Omnifox
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Everything posted by Omnifox
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I just had about 5 users get hit with this. Looking into it. They however had been hit with: #c3eb
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You would need to have at very good home connection with unlimited bandwidth.
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You keep it updated here: arma2.com/beta-patch.php/ You can download the base files with your steam account, then never log in with the steam account again on that box.
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Important Problem!!! My BE not logging at all
Omnifox replied to xksimon's topic in Mod Servers & Private Hives
Its something that happened yesterday, after a BE update. If you notice, BI isnt even bothering writing its changelog either when they update the beta. -
(Because its not a great rifle.)
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1 hour of farming with enough people in say Starry, will net you 20 aks easy. Just saying.
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You are missing the whole point.... The double barrel would be better for simplicity's sake. It will always go bang.
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The explosion is very much so different. One is infront of, the other your cheekweld is right ON it. No, you can never reload a bullpup as fast as a forward mag, because you have to drop the rifle off target. Bullpups are overly complicated for what you get out of them. Bad choice in a long combat or survival situation.
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Where'd you hide the animals, rocket?
Omnifox replied to Shock4ndAwe's topic in DayZ Mod General Discussion
Cattle moves with serious determination now. -
Where'd you hide the animals, rocket?
Omnifox replied to Shock4ndAwe's topic in DayZ Mod General Discussion
When I got stuck out on Debug this weekend, I found this fellow in 1.7.2.3 -
The AR platform can go for thousands of rounds as long as you have lube in the BCG. Most people who think "M16s are crap!" have no idea of what they speak. A chomed BGC and chromed chamber/barrel will last you a long time, I do not think any survior is hitting the multi thousand rounds in a single weapon for this to be a problem. However, the LMGs on the other hand... Them 240s are not fun.
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Why all the bullpup love? Terrible idea. The ONLY advantage to a bullpup is that you can have a full 16" Barrel with a carbine OAL (Over All Length). Triggers are crap, explosion right next to your face, going prone is clunky as heck, awkward as all get out to reload and work the action manually, way to complicated for "Z Day survival", not ambi friendly (mostly). I could go on. Silly design is silly. For practical use? They really do suck. Now more open bolt simple SMGs? Yes please!
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Yes, however I can not respawn. Soooo... Yeah.
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Stuck in the Debug Plains, had gear. Had that major DeSync yesterday where nothing I did saved to the hive for 6-8 hours. Never get attached to your CCO M4s. PID: xxx Fixed Now I seem to be stuck in a bit of loading limbo. If I can even get the client loaded stuck there. Cant even respawn. If we want to do further debugging, I am up for that.
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DayZ crash to desktop "Arma 2 OA has stopped working"
Omnifox replied to Jacques DeCock's topic in DayZ Mod Troubleshooting
Navigate to: C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\BattlEye (If steam) And run the uninstallBE (Your crash is related to the BEClient.DLL crashing. After you uninstall that, right click on OA in steam and click "Install BE Client." That resolved a few of my users issues. -
@Admins locking servers after patch 1.7.2
Omnifox replied to scoobyg's topic in Mod Servers & Private Hives
Just want to point out, while my server was locked, I was dicking around with the new unspawning/perma super zombies trying to running (finding the memory leak and what was crashing my server). I want to point out the whole sum of my loot so far? A Winchester! I think my server is finally stable, and I can unleash the horde upon it. -
@Admins locking servers after patch 1.7.2
Omnifox replied to scoobyg's topic in Mod Servers & Private Hives
That is exactly what locking is.... Yes, I had mine locked to slowly pile people on, to test out what the breaking point is that causes the server to crash. 1.7.2 seriously destabilized ours, to the point it can hardly stay up for 5 minutes, now 35 with some tweaking we found by LOCKING THE SERVER. Imagine that, we are actually trying to figure out a problem! -
1.7.2 SERVERS CRASHING EVERY 5 MIN
Omnifox replied to TR1GGA187's topic in Mod Servers & Private Hives
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1.7.2 SERVERS CRASHING EVERY 5 MIN
Omnifox replied to TR1GGA187's topic in Mod Servers & Private Hives
So, I changed the -cpucount=x and -exthreads=x back to 1 for both, got a BIT more stability, however its not completely stable. There is still something in 1.7.2 that is destabilizing the server. -
@Admins locking servers after patch 1.7.2
Omnifox replied to scoobyg's topic in Mod Servers & Private Hives
We locked down ours just now to test if it was bad connections causing the ArmaII crash, however even with the lockdown inplace, it crashed out.