CraveMode (DayZ)
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DayZ Origins Tactical Terror 6h restart cycle 40slot Server
CraveMode (DayZ) posted a topic in Mod Servers & Private Hives
Hey guys, you may remember me from early days of DayZ as the Dallas 9 host. I now run a server for DayZ Origins hosted by GTXGaming.co.uk, I do not have a lot of control at all as the Origins devs do not allow modifications yet. I do have the server set up to auto restart every 6 hours with 15 min warning messages so your house foundations will be set and the Salvation Island resets more often, and it will also help with zombie spawns. Server is hosted on SSD for faster load times in Dallas, Texas. Look on DayZ commander for: Official DayZ Origins #GX [TAC] Tactical Terror (1.7.1/103419) [4h Day/Night]Hosted @ GTXGaming.co.uk Feel free to join our Teamspeak 3: ts.tacterror.org -
CraveMode (DayZ) started following Vipeax
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Vipeax started following CraveMode (DayZ)
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Dallas 9 Owner Abuse Warning To Players and DEVS
CraveMode (DayZ) replied to Mr.Ian's topic in Mod Servers & Private Hives
Yes I agree, this needs to be locked, as this is an "abuse" report of stopping hive so he can't save which was dismissed because he was in a vehicle and didn't know it doesn't save while in a vehicle. Nothing else matters. -
Dallas 9 Owner Abuse Warning To Players and DEVS
CraveMode (DayZ) replied to Mr.Ian's topic in Mod Servers & Private Hives
Because I keep getting PMs of people wanting to know my side of the story, I wasn't going to reply to this trash, but I want to point out a few things. This is the first time I had to ban on my server, Mr. Ian has done nothing but cause problems and lie. What is funny, I have chat logs on the server of him asking me in side chat earlier this day, how a guy that ran by him had a backpack on his back and feet... so he threw in his accusation that I had a bag at my feet. I don't even know how I could even achieve that. 2nd, I was shot once, I went to the ground with a timer, then I was dead. Immediately. I was moving around alot when my guys went down, so maybe you missed? Being an admin does not mean I am unstoppable, I can not give myself magical armor. 3rd, I did nothing to hive. It has been busy and just because people cant get in doesn't mean I stopped it. it has been doing that all day and I point out, Mr. Ian, you stated you drove off in a vehicle, don't you know if you are in a vehicle, it DOES NOT SAVE? Stop lieing because you are upset I banned you. I banned you for this reason, causing problems and trying to lie your way out of it. The only truth was that you did take a screenshot of our camp, but that wasn't the point. I think I run my server pretty fairly, I don't randomly ban ppl for killing me, I do not ban ppl for whining, I only ban if I feel they are going to hurt the server I run. Thank you. -
Patch 1.5.7 and this being an Alpha and fucking zombie spawns
CraveMode (DayZ) replied to rocket's topic in Mod Announcements & Info
It was getting pretty easy, I was used to taking on towns myself and lost the drive to survive and just wiped out the zombies without a problem.. Now it is exciting, fun, and scary (not to mention, have died a few times now.) So, for the experienced players, its more of a challenge.. and the new players, will learn how to avoid and get around zombies as the only way to survive. Maybe some people will stop trying to kill each other so much and try to work together. (hah!) -
Dallas 9 - Hardcore
CraveMode (DayZ) replied to CraveMode (DayZ)'s topic in Mod Servers & Private Hives
Its in arma2, not just DayZ, regular servers have it. -
Server is Dallas 9 hosted by Crave Mode This is a Vanilla server. Once the other server programs support the beta patch, we will be switching to beta. Server is set to 32 slots. The server will be set to Expert with: No enemy markers No 3rd person No crosshairs No map markers No armor bonus Server is located in Dallas, set to Central Time Zone. We have a Teamspeak 3 server: ts.tacticalterror.org:10004 pass: reign (tacticalterror is a clan, but the server is not associated with this clan as they do not support Arma2 as a section) We may kick players to make room for admins. We do not allow any in-game VOIP besides Direct Communication (when it is working again). Our server cost is $90 a month. It is not that expensive but as this is not supported by any clan, we will rely on donations to keep it up. Anyone who donates will be put on a list to not be kicked when needed to make room for Admins or groupmates. Pm me if you would like to help out! [i am posting as a player/server host and not a mod. I am not an official member of DayZ, I am only helping the DayZ community.]
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This is not a clan, and I am not posting this as a mod, I play just like everyone else. I'm not an official member of DayZ Devs, I just help out in the community. We are looking for more people to join our group of players. We use TeamSpeak 3 and we like to be as coordinated as possible. We are not military strict, its all for fun. We have different goals every time we play, but it is exciting none the less. 2 people in the group have servers which we play on, both are in the US and are veteran difficulty. Send me a pm if interested with your in-game name and I will send the TS info. You must have a microphone/headset.
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Please help a frustrated soul
CraveMode (DayZ) replied to jaften's topic in DayZ Mod Troubleshooting
You would have to launch Arma2 and OA as Combined Operations. I do not use this, but everyone suggests it for retail copies (I use steam), the Arma II Game Launcher: http://www.armaholic.com/page.php?id=8241 You will want to run the game as Combined Operations. I believe that is the problem you are experiencing and make sure you have updated to 1.60 or the beta patch. 1.60 CO Patch http://www.arma2.com/index.php?Itemid=20&option=com_rokdownloads&view=folder〈=en Beta Patch (click the one in the green for latest, you need 1.60 first before downloading beta) http://www.arma2.com/beta-patch.php Hope this helps! -
A question about infected speeds
CraveMode (DayZ) replied to rocket's topic in DayZ Mod General Discussion
I was playing Minecraft, still the Creeper is the scariest mob in a game imho, add a suicide bomber zombie! With all joking aside, I think the speed is just fine as everyone has said, its the zig-zagging. I also agree maybe adding side missions later on or adding loot randomly in the woods/forest or fields and have zombies spawn near it. Like Hunters or something near a hunters nest. I am happy with how it is now anyway, those are just suggestions. -
The Importance of CHKilroy
CraveMode (DayZ) replied to HoboWithAGlock's topic in DayZ Mod General Discussion
I already had CO but I heard of the mod, and thought "Zombies? meh" but then I seen some videos, not sure if it was killroy but the guy was over reacting, very dramatic lol so I downloaded DayZ. I think that counts. I love the series too, and I try not to call them walkers.. they are sprinters! -
A plea for more servers!
CraveMode (DayZ) replied to griffinz's topic in Mod Servers & Private Hives
It was a 64 slot, I set it down to 50 as that is the most I have seen. I have to wait for a response from the devs and see if it is possible to host the mod on nfoservers. -
New Server Install? Help?
CraveMode (DayZ) replied to MarKeR (DayZ)'s topic in Mod Servers & Private Hives
If this is true, would it be possible to just rename the exe file to the one the server is launching? I just ordered a server through nfoservers.com to host a DayZ server, will be a waste of money if it is not possible :( -
A plea for more servers!
CraveMode (DayZ) replied to griffinz's topic in Mod Servers & Private Hives
I have switched our clan's BF3 64 slot ranked server over to Arma2:CO 50 slot just for DayZ. I am in the process of setting it up and it is hosted in Dallas by NFOservers.com with high cpu priority.