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Felix (DayZ)

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Everything posted by Felix (DayZ)

  1. Felix (DayZ)

    So how do tents work exactly now?

    Third question actually, how many of the different types of inventory slots does the tent have? When I've used them in the past I can't recall seeing numbers for how many were left open,which led to items getting spit out randomly on the ground around the tent.
  2. Felix (DayZ)

    Logging off to avoid death

    Oh, that's happened a couple times in the last couple days. While annoying I can almost accept that since his body didn't stick around for the 3 minutes for me to finish off. I'd be really pissed with a hard coded mechanic killing off a friend like in that example. If the body stays and I can finish it off I'd be perfectly happy. Hmm, what about a respawn flag being added to the player's data until the first data saved? Basically when a death call is sent out by the left behind body getting finished off the database overwrites with the dead state. After that it doesn't accept any new data updates unless they have the respawn flag as true in the new data. You'd avoid popping to another server to overwrite the death state. Its a tossup if you want to leave them just not able to save and on their next login they're on coast. Otherwise you can have a response message if its expecting a respawn flagged data set and doesn't get one. Either flag the id or send a kill message to the server?
  3. Felix (DayZ)

    Cars

    Well, we have found seeking missiles, no launcher yet though.
  4. Felix (DayZ)

    entrenching tool

    Rocket said the trenches and sandbags will let you fortify a town and stay persistent on that server in a future patch. The tool I found didn't give any context options ever so I don't know that it lets you do temporary trenches now or not. Something to look forward to, try keeping ahold of it.
  5. Felix (DayZ)

    What goals do you set for yourself?

    Find winchester, find frag, find zombies, find more zombies, add a few more to be safe. Make lots of little bits of zombie.
  6. Felix (DayZ)

    Cars

  7. Felix (DayZ)

    Logging off to avoid death

    Example of why that would be bad. Couple days ago a couple friends and I were out and about, got caught by a horde outside at night, friendly took a shot during the fight and dropped, while he was waiting for a bandage and a blood pack he crashed to desktop. With that proposed setup, that friendly fire would have been "pvp" damage and he'd be auto dead. At 6k hp and bleeding with friends right there with meds only to have him become a corpse due to a crash would be really really aggravating. If you were going to put that sort of thing in I'd like to see some sort of white-list of players we could put on to flag it as non-pvp damage so those we play with normally wouldn't cause that problem. What that list/system would look like is another question . . .
  8. Felix (DayZ)

    Logging off to avoid death

    Too open for issues and disconnects. As long as the body remains for 3 minutes after pvp damage even with a disconnect, that'll be fine when it works well. If they can pop off, relog in another server right away and avoid that 3 minutes that's an issue. Without persisting status between servers of a character that's always going to be an issue. Must be some way to set it up so a death notice on a server that gets sent to the database for an update will kill that player even if they're logged in and active on a completely different server and not let them re-write to the database with all of their stuff elsewhere. Then you run into issues of duping, pop a friend with nv's in one server, have him relog to a second server where another friend awaits and when it dies in the second due to the death message from the first, get that body. That hole would be plugged by a flag of the second body not dropping any loot and disappearing right away with this new death message. But then again you get to the point where he could just drop all ofhis stuff and after that it wouldn't be possible to delete it as they're external objects .. . Egh. Fun problem.
  9. Felix (DayZ)

    DayZ Update 1.5.2

    Vehicles appear to not be persistent after a server is restarted.
  10. Felix (DayZ)

    So how do tents work exactly now?

    Seems like tent placed in last version isn't there anymore, were all tents wiped?
  11. Felix (DayZ)

    Military Camp in Stary Sobor

    VGW Missed that spot, slightly less pking there than airfield.
  12. Felix (DayZ)

    Logging off to avoid death

    Androide just dc'd to avoid revenge after he killed some of us. He's hurting bad right now.
  13. Away from the respawn towns I've actually been finding that people don't always shoot on sight. Over the last couple days I've met quite a few people and neither of us shot at the other. Course its open season in noob town if you stick near those, which I wouldn't suggest. If it wasn't so easy to get your humanity back up bandits probably wouldn't shoot as quickly and instead pick targets that looked like they actually have things they want.
  14. Felix (DayZ)

    Servers down?

    You need to go to the arma op arrowhead site and download the beta build off their downloads. Though when you do, you can't play on any of the other servers.
  15. Felix (DayZ)

    Character Identification

    Yeah, the whole TS "Ok, spin around, ok now crouch, ok now look up and down real fast, ok i think that's you" is a bit silly. Though the flag idea was a joke, a model animation that pulls out a scarf or a sheet or something and waves it above head for a second would fit in pretty well with this mod. For people looking for it and using binoc's they'd be able to see the color on the card. Should be easy enough to put in a huge variety of simple color combos and patterns. Only issue is going back to the models and adding anims.
  16. Felix (DayZ)

    Logging off to avoid death

    15 seconds is usually enough to finish somebody off. Had a *GRU*dambaz guy log off after he tried to pk me earlier today and ended up with a shotgun slug in his belly.
  17. Felix (DayZ)

    DayZ Update 1.5

    Apparently there's some missing military tents as well. Not sure if that was on purpose or not.
  18. Felix (DayZ)

    99 slot Server,cannot join it

    Hmm, thought 3's name read the same version info. Its on the operation arrowhead site's download.
  19. Felix (DayZ)

    Character Identification

    Oooh, let us wear little flags on our hats with player set symbols! You can see who it is while keeping your sights centered on their head!
  20. Felix (DayZ)

    99 slot Server,cannot join it

    Yes, US3 and 4 are running a beta version of the A2:OA backend.
  21. Felix (DayZ)

    DayZ Update 1.5

    Direct was working fine on US4 a few minutes ago.
  22. Felix (DayZ)

    DayZ Update 1.4.17

    Version 20 is up, seems like they're tracking down that problem. Gone soon I hope.
  23. Felix (DayZ)

    Load problems be gone! (Soonish)

    Awesome
  24. Felix (DayZ)

    DayZ Update 1.4.11

    US4 seems to be having that issue now as well.
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