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Undercover60

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About Undercover60

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  1. Undercover60

    Remove moving while looting

    I agree that moving while looting is rather antithetical to the fundamentals and borderlines metagaming in practice but it ONLY makes sense to remove if the bodies themselves can be moved (which should be a thing for its own reasons) Whether dragging a body, which should be debilitating to aim and movement, or carrying, which should be less so, it’s a feature that would have myriad opportunities for expanding upon. -Moving players out of fights. -Moving players into or out of vehicles. -Not just unconscious players but those with broken legs as well, perhaps only a drag option but they can still fire. Or possibly allow their arm over your shoulder while you move them even faster. -Hostage mobility (for the less compliant sort). Admittedly, there may need to be a bit of a change with how respawning works while unconscious because this would probably never be used otherwise (I’ve always felt that being able to respawn before the “You are dead” message was kind of lame). This always seemed like a strange absence from a game that sprung from one which did have that exact feature and more interoperability/player interactions goes hand-in-hand with what this game is all about.
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