illuminante
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Everything posted by illuminante
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An Idea that will make this game much more realistic and tactical
illuminante replied to ericdude88's topic in DayZ Mod Suggestions
Who's shitting in Cherno? Person shitting in Cherno friendly? -
Zombies became too unfair/super senses (hearing). Cannot sneak by them anymore.
illuminante posted a topic in DayZ Mod General Discussion
I started playing at 1.7.0, and I had a blast. You could legitimately sneak buy zombies and get pretty close to them. For example you could couch walk right behind them and pop them in the head. They would hear you if you ran right up behind them, but not walking. You could sneak in cherno pretty quickly and use moderate awareness around you to not attract attention. I then updated to 1.7.1.5, and imho the zed awarness and senses have become worse to a point of just unfair and annoying, to a point where its unplayable in the beginning. You can not sneak by any zombies without one of them hearing you from a significant distance away. I can't even go into simple buildings anymore without them detecting me, let alone major cities. This most likely has to do with hearing becuase I make sure im not in any zeds line of site, and crouch run by them at significant distances away. Then for some reason some random zombie through bushes or past houses that far away hears me, turns, and aggros. It sucks that I could legitamatly and carefully sneak into towns and cities without being detected, but when you do the same in 1.7.1.5, it doesnt work. In combination with this, and the fact that you have no way to defend yourself at all, I find it unplayable compared to 1.7.0. I have heard split responses to the people I asked in-game. Half agreed and half said to deal with it. I tried dealing with it multiple times but it just feels unfair. I mean what the heck are you supposed to do if the most basic loot is in buildings with zombies in them, and you can not defend yourself? It is already impossible to get into a single building without aggroing some random zombie plus you now start with nothing.... Just my take on the recent update. -
DayZ 1.7.1 Discussion - Others will be locked/deleted!
illuminante replied to Tigerr13's topic in DayZ Mod General Discussion
I started playing at 1.7.0, and I had a blast. You could legitimately sneak buy zombies and get pretty close to them. For example you could couch walk right behind them and pop them in the head. They would hear you if you ran right up behind them, but not walking. You could sneak in cherno pretty quickly and use moderate awareness around you to not attract attention. I then updated to 1.7.1.5, and imho the zed awarness and senses have become worse to a point of just unfair and annoying, to a point where its unplayable in the beginning. You can not sneak by any zombies without one of them hearing you from a significant distance away. I can't even go into simple buildings anymore without them detecting me, let alone major cities. This most likely has to do with hearing becuase I make sure im not in any zeds line of site, and crouch run by them at significant distances away. Then for some reason some random zombie through bushes or past houses that far away hears me, turns, and aggros. It sucks that I could legitamatly and carefully sneak into towns and cities without being detected, but when you do the same in 1.7.1.5, it doesnt work. In combination with this, and the fact that you have no way to defend yourself at all, I find it unplayable compared to 1.7.0. I have heard split responses to the people I asked in-game. Half agreed and half said to deal with it. I tried dealing with it multiple times but it just feels unfair. I mean what the heck are you supposed to do if the most basic loot is in buildings with zombies in them, and you can not defend yourself? It is already impossible to get into a single building without aggroing some random zombie plus you now start with nothing.... Just my take on the recent update. I started playing at 1.7.0, and I had a blast. You could legitimately sneak buy zombies and get pretty close to them. For example you could couch walk right behind them and pop them in the head. They would hear you if you ran right up behind them, but not walking. You could sneak in cherno pretty quickly and use moderate awareness around you to not attract attention. I then updated to 1.7.1.5, and imho the zed awarness and senses have become worse to a point of just unfair and annoying, to a point where its unplayable in the beginning. You can not sneak by any zombies without one of them hearing you from a significant distance away. I can't even go into simple buildings anymore without them detecting me, let alone major cities. This most likely has to do with hearing becuase I make sure im not in any zeds line of site, and crouch run by them at significant distances away. Then for some reason some random zombie through bushes or past houses that far away hears me, turns, and aggros. It sucks that I could legitamatly and carefully sneak into towns and cities without being detected, but when you do the same in 1.7.1.5, it doesnt work. In combination with this, and the fact that you have no way to defend yourself at all, I find it unplayable compared to 1.7.0. I have heard split responses to the people I asked in-game. Half agreed and half said to deal with it. I tried dealing with it multiple times but it just feels unfair. I mean what the heck are you supposed to do if the most basic loot is in buildings with zombies in them, and you can not defend yourself? It is already impossible to get into a single building without aggroing some random zombie plus you now start with nothing.... Just my take on the recent update.