be the most worthless arma-related thing I've ever downloaded. You would have spent less time downloading the mod the original way, than you would trying to navigate your way around whatever the hell that thing is supposed to be doing.
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Devz, get your shit together.
survivalist replied to survivalist's topic in DayZ Mod General Discussion
Sorry, woke up grumpy. Smoked a j. Feel bettee, love you all. -
I Am Pumped (ArmA 3 Article)
survivalist replied to chibigoat's topic in DayZ Mod General Discussion
Im assuming its anti cheat protection will be on par with the current arma, and this will of course quickly decimate the popularity of it. -
Devz, get your shit together.
survivalist replied to survivalist's topic in DayZ Mod General Discussion
Yes, yes, im grateful and all that shit, you dickwads. But concerned nonetheless. -
Just a moment ago the forums were closed by Tonic due to crafty trolls being crafty. Now, I cant find some of the threads I was following. What the fuck, seriously? Have you guys got a grip of the game and forums? The servers are overrun with script kiddy hackers, the forums are under some absurdly immature dictatorship, no new progress in dayz for days... You guys are really letting this slip. Spend less time giving interviews and more time getting your shit together. - concerned.
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Stop all development; This must be added immediately
survivalist replied to Doxshund (DayZ)'s topic in DayZ Mod General Discussion
That bitch from Game of Thrones is hot. Yeah, all of them. Well, except for the old one. -
It always starts with "a friend of mine.."
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Let's see who knows their weapons
survivalist replied to billyangstadt's topic in DayZ Mod General Discussion
(punches random person) -
I LIKE INCREASING POST COUNT.
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Climbing ladders is apparently easier than using the search feature implemented for searching threads that may have already discussed similar things.
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Any chance on the RH weapons?
survivalist replied to deathshead's topic in DayZ Mod General Discussion
I think the current lineup of weaponry is sufficient, and would understand if rocket and "gang" continued to spend their time improving the alpha version, and implementing more and grander features. -
Admitted Duping and Hacking 20+ LLKJ members
survivalist replied to EyesandEars's topic in DayZ Mod General Discussion
It wouldn't have be fun if it became widespread. As it wasn't fun when a shitload of great Arma1 mods were ruined by script kids server hopping them until they were unplayable in the manner intended.