vitdom
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Everything posted by vitdom
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This isnt a game it... changes people.
vitdom replied to HamTheBacon's topic in DayZ Mod General Discussion
A full scale war is coming... -
Green Mountain I live and feed upon the survivors that sometimes take visits!
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Elektro. The snipers can aim from any direction, and I've also found glitched sniper hideouts which make you invisible because you're inside objects.
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I've experienced huge hordes spawning from e.g. lone deer stands etc. If you camp near one for several minutes, maybe 3x times more spawn in and spread out. Maybe it was a camping player there or did you stay there for long? I haven't been there checking though.
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Everyone looks at the server names, why not put it in there? (if you can change it while the server is active)
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DayZ Standalone Release Before ARMA 3?
vitdom replied to rmnesbitt@gmail.com's topic in DayZ Mod General Discussion
Yep, Alpha DayZ the game would be a nice test of the engine. But I still think that DayZ the game will run on a heavily modified, optimized and stripped version of the engine. -
Why low VON & few samples? Aren't these as important as Effects?
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Why? :(
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troll there is no video memory option "very high", and also, "high" limits video memory to 512 MB. Set it to "Default". Also turn off PP, AA & VS.
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What if...
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Why nobody will be buying Day Z standalone
vitdom replied to Revilo's topic in DayZ Mod General Discussion
And you think a non-free game will be free of hackers, bugs, disappearing loot and crashing servers? What are you, stupid? Like, I am being 100% sincere right now, did you really believe that?! :facepalm: -
There are multiple ways of having fun in a game like DayZ. There are also multiple ways of having fun in most other games. A game instance, where you want to do something that IS fun, but don't dare to do it, e.g. afraid from losing your gear, is not how a game is supposed to be played, just precisely because that is not fun! Be as cautious as you always are and get the courage to go have some "other" fun with your hatchet-waving son! :D
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There is too much PvG in this game it needs to be taken out.
vitdom replied to rollo23's topic in DayZ Mod General Discussion
Well from what I've head there will also be dogs in the next patch... inb4 players will start killing the dogs just because they think it's fun. :| -
Why nobody will be buying Day Z standalone
vitdom replied to Revilo's topic in DayZ Mod General Discussion
You know what.. I actually agree to the OP's statement. If Rocket's goal for DayZ the game is to be like the promotional poster, I will not buy it. There is a free ArmA 2 mod with all that stuff in already. Buying it when there is a free mod would just be stupid. If all you want is to support Rocket, just send in a ticket and ask for donation details. -
DayZ standalone... Wait for it, or buy now?
vitdom replied to stefan_s's topic in DayZ Mod General Discussion
Rocket announced that he targets a standalone release by the end of the year. Today he also announced he has teamed up with BI and will develop DayZ the game and sell it according to the Minecraft model. For those of you who do not know what the Minecraft sales model is, it works like this. A playable Alpha is ready and released, and DayZ is available for purchase at roughly 50% - 75% of the full price. Later, a Beta is released and will be available for purchase at ~75% of the full price. Then a RC is released to resolve the last issues before a final stable release. Later, the final stable release is out, at 100% of full price. Purchasing DayZ in any state of development, Alpha, Beta, RC, Stable will entitle you to a copy of the game and you do not have to buy it again. For those of you who are not acquainted with the Alpha, Beta, RC, Stable development model, here it is explained as well... Alpha: Essential features in effect. Less than or roughly 50% finished. Highly unbalanced. Highly unstable. Loads of bugs. Beta: Extra features in effect. Less than 90 % finished. Unbalanced. Sometimes unstable. Has bugs. RC: All features in. 99% finished. Balanced. Stable. Few bugs. Stable: All features in. 100% finished. Very balanced. Very Stable. Very little or no bugs. -
Is there a way to find a bandit camp/bandits in a serveR?
vitdom replied to Cyborg Ninja's topic in DayZ Mod General Discussion
You could always try to follow one of them, or alternatively place several scouts on the map. -
Patch & Play! [BETA PATCH MIRROR] Fast downloads - Multiple Locations - 100% Safe - More Games To Come!
vitdom replied to jordy@sigux.com's topic in DayZ Mod General Discussion
Do you have permission from Bohemia Interactive to conduct this project, and commercially? If not, which I don't believe you have based on what you've written in this topic, you're as bad as the hackers in DayZ! All right if you'd have transmitted one / a couple of files to someone who needed them, but setting up a complete project to share BI software to everyone on the internet, without their consent.. If I was BI I'd file a police report instantly. You're worse than the rest of all the hackers and illegal file sharers/copyright infringers out there! -
Where can I find a good night time server?
vitdom replied to DannyFilming's topic in DayZ Mod General Discussion
Night time is 22-05. If you e.g. live in GMT+0, and play 12:00, look for GMT+10 - GMT-7. Note: Some servers will not keep to their announced time zome. Most of these servers are abusive and does not comply with the official DayZ rules governing servers. Play on your own risk. -
Returning to game- Update Question
vitdom replied to Suicide King's topic in DayZ Mod General Discussion
Do you use Steam? Then right click on ArmA 2 OA and select properties. Open Advanced launch options and paste the parameters in the box. -
Returning to game- Update Question
vitdom replied to Suicide King's topic in DayZ Mod General Discussion
1. Update to 1.7.2.4 by downloading the torrent at http://cdn.armafiles.info/ 2. Update to ArmA 2 beta patch 95417 at http://www.arma2.com/beta-patch.php DO NOT UPDATE TO 95660, IT IS BROKEN. 3. Update to the latest BattlEye version by downloading the Client & Server files here(make sure you download for ArmA 2 v1.62): http://www.battleye.com/download.html Replacing the files 1. In your DayZ/Addons folder, delete all files and move the new 1.7.2.4 files in there. 2. Run the beta patch installer. Rename your ArmA 2 OA executable backup_.exe, copy the beta executable from ./Expansion/beta to main game folder. 3. Replace both Client and Server BattlEye files in ./Expansion/BattlEye and also replace the Client file at %HOMEPATH%/AppData/Local/ArmA 2 OA/BattlEye. Run ArmA 2 CO with the launch parameters (basic compilation): -
I thought the 95660 ArmA 2 patch was broken? http://forums.bistud...(1-62-MP-build)
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Hackers, destroying DayZ. I've seen it happening to many other games before it. This is not something new. The only solution is to enforce anti-hacking actions. If not, however, then DayZ is gone as what it once was...
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On Game Theory and the Logic of Bandit Identifiers
vitdom replied to bazbake's topic in DayZ Mod General Discussion
You're making an obvious point, but clearly ignoring the peripheral & environmental factors, which makes DayZ and ArmA 2 what it is. -
What is the nicest thing you have done in DayZ?
vitdom replied to SugarFreeBrowny's topic in DayZ Mod General Discussion
I like to stalk my prey. If I see he as an apparent goal that seems interesting, I follow him. If he has good loot, I kill him. Otherwise I just leave him alone. (maybe play a little sometimes :bandit: )