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-=Grunt=- (DayZ)

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Everything posted by -=Grunt=- (DayZ)

  1. -=Grunt=- (DayZ)

    Turn DMR mag into 4 m24 or m40 rounds

    M240 mags into 20 M24 mags... Har har. Winchester ammo into M1014/R870 ammo too.
  2. -=Grunt=- (DayZ)

    Holster pistol

    1.5.8 already fixes the ladder problem. Although I would love a holster/lower pistol action.
  3. -=Grunt=- (DayZ)

    Nerf the crawling & winchester

    Yeah, it should just be something like "15 rnd 1866 mag" and the description says .44...
  4. -=Grunt=- (DayZ)

    Timing of Patch 1.5.8

    I believe he means something like... Zombies can hear your direct chat or VOIP.
  5. -=Grunt=- (DayZ)

    Building Collapse?

    Yes, almost if not all buildings have 'health' and are destructible. Believe it or not, the in-game Winchester can destroy a house.
  6. -=Grunt=- (DayZ)

    We just beat!

    I wouldn't suggest getting 3x SLI for ArmA... ArmA uses more CPU power than GPU power.
  7. -=Grunt=- (DayZ)

    Flashlight

    Maybe OP doesn't know that he has to press L to turn the light on/off. :P
  8. -=Grunt=- (DayZ)

    More common 9x19mm pistols/ammo

    Title pretty much says it. It would be good if there are more 9x19mm pistols (Mainly the M9 Beretta) or magazines around. At the moment, it's just Makarov mags, .45 mags + pistols everywhere. I don't really get it why the M9 and M9/Glock mags only spawns at military locations, it's not powerful at all unlike the .45's 1-shot-to-chest capability, it's pretty much a Makarov with 7 extra bullets in the magazine... The M9 SD (Due to suppressor) and Glock 17 (Due to flashlight) can stay in military locations only though. But yeah... 9x19mm should be more common.
  9. -=Grunt=- (DayZ)

    What was your dumbest death?

    Stepped outside of a shack's door and died. Somehow.
  10. -=Grunt=- (DayZ)

    More common 9x19mm pistols/ammo

    Bump.
  11. -=Grunt=- (DayZ)

    Humanity Information?

    Humanity's regeneration caps at 2500. You can get more Humanity by giving medical aid to others.
  12. -=Grunt=- (DayZ)

    [EXPLOIT] Duping player gear

    I don't know if this is possible but... Is there a way that items could have ID's like for example, one guy has Item 7832, he dupes it and it's another Item 7832. So the script could check if the item has the same number and deletes ALL the items with the same ID. (To punish the dupers) Like... It spawns an AK-74 with (For example) an ID of 3589 and it spawns another AK-74 at another location with an ID of 3582 etc.
  13. -=Grunt=- (DayZ)

    Can you run DayZ with Arma Free?

    This might help you out. http://forums.bistudio.com/showthread.php?129154-Combined-Operations-Lite-CO-Lite-guide EDIT: If that doesn't help you out... Do this: 1. Install ArmA 2 Free 2. Install OA 3. Edit OA's shortcut like this: arma2OA.exe "-mod=x:\path\to\arma2;expansion" For example with DayZ mod: arma2OA.exe "-mod=D:\Games\ArmA 2;expansion;@DayZ"
  14. -=Grunt=- (DayZ)

    Basic Controls

    Look at object, scroll your mouse. It's the main action menu of the game. You use this to enter vehicles, open doors, search a body (Select the Gear action), and etc.
  15. -=Grunt=- (DayZ)

    My first outing

    Actually, you can get meat from a cow. :P But, you need a hunting knife to gut it and cut the meat out. You also need matches to light a fire and cook it.
  16. Such is life in the zone... I agree with you, Stalker. His bandit scum friends at the campfire will be saying "Black raven, black raven, circling above the grave... He was a crap Bandit. Let's toast to him once more!"
  17. -=Grunt=- (DayZ)

    The only thing I take issue with

    There are cars around. Just most of them wrecked and some (Rare) are repair-able. There's also helicopters and boats around that are repair-able. Sadly, no bicycles and motorcycles yet.
  18. Here you go, with screenshots included. Basically, it makes foliage look more natural. (Anti aliasing needs to be turned on for this to take effect) :) http://forums.bistudio.com/showthread.php?123203-ArmA-2-OA-Beta-Build-83363&p=1998153#post1998153
  19. -=Grunt=- (DayZ)

    How do you Pronounce the name?

    I pronounce it in my mind as "Day Zee". Although "Day Zed" would be more fitting, I just find "Day Zee" easier.
  20. -=Grunt=- (DayZ)

    Help please? :) Cant play

    Is your firewall blocking the game? Connecting Failed is because of your connection. If it says missing files, then you're missing mod files.
  21. -=Grunt=- (DayZ)

    A Few Beginner Questions

    Someone probably took everything else other than his backpack.
  22. I was with 3-4 other guys repairing a chopper at Elektro on the fire station, a Bandit took pot shots at us with a CZ 550, we quickly dove into cover behind anything solid. I was the only one with an assault rifle (M4A1), the rest had Winchesters and/or pistols and the Bandit was about 400 meters away, we saw the Bandit run from a bunch of zombies, so as he was running, I fired a few bullets his direction and one hit his leg. As the Bandit fell down, he took out his pistol and shot two zombies that were after him but more were coming, he tried to give himself morphine but I fired another 3 shots and one hit his torso area and knocked him out cold. We watched and laughed as the zombies devoured his body.
  23. -=Grunt=- (DayZ)

    [v. 1.5.7] Zombies Walk through Walls.

    It's a bug with ArmA 2's engine. Hopefully ArmA 3 with good collision physics using PhysX will solve this.
  24. -=Grunt=- (DayZ)

    fell of a ladder

    Yeah, it's a flaw with the animation system. The animation needs to be finished before another could be 'played'.
  25. Less people getting killed by bullets most likely.
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