Adam (DayZ)
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Everything posted by Adam (DayZ)
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Much appreciated. However, the real star of the mod is rocket, I only handle the website and some server-setups, he has basically built the mod up from nothing.
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There have been 3 updates since that was posted.
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If you injure someone, you can be killed for a short amount of time without penalty.
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Yeah, I spent like 20min looking at it earlier.
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Leave me alone, im stressed and trying to juggle 8 different things at once.
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We have put out the new 1.4.4 update, that fixes a few bugs that were brought in by 1.4.3. Affected addons: * dayz_code 1.4.4 Make sure you get this here: http://mediafire.com/dayz Changelog: [FIXED] Some people were having problems logging in and accessing their gear.
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The servers aren't crashing, we have been taking them down to apply further patches.
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You shouldn't have shot someone else then. It depends on how many kills the bandit has, you loose less humanity the more kills the bandit has, it zeros at 30 where you get no loss, then above that you gain humanity.
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We are not taking any form of cash donations, we are however looking to get some 3d models and other resources that we can use in-game, and we are happy for people to buy these and donate the models to us.
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you need to do positive things, like bandage or administer drugs or blood to others.
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Backpack disappeared after entering a lake
Adam (DayZ) replied to Aquiller's topic in DayZ Mod Troubleshooting
Its part of the ArmA swimming mechanics im afraid. -
Try downloading the new 1.4.4
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Haha! A DayZ rehab program is required :P
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We are rolling out the new 1.4 update over the next hour that brings a few major changes. Affected addons: * dayz_code 1.4.3 * dayz 1.2 Make sure you get these here: http://mediafire.com/dayz Changelog: * [FIXED] PVP cooldown still activated on death (should be cleared so can respawn) * [FIXED] Backpack exploitable on disconnect * [FIXED] People can exploit unsaved states by disconnecting or alt+F4 before save * [FIXED] Characters with alot in their backpack/inventory not able to connect (stuck at loading) * [FIXED] Fires can be placed in really screwed places * [FIXED] Tents require too long distance from other items * [FIXED] Multiple people can gut one animal * [NEW] All statistics now syncronized on disconnection, as well as regulary * [NEW] Players now have lower humanity when they kill survivors (-30) and bandits (-5) * [NEW] Players will change model to a Bandit when their humanity drops below 100 * [NEW] Removed Space Bar binding * [NEW] Removed automatic respawn (more trouble than its worth) - players must go to player selection and back * [NEW] PTT is disabled for "All, Side, Command" and enabled for "Direct, Group, Vehicle" * [NEW] Offline Hunger/Thirst removed. You will still consume food/water, but running out will not screw you * [NEW] ~200 static objects added to Chernogorsk * [NEW] ~100 static objects added to Stary Sobor * [NEW] Tented camps now may spawn loot Important Notes: * You will need to Bind a key for Direct Communication Push to Talk (PTT) if you want to use PTT, as it has been disabled for every use except direct, group, and vehicle. To do this, go into controls and set Push to Talk Direct to the key you wish to map (such as the CAPS LOCK key).
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Have you been stalking me....?
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Backpack disappeared after entering a lake
Adam (DayZ) replied to Aquiller's topic in DayZ Mod Troubleshooting
This is not a bug. When swimming, there is a chance that you can drop some items. -
It should be 1.60
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There is already a post about ACRE, please keep it in the one place.
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This update has been replaced by 1.4.3. We are rolling out the new 1.4 update over the next hour that brings a few major changes. Affected addons: * dayz_code * dayz Changelog: * [FIXED] PVP cooldown still activated on death (should be cleared so can respawn) * [FIXED] Backpack exploitable on disconnect * [FIXED] People can exploit unsaved states by disconnecting or alt+F4 before save * [FIXED] Characters with alot in their backpack/inventory not able to connect (stuck at loading) * [FIXED] Fires can be placed in really screwed places * [FIXED] Tents require too long distance from other items * [FIXED] Multiple people can gut one animal * [NEW] All statistics now syncronized on disconnection, as well as regulary * [NEW] Players now have lower humanity when they kill survivors (-30) and bandits (-5) * [NEW] Players will change model to a Bandit when their humanity drops below 100 * [NEW] Removed Space Bar binding * [NEW] Removed automatic respawn (more trouble than its worth) - players must go to player selection and back * [NEW] PTT is disabled for "All, Side, Command" and enabled for "Direct, Group, Vehicle" * [NEW] Offline Hunger/Thirst removed. You will still consume food/water, but running out will not screw you * [NEW] ~200 static objects added to Chernogorsk * [NEW] ~100 static objects added to Stary Sobor * [NEW] Tented camps now may spawn loot Important Notes: * You will need to Bind a key for Direct Communication Push to Talk (PTT) if you want to use PTT, as it has been disabled for every use except direct, group, and vehicle. To do this, go into controls and set Push to Talk Direct to the key you wish to map (such as the CAPS LOCK key)