Lukey2k
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13 NeutralAbout Lukey2k
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Woodland Warrior
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most recent changes: licking a battery now displays the battery's state properly
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I do understand that it would make the game 'easier' in that aspect of play. It would just be nice, but I completely understand where youre coming from. Adding a grouping system would kill some of the immersion you get from playing the game as it currently is, but at the same time I dont think it would ruin that. It would also work better with playing with people you dont know, and meet in game. Group up, and then have a group VoIP. Rather than Direct, however that could go to people teaming up and being bandits. People play how they like to play, friendly, bandits. I don't care, its a game and everyone plays how they wish to play, I kill on sight all the time, I have no need to make friends on the game and I want their loot! I play to PvP, not kill zombies! :) Like wise, was good to not get personal like it could have easily done, I do completely see where youre coming from and it does make sense. But I still think a tagging/grouping system would be for the best, team playing wise.
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I don't think you have to 'learn' something like that, it's basic common sense. It's just stupid to keep telling eachother small things like that, and asking if it's you or whatever. Especially when you're in high populated areas with people running left and right. You should be able to know whos who straight away with name tags not being there, so you can KoS. Not wait around and miss the chance to kill them. What im getting at is the two seconds you wait to ask if that's them, could be the chance you get to kill them and not. Small time frames are all you get in PvP combat situations. It's not about the fact I simple cannot 'learn' to tell the difference. Theres also 40 ~ 80 people per server. The best gear is DPM/camo/Multi pattern trousers/shirt/jacket with the same colour vest, if you wan't to run around like clowns and rainbows be my guest. But a grouping system would make more sense so you don't have to look like a my little pony hero 24/7 while playing a game, because that puts you at a disadvantage once again, ''oh look, theres a rainbow running through the forrrest'' combared to being in a ghillie suit for example.
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IS ANYONE TIRED OF HEARING "ITS JUST AN ALPHA" ?
Lukey2k replied to piffaroni's topic in General Discussion
WHY U SELL ALPHA GAME TWO TIME ROCKET WAAA. OH WAIT. Dayz Mod for arma was free! So I never actually bought two alpha games, because Arma 2 isnt Alpha! -
It's hardly about understanding it, it's just unnecessary bother.
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The thing is, in SA there are so many different skins/items now you're going to be constantly changing your apperance, so youll have to keep telling eachother you've got this on and that on, and if you're like me and play with a few friends at a time, it's really annoying. Espcially the ''is that you''. You should easily be able to tell in a game if thats a friend or foe, not having to depend on skype to ask. What if you don't have mics and playing with friends? = Sorry, you cant group? I respect your opinion, but I still stand strong behind the fact that a grouping/tagging system is certainly required for ease of gaming, it's not such an 'easy route out'.
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That's what I thought initially Beck, no one to run the power stations = No power. Simples. But couldn't small towns have their own power soruce, so rather than my initial statement of lights being on, flickering off and on to add more beauty to the game? I guess that would be more fitting aswell. Well, the thing is. You're talking about realism. Let's look at it like this, if you were in a zombie appoclypse irl, you would easily be able to tell who your friends are, or members of a 'group'. By face recognition, right? However that's not possible in a game, so a grouping system is basically that but transfered into a game. Make sense? In a game such as this where it can be quite hard to distinguish a player from another, and it is really not a viable tactic to keep saying on skype ''Is that you mate?''. Because lets face it, for one its annoying and by the time they say ''no'', youre dead. That's why a tagging system/grouping system is certainly needed, it's just not viable to keep asking if thats someone or it isnt. Would you do that in a realistic scenario? Nope! Even being able to put an icon on a players back/arms would suffice. So you can easily recognise people, so think of a cape with a clan emblem, and how it works is whatever the player has on his/her most outer layer, the emblem shows. I guess that would be better for people like yourself that wouldnt like a grouping system in game, because im aware you most likely not alone on that one bud. ---- Made some changes to original thread regarding your input peeps.
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It's most likely a bug with the loot. Zombies however is 100% bug, they're not spawning/respawning.
