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Everything posted by frodevil
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You got nuked by a hacker. I also had a camp on NY14 llast week and out of nowhere the entire area was just leveled.
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Lol 0-5 matches? You realize most matchboxes contain at least 100+ matches in them right? My idea is make matchboxes have 100 matches in them, but make it so every time you start a fire it takes up a random number anywhere from 0-8 matches to make it. When it's raining, it will take the random number and add 5.
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"free up some server stress" Lol wtf? sure maybe it would, but it would add tons when the server has to spawn a bunch of randomly placed tin cans all across the map, unless they change the spawning algorithm
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You have to aim at the bottom of the wire cylinder.
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Change effect of Q & E buttons when standing and crouching
frodevil replied to Badnik's topic in DayZ Mod Suggestions
lol no also stop playing on 3dp servers OP -
M4A1 CCO's Aimpoint not accurate
frodevil replied to Andrej Dudev's topic in DayZ Mod General Discussion
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U.B.C.S. Story, Don't use our old camp.
frodevil replied to U.B.C.S. Ravin's topic in DayZ Mod General Discussion
so much asperger's in this thread -
The Infection is permanent until cured.
frodevil replied to Gravelsack's topic in DayZ Mod Suggestions
dumbest suggestion ever -
ITT: Carebears
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The point of canned food is that it doesn't go bad at all. At least not for a very, very, very long time (avg of 10 years for most canned foods).
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3rd person was put in ArmA to compensate for the fact that you can't simulate peripheral vision in a videogame as opposed to real life--not noobish Crosshairs aren't noobish because if you hold a gun in real life, you can at least sort of feel where it is pointing, whereas with a mouse you can't so it's not noobish Tags are somewhat noobish Waypoints/map blips are completely noobish
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1. Radius is too large 2. The GUI indicator will be used to metagame Otherwise, sounds good.
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Forests too safe? Limit usage of matches?
frodevil replied to Xantrim's topic in DayZ Mod General Discussion
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Forests too safe? Limit usage of matches?
frodevil replied to Xantrim's topic in DayZ Mod General Discussion
This post is dumb; that's the entire point of the forest. Loot is less concentrated, but it's safe from zombies. So if you want to stay in the forest, you have to get weapons from heli crashes and deerstands; both of which are surrounded by zombies. And good luck finding medical supplies in a tree. -
There is still a way to tell who is a bandit; Put your crosshairs over them. If you hear your heart rapidly beating, kill them/run away as they have murders. The more murders the bandit has, the faster your heart beats.
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[Video] - How to deal with bandits: Night Raid Revenge!
frodevil replied to Luieburger's topic in DayZ Mod General Discussion
Awesome video, I like how you showed all the loot at the end. -
What part of 'realism' do you not understand?
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Why the fuck does it matter? You would have gotten killed anyways.
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1. Parent the flashlight to a player's head so it doesn't bob around when you sprint (like a miner's helmet) 2. Allow it to be used in conjunction with a weapon
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How to make flashlights actually useful
frodevil replied to frodevil's topic in DayZ Mod Suggestions
Yes being able to see the first 3 feet of the ground around me sure is great and better than a flashlights. -
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What advantage is the Military Flashlight?
frodevil replied to Rogo Ignoscant's topic in DayZ Mod General Discussion
speshul snowflake