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mswan1991@gmail.com

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Everything posted by mswan1991@gmail.com

  1. mswan1991@gmail.com

    Marking points of interest on your map

    You can already place map markers...
  2. mswan1991@gmail.com

    can anyone recomend a gmt-6ish server? uk pref?

    also has a security patch on it so should be less hackers than most places
  3. mswan1991@gmail.com

    can anyone recomend a gmt-6ish server? uk pref?

    uk31 mate, proper good server
  4. mswan1991@gmail.com

    Hacker report - UK 172

    How many times will Matt the Bandit be caught out clearly and not get banned...it'sbeyond a joke
  5. mswan1991@gmail.com

    Cheating *Hackers* (not admins)

    Yeh lose your bag and be really pissed off haha! Nah high places are definitely your friend in this update
  6. mswan1991@gmail.com

    Cheating *Hackers* (not admins)

    Kamenka = jump from nearby lighthouse tower thing for respawn
  7. What use is your steam link?
  8. I'm afraid I've never followed you and never fallen off a building... however thanks for the advice incase I find myself following you and falling off a building.
  9. Quite possibly mate, it's beyond a joke isn't it, yet he continues to deny it
  10. No one said you played with lewis on uk31 you played with him on the adrenaline gaming server that you were banned from...
  11. We know gandalf the bandit is you...derp
  12. http://www.adrenaline-gaming.net/threads/all-items-lost-almost-killed.653/ the link to one of your victims. these people caught himbanned him and thats where all the above ID's IP's etc come from
  13. Matt the Bandit (94.11.158.177:2304) GUID: 9c8d1caf83c5130a39c60434e12f5be8 Matt the Bandit (94.11.158.177:2304) connected 13:13:29 : Player #41 Matt the Bandit - GUID: b0b4ff244d86bcd84635e183281ec260 Same name, Same IP different GUID…. DERP GSQ (94.11.158.177:2304) connected 21:31:49 : Player #7 GSQ - GUID: 9c8d1caf83c5130a39c60434e12f5be8 Different name, same IP same GUID…Bigger Derp!
  14. http://www.adrenalin..._2012-07-07.log - Player 'GSQ' http://www.adrenalin..._2012-07-04.log - Player 'Matt the bandit' On the above links Ctrl + F for IP address 94.11.158.177.... On the second linnk if you also search Lewis on that page, who is PsiSyndicate it shows they're on the same server, same GUID on these ones also. http://www.adrenaline-gaming.net/arma2/hurrdurr_logs/BeLog/Be_2012-07-08.log On this one Matt the bandit has a different GUID..magical isn't it! same lewis is on this one with same GUID as the other log.
  15. mswan1991@gmail.com

    Hacker on Dallas 1, Adrenaline gaming server (video)

    posted in error
  16. http://www.twitch.tv...ing/b/323681799 No real proof in this video of him actually hacking however I assume these guys are filming after experiencing his hacking already...hence the title. Also on watching the live streams of PsiSyndicate (Lewis) its clear he relys heavily on your scripting to keep him alive and provide gear, its pretty embarrassing to be honest.
  17. http://dayzmod.com/f...g-server-video/ check this first.... then...on a known cheat site hes posted talking of teleport scripts... Definitely a coincidence...or not I would suggest
  18. To post his IP would be wrong however I'm well aware he use the EXACT same IP on multiple player ID's. This relates to both 'Matt the bandit' and 'GSQ'.. you know it's true Matt and further to that you were using GSQ on UK31 last night for quite some time.
  19. mswan1991@gmail.com

    Roaving Zeds

    Just a rough idea, possibly one that's been mentioned before and unsure if such a thing would be possible.I think it would be an interesting feature to add to the zombie side of things for tight groups of zombies to wander the land together. Not too many, just enough in order to provide some added danger :P Kind of hard to explain exactly what I mean but something much like in the walking dead TV series where the group are on the motoryway/highway and the large group of roaving zombies appear forcing them to think fast to survive. I think watching a group of mindless creatures march past as you hide out of view would add extra pressure and suspense. It could also make for a travelling tresure trove of supplies for a well formed clan/group of survivors to take on. Any thoughts on this?
  20. mswan1991@gmail.com

    Roaving Zeds

    I think just random spawns wouldn't have the same effect. If there was some way to make them walk as a group all heading one way it would be much spookier. Groups of 10-15 would be about right I'd say.
  21. mswan1991@gmail.com

    [Stream] Friend streaming some DayZ atm! Tune in!

    NIce, might aswell check it out seeing as I'm too tired to be bothered playing haha.
  22. mswan1991@gmail.com

    Roaving Zeds

    Yeh, I definitely agree that this is one for when the whole glitchy zombie run and glitchy zombie death is sorted. I think it would allow the game to force us to always be watching our back for the zombies and not just expecting them to spawn near towns etc. I hope they get zombies moving more smooth soon, would be good to not waste shots shooting at one that's really already dead and is just lagging about,
  23. mswan1991@gmail.com

    Official disconnect thread

    The thought of disconnecting to avoid being killed/looted never crossed my mind until a few days ago I was killed by a bandit. I was casually creeping about at night and got shot, I had already decided I was only trying out the night time play until I was killed so after being shot clicked out of the server assuming anything I had would have been looted and next time I'd have to start again. I logged a couple days later to find I was in the same place with the same gear, not sure if it was a glitch or if it was a case of logging out before having a chance to be looted. Some form of disconnecting/logging out sequence is definitely needed at somepoint down the development line to make it fair for everyone.
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