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Longs
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Everything posted by Longs
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Brace yourselves, a second wave is coming
Longs replied to SqTH's topic in Mod Servers & Private Hives
Teleport = TP This means either teleporting the entire server somewhere or teleporting to players and shooting them. Extra sensory perception = ESP The EPS hack enables you to see everything on the map, where people are, what gear they have and where vehicles are. So if you have some good gear expect a script kiddie to teleport to you and shoot you in the back of the head because to them is funnier to kill someone that's spent longer finding their gear. It's why I run round with a Czech backpack, a Lee Enfield and a revolver mostly these days. To the average brain dead script kiddie I look like a total noob that's not worth teleporting to -
Needs to be some reward for removing all this crap lol. Seriously tho a total reset would be nice just to clear all the tents, barbed wire, sand bags, tank traps etc. Can I even request this be done for my server?
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TRB are clan of combat logging ghosting losers. They also suck and cannot aim for shit, three of em jumped me and a mate and they all had ghillies with M4A1 CCO SDs, when we shot back they logged like the cowards they are but Al Capone's fingers are too fat and prevented him aborting the game fast enough.
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Spawned in the middle of the ocean when putting on clothing
Longs replied to Icharus (DayZ)'s topic in DayZ Mod Troubleshooting
Start swimming dude -
Please can you get me unbanned,please? Global #47cd
Longs replied to Ratlaw's topic in Mod Servers & Private Hives
Cool story bro -
Agreed, there's tons of this shite EVERYWHERE on my server too. I remove it but it just comes back. I hope there is a server reset with the next big patch, there's also tons of tent cities out in the west and north full of duplicated gear that people have set up.
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Server hopping can get you banned, none likes some turd logging from server to server in the barracks at the NWA looking for loot with minimal risk.
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At this rate scripting will become the norm
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I wouldn't bother submitting GUID's and logs to the DayZ team, they don't care and don't do anything.
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If you look in these threads you'll find loads of douchbags like you saying the exact same thing...and you flame the guy for spamming lol.
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My server doesn't have a high pop and gets plagued by script kiddies all the time so you both fail with that suggestion. As for the balls dropping comment don't be a douchebag fella, your balls "might" have dropped 15 years ago but you've got a lot of growing up left to do going by that comment. Yup I'm just about done with this game. I can't do anything without being arse raped by a script kiddie. None of my friends want to play any more so it looks like my server will being going in 2 weeks time because I don't want to pay £60 a month for a script kiddies playground.
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One thing regarding spawning vehicles that interests me, when a scripter spawns a vehicle does it actually spawn a brand new one from thin air or does it take one that's already on the server somewhere? Or can both be done? I only ask because quite a few times my group has had vehicles stolen, we've always put it down to people finding our camp and moving them. Only recently the last two times we've had a Ural stolen each time it was way out in the middle of nowhere, well hidden and with no wheels. We found it again sitting in a field completely fixed with the other Ural plus every other vehicle in the game bar the buses and chopper. We steal it back with the other Ural, hide them both in a different place with no wheels again. Log in a few hours later and they are gone again :( the person that logged in to check on them gets teleported to a location where all the vehicles are then killed. So I would like to know, can scripters teleport your vehicle as well as spawning vehicles?
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Take it up with the admin that banned you then if what you say is true then he's just made a mistake. Don't come crying on here about it with a thread titled "Admin Abuse" you'll get no sympathy. Careful of your language m8, have you ever tried to read logs btw? Its mostly in code and there's pages and pages of it......
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What Script kiddies can and cannot do.
Longs replied to Longs's topic in DayZ Mod General Discussion
Thanks for clarifying that for me, means that hiding vehicles is totally pointless *sigh* -
Admins don't have the power to teleport people and spawn stuff.
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This doesn't always work for me, sometimes when I start seeing artefacts I have to completely log out and close the game down then relaunch it. That normally works for me. Regarding the OP making another rage post, the more rage posts the better just like in the real world if enough people complain something eventually gets done. This artefact problem is an issue that affects us all so the more people that whinge about it the better imo. Don't listen to the groupies flaming you they have their noses so far up Rocket's bum they can smell his mouthwash. They will flame someone for the slightest criticism of the mod they worship.
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There is nowhere safe to hide tents or vehicles in this game. They are both too easy to spot through the trees, tents stick out something awful because of the shape and vehicles because the glass makes them stand out. The game needs denser thicker forests with more bushes and smaller trees placed in between the bigger trees to make it easier to hide things. As it is you can stand on one side of a forest and scan right through it unless the gradient of the ground prevents you seeing something. Some sort of effective camo netting would be a nice addition
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The aim of the game is to survive m8. Take your time and prone around the towns checking buildings for loot. Being prone will make it harder for the zombies to spot you, they have crap eyesight but much better hearing When you first spawn pay attention to the text that appears in the bottom right it will tell you your location. Use this map http://www.dayzdb.com/map couple that with your location and you will know what buildings to check. This map will show pictures of the various lootable buildings to help you find them. Don't trust players you encounter, most people playing this game (even the nice ones) have been fucked over so many times that hardly anyone will trust someone they don't know personally. Stick at it, this mod is very rewarding.
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Seems legit
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Same problem here Script restriction #40 :(
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It won't fix it but it will reduce it to the point of where it's a minor annoyance that pops up once in a while instead of several times a day. The main problem for the mod is that the features of the game it's based ie the scripting are what make mission editing and creating custom content so awesome for ARMA 2 but make it so easy to cheat in DayZ. When it's standalone kiddies won't be able to run any scripts like they do now, instead they will have to rely on someone to make a dedicated hack for the game. This is much more time consuming and easier to detect and block.
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Day Z bugs are going to lead me to quiting Day Z!
Longs replied to Tyler_Sharp's topic in DayZ Mod General Discussion
The bugs I can live with. The lame players that kill on sight I can live with. Glitching zombies I can live with. Horrible graphical artefacts I can live with. Script kiddies ruining the server for lols I cannot, if I was to quit playing like almost all of my friends have done it would be because of this. -
150k isn't a lot of people really. Especially when apparently we had over a million not so long ago. Besides they're mostly running round Cherno/Elekro with Enfields and Winchesters playing deathmatch gayness with a side order of zombies because the artifacts in places like Starey or the NWA makes those areas almost unplayable. Then because the script kiddies can see what gear you have the second you find something rare one will teleport to you and kill you. To sum it up for you fella, you can't play the mod at the moment as Rocket originally intended. So it's dead for now.
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Trade: UH-1H Huey for Empty Tin Cans.
Longs replied to snipingnewbs's topic in DayZ Mod General Discussion
My spidey sense detect bullshit in this trade offer. -
I'm rapidly getting bored of DayZ :( I can't save any gear in tents atm as they just respawn after a reset with the same stuff they had from a month ago. I can't play or do any pvp due to script kiddies, every night last week me and my friends went looking for some action up at Stary or NWA. Every time either a script kiddie with god mode killed us or we got teleported and nuked. We tried different servers every night so now none of my friends wants to play it any more they'd rather play something else or wait for the stand alone game. Wonderful. :( Battleye has failed. I think I can safely say script kiddes have killed this mod.