Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
herd
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Everything posted by herd
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DayZ Redux - DayZ purist focused custom DayZ Mod (Formerly DayZ DIAF)
herd replied to venthos's topic in Mod Servers & Private Hives
please fire rocket from BI and hire this guy. He deserves 100x more then Rocket. Shame on you rocket. -
SurviveDayZ Mod - More Difficult & Extensive DayZ | v1.2
herd replied to ryahn's topic in Mod Servers & Private Hives
Your forum works VERY SLOW. Cant access the forum - I get server time out. -
SurviveDayZ Mod - More Difficult & Extensive DayZ | v1.2
herd replied to ryahn's topic in Mod Servers & Private Hives
can you add missions as in wasteland mod? Missions are awesome and give you smth to do. Is the mod playable now for all people? Will you release the mod for all so that everyone can start their own server with YOUR mod ? Original dayz got broken and boring. -
After two months, I quit because of hackers
herd replied to private_joker's topic in DayZ Mod General Discussion
Who told you standalone wont have hackers? Are you completely stupid? It will be the same -
Teleporting hackers to players is fun. I like how the devs cant just disable script commands in the mod.
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Should we remove barbed wire in the next update
herd replied to mattlightfoot's topic in Mod Announcements & Info
yes. Other opinions dont count. -
Tricking people is part of the game and adds gameplay depth.
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Where is the 4th option? Make it server dependable like crosshairs etc.
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Debug monitor will be gone in 1.7.3 !
herd replied to [email protected]'s topic in DayZ Mod General Discussion
this. As if nothing else is broken.... -
Debug monitor will be gone in 1.7.3 !
herd replied to [email protected]'s topic in DayZ Mod General Discussion
this. As if nothing else is broken.... -
Debug monitor will be gone in 1.7.3 !
herd replied to [email protected]'s topic in DayZ Mod General Discussion
After people disappear upon being shot on I cant thing anything can break the immersion -
Debug monitor will be gone in 1.7.3 !
herd replied to [email protected]'s topic in DayZ Mod General Discussion
*this + indication when at full 12k. Otherwise another stupid "feature" -
The one who know how to use then dont need it anyway, and those who dont - will get banned.
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Debug monitor will be gone in 1.7.3 !
herd replied to [email protected]'s topic in DayZ Mod General Discussion
IRL you check the body? If he has a hole in his head? -
Debug monitor will be gone in 1.7.3 !
herd replied to [email protected]'s topic in DayZ Mod General Discussion
You can carry rotor heads. Enough said. -
Debug monitor will be gone in 1.7.3 !
herd replied to [email protected]'s topic in DayZ Mod General Discussion
If its DEBUG then its for the devs. No ? -
Debug monitor will be gone in 1.7.3 !
herd replied to [email protected]'s topic in DayZ Mod General Discussion
IRL I can see your splattered skull. So I dont have to go close to see if you are dead. Stop talking nonsense about realism. There is none. Even ballistics isnt realistic. I am not even talking about being able to run forever and repairing helis in 30 sec and carrying rotor heads. Come on. -
Debug monitor will be gone in 1.7.3 !
herd replied to [email protected]'s topic in DayZ Mod General Discussion
Realism? There is NO realism in this game. People should get banned for saying "dayz is realistic". -
Debug monitor will be gone in 1.7.3 !
herd replied to [email protected]'s topic in DayZ Mod General Discussion
1. <9000 zeds hit you to the ground. 2. To not die from bandits. 10k and 12k DOES matter. -
Debug monitor will be gone in 1.7.3 !
herd replied to [email protected]'s topic in DayZ Mod General Discussion
Ahh, forgot about it. But is it noticeable if you are at 12k vs 11.500 ? -
Debug monitor will be gone in 1.7.3 !
herd replied to [email protected]'s topic in DayZ Mod General Discussion
You can differentiate between 10 - 11 - 12k ? Stop lying. -
Debug monitor will be gone in 1.7.3 !
herd replied to [email protected]'s topic in DayZ Mod General Discussion
If the player didn't loose conciseness on random hits from zeds when below 9000 I'd be ok. And how do I tell if I am at 12000 blood? Should I always run at 10k ? There is no way to tell from the black / white filter. Smartasses -
Debug monitor will be gone in 1.7.3 !
herd replied to [email protected]'s topic in DayZ Mod General Discussion
Amazing! This game is better every patch. Last two patches broke the game with graphical glitches and bandit skins that teleport you in the water and make you loose your backpack. As if it wasnt enough, now I wont be able tell how much blood I have. Even IRL I know how good I am feeling. Amazing ! -
It is allowed pick up hacked weapons. Read battleeye.com
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US 1534 (Formerly PA 1) Hacker ERMAHGERD ZERMBERS VIDEO PROOF
herd replied to [email protected]'s topic in Mod Servers & Private Hives
so he is a hacker co he gave you his weapon.