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Herp derp, guess people would prefer to make threads complaining about the alpha being 'rubbish' when its in alpha rather than giving helpful feedback :[
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Let me start with this, this thread is in no way meant to slander the Dayz team in anyway, nor complain about the current state of the game. As I know, it's in Alpha, many people are complaining already and Rocket did say, don't by the game if you are expecting a finished product. It's Alpha for a reason. Basically, I think a list is in order from the community of Dayz. A list of what we'd like to see be in the game. I'll add any good ideas/points from other posts, and maybe we can influence the team to implement these ideas. ----------------------------------------------------------------------------------------------------------- Grouping system/friendly tagging system - Basically this is a must in my eyes, for the friends you make in-game and ones you already play with using TS3/Skype etc, it would be nice to have some type of grouping system/tagging system where you can see a name tag of some sort or something along these lines, just to make it more 'group friendly'. Addition after some points, understandable some people wouldnt like this - Even being able to put an icon on a players back/arms would suffice. So you can easily recognise people, so think of a cape with a clan emblem, and how it works is whatever the player has on his/her most outer layer, the emblem shows. Zombie Hoards - Personally, I believe a zombie game should have a level of difficulty, so being able to run around and losing zombies inside buildings shouldn't be possible. You should be scared, and trying to be a sneaky as possible. For instance, you should turn a corner in Cherno, and meet around 50 zombies just doing what they do, think of 'The Walking Dead' series for example, rather than several zombies dotted about, have hoards of them. I understand this could be harsh on servers and FPS, but I'm sure someway it's possible! Distractions - This is referring to my last point, if there are such hoards, you should be able to craft/trigger distractions. Such as car alarms, smashing windows, or other craftable items you can remotely/manually trigger like radios or trip flares perhaps. Crafting UI - As far as I understand the team is already on this idea, from listening to dev speaks, just putting it here in case. I see a lot of misc items in game at the moment; Tape, ropes, wire etc. It would be good to have some sort of crafting UI so we know what is possible to make. Absolute weapon/vehicle customisation - Referring to my last point once again, I think it would be great if you could for example - Get a baseball bat, a hammer, and some nails and hit the nails into the bat, making a more power-full melee weapon. This shouldn't just stop there though. You could do it with standard weapons as-well, If you could attack a blade to the underneath of your rifle and then be able to use it as a melee weapon as-well as a firearm. I understand we have bayonets in game, but it would be great to be able to add your own preference to your weapon. Same applies for vehicles, you should be able to attach metal sheets to them, spikes, mount guns. Obviously this shouldn't be easy to do, because it would be chaos but something along these lines would be nice. Tree/grass - Okay, this is a big one for me and I think it's fairly game-breaking. Basically, you see the foliage around your player, but at a distance it's not there. That shouldn't be the case, because if someones laying down in that 'grass' at a distance they're laying on an empty field. So, they may believe they're in cover of some sort when they're actually not. To have that the other way around would add a huge aspect to PvP. Street lamps/building lights - Ive not noticed any street lights, and if they're about I do apologise. But if I'm correct and they don't exist, I think they should. Not a lot, a few dotted about just to add a bit more immersion. You should also be able to turn on building lights, or certain buildings, by using the obvious light switch. This would give away your location, but that's up-to you to decide if you flick the switch or not. (maybe this could also attract zombie hoards?) Again, fair point made about this, no power stations on = no electricty. - However, lights flickering on/off rapidly/randomly would add some good gaming emersion, obviously flickering from the last drags of power running through the lines! That's all I can really think of for now, I understand some people wont agree with my ideas and that's fine. Everyone has their own opinion. So any feedback would be good, as it's not for me more-so the Dev team of Dayz. Let's keep this thread clean and not a Flame thread. Cheers, Lukey.
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so, hacking is here to stay apparently
Lukey2k replied to Lowbei's topic in DayZ Mod General Discussion
The hacks are probably going to be around forever, like other games such as combat arms, apb, and so on and blahblah. Also, it's in Alpha not Beta so stop being a fucktard. Banwaves do nothing, all you have to do is buy another OA key and you're good to hack for another month or more without being caught, and you can buy keys for $5 each and the lowest ive seen is $2 if you buy in bulk of 20 and so on -
TL;DR. ^ You guys need to understand what rage/crying is. You basically generalize everything as rage/crying/qq and so on, due to the sheer fact you simply have nothing better to say. There isn't any rage/qq in this thread, you're ignorant. This thread was simply made to see if it was possible to have action taken against server admins due to insane admin abuse, and now we understand it isn't, however you guys clearly don't understand the reason we made this thread and no matter how many times we say it you still decided to post retarded as shit comments with poor grammar. Just do yourself a favor and stop making fools of yourselves by not posting anymore.
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Small words? are you implying that you used 'big words' in your previous post? Also, why would you have to type slow on a forum post? You don't really think before you type, do you. xD This thread was made to see if any action could be taken against childlike admins on Private Hive servers. Learn to understand and properly read English and you might of understood that.
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1. Why would we be butthurt? Please explain. We're not liars, you were playing unlegit with your camps etc, just because you have a Private Hive server doesn't mean you should play the game like noobs, but I suppose that's why you had to get a Private Hive server, so you don't have to play properly. I guess this game is hard for retarded people, hope we didn't offend you. We can still be friends <3.