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spartank

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About spartank

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    On the Coast
  1. NZ2, Medium ammo crate found outside of cherno on coast. Have pics, will upload later if requested. was 3 guns shitloads of ammo. Me and mate opened tried one of the guns out for laughs. and then left the guns and left the crate. fuck getting banned even if the guns are legit guns.
  2. Is there any possibility to stop you from spawning or spawning you somewhere else if a player is nearby? Or at least giving you a warning before you spawn and asking you if you would still like to spawn? I mean I just logged on in Blunt rocks in the middle of the forest with a player lying in the grass behind me who proceeded to blow my brains out. Not the best way to lose a 4 day old character especially when your mates are up there waiting for you..
  3. spartank

    Start with one food and one drink.

    you used to spawn with food. the coast was camped heavily by military-geared douchebags for those beans. rocket removed it to stop this and it has. qq more and get over it. within 10 minutes of spawning I have a hatchet and food/water/matches every time. you are obviously doing it wrong.
  4. spartank

    Player Placeable Camp Structures

    Love it all especially the idea about the blue prints. Adds to the end game because once you get a few people together and head inland its pretty hard to die. and there aint much more needed to survive with about 6 water bottles and cattle to provide food.. Would also give a great opportunity for bandits to actually set up there own camps and raid other camps.. All I can see is problems with the game being based on so many servers.. They can't possibly exist cross server. the map would be flooded with them in days. Possible solutions. 2x camps. Large and stationary. and small and semi portable. This should serve most players. you have your big clans, small groups. and lone wolf's covered here. Have the small camps sort of like the tents we have now. but enter-able. or the ability to prop up a little shack in the forest against a tree. and for storage have a small crate in the tent. The shack could be crafted pretty easily. all you would need is wood piles and rope. these would need to be regularly maintained or they would fall apart. And as for blueprints, in the case of the shack it could be found in a survival book in civilian and farming houses. which you would need to combine all of the ingredients into the shack. The tents could be a rare spawn much like they are now. So the lone wolfs could set up there tent out in the middle of nowhere and haorde supplies and do there thing and smaller groups of say 4-6 can set up multiple tents / shacks to serve there needs. Now we get into the large area's. Stationary. Upgrade-able. Camps. Think about it. We could build our own little community in one of these places. whether its good or bad (lawless bandit places). and have people from everywhere head to join up with them, and help build it up and defend it. It would really remove most of the shoot on sight bullshit. and community chat inside these zones would really promote trade between players. shit you could run into a town fill up your bag with bloodpacks and then go to one of these communities and trade it for whatever you need. who doesn't like blood packs? And for the bandits. how much fun would it be taking one of these places down ;) Imagine a community, just bustling along doing there thang. Bang, bandit attack. stuffs happening everywhere. Bam nearby zombie herd gets attracted by the constant gunfire. absolute cluster fuck ensues, zombies and bandits everywhere. People defending the community, people taking what they can and running. and exhilerating gameplay. Heck, a small group of bandits could attract a large amount of zeds and lead them to the community and let the zombies do the work for them and then wait for the zombies to disperse and loot everything. Discuss.
  5. In my opinion the respawn rate of zeds is ludicrously high. This observation was made in one encounter last week (which i have recorded on fraps) where I was trying to make my way into the Novy Sobor church. I sneak towards the town get aggro. run approximately 50-100m into an open field for clear shots kill them all (about 12) in about 1 minute. Go back into the town. More Zeds already. Do the same thing. Run into church this time. nothing good go to get out of town. Zeds have al respawned already. trying to sneak out of town one hits me instantly snaps my legs and I die. 30+ zeds in the space of ten minutes in the exact same area seems a bit high for me. My 2cents anyone else experienced the same problem?
  6. spartank

    please read: matchbox spawnrate

    Haven't found any rare spawns and yet I have found more than 5 match boxes in the past week. I don't think it needs any tweaking I think you guys are most likely looking in the wrong direction.
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