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Your DayZ Team
Robolord
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Everything posted by Robolord
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Nah, they should try to reduce FPS lag etc so servers can hold more players, any safezone in this game would have to be player made.
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Please...go die in a hole...for serious...
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You come here, you say that the L4D zombies are good, and you cry about the DayZ zombies. Then why would you play DayZ?
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My name is Robert, been playing for a few months now. Searching for a mature clan to join. I'm 18 year old, live in the netherlands (GMT+1). I have skype, ventrillo and teamspeak. Pop me a PM if theres any clan I can join.
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I agree, the current system is: food = medpack. Makes no sence. When I eat beans I dont magicly get a certain amount of blood in my body in an instant...
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Suggestion: Don`t change the game, change the way you play it
Robolord replied to okami (DayZ)'s topic in DayZ Mod Suggestions
You make it sound like its a finished game which has a standard way of playing it already... Learn the meaning of the word alpha first before you make a thread called: dont change the game. -
He...I got an idea...go play l4d instead of DayZ...
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First of all, If you go sprinting around in a open field, its easy for people to see you from 100 yards, second of all, have you ever heard how loud a gunshot is? Ofcourse it attracts so much zombies! Third of all, this is a game, not a movie, and these arent undead zombies, they are infected living humans. Because of this infection they run pretty damned fast yes. First you say, you have to run in a building, so they walk, then you start complaining about not getting a shot at them because they zig-zag, they dont do this in buildings, and if you still cant get a shot at them, please never play any FPS games. This just seems like another cry thread to me.
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Then...you dont take a train...just because of your personal opinion about not wanting to take the risk being a easy target, doesnt mean the suggestion isn't good. +1
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BOTH
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This is NOT a zombie game...
Robolord replied to Gareth_Sims (DayZ)'s topic in DayZ Mod General Discussion
If it isn't a zombiegame...why would the home page of the site be littered with the word "zombies"? -
Looking for extremely serious group
Robolord replied to Dymoxide's topic in DayZ Mod General Discussion
Sirs, this here is some real... -
Yep, you can just store stuff in it.
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PVE carebears get caught admitting to locking server
Robolord replied to Zealot (DayZ)'s topic in Mod Servers & Private Hives
Thats the exact thing, locked/private servers are AGAINST THE RULES. Spawning a bus to gather loot is a UNFAIR ADVANTAGE, it may be their server, but they are to follow the rules states by Rocket. And no, there will not be more private and locked servers, since these will be disconnected and blacklisted, as rocket stated before. Reporting this isn't stalking, its what every member of this community is supposed to do and support. -
PVE carebears get caught admitting to locking server
Robolord replied to Zealot (DayZ)'s topic in Mod Servers & Private Hives
Yep, no cheats either :( -
That guy is working his ass of to develop a game here! You go and try to program a fuckin security against all these hackers, it takes time, game developers cant make a game unhackable in a matter of hours you know. Shut your ass up or go make a security yourself, better be gratefull for what he's doing instead of crying here. If you call rocket a idiot, you just proove you're a completely ignorant idiot yourself!
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mass unaddressed hacking, teleporting, server nuking
Robolord replied to GunsBlazin's topic in Mod Servers & Private Hives
So...who cheated and on what server? Cant seem to make it up out of your OP while this is the CHEAT REPORTING section... -
Hacker on US34(With script proof)
Robolord replied to Sillocan's topic in Mod Servers & Private Hives
Hmm, you could've better done this trough private means...you just spread scripts which can be used to cheat... -
Even if he didn't do it using the console, but with a script, its still hacking, so still wrong. Its more about the word "kill" then "console".
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US344 admin [Logistic] Theia deathmatch mode, then looted all the corpses
Robolord replied to budderism's topic in Mod Servers & Private Hives
is this a rep 4 rep thread already? -
New Inventory (Made one as an example, have a look)
Robolord replied to Saurey's topic in DayZ Mod Suggestions
Even with the current engine, I think this should be possible, might take a lot of time and work tough. -
I'd rather see more bicycles...you would suppose they arent this rare in cities...
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The ONLY Realistic Way to Prevent Deathmatching: Make DayZ a Living Hell
Robolord replied to Time Glitch's topic in DayZ Mod Suggestions
Make zombies L4D alike, they roam around slowly, they run fast when agroed, but you can outrun them. Increase zombie spawn rate by 200/300%. Make sounds atract more zombies, make zombies dumb, when they loose sight of you, they roam around a bit trying to find you and are even more atracted to low volume sounds. After 20/30 seconds, they start roaming around again. Make them go as fast in buildings as outside. Do as much as possible to increase the amount of players and zombies servers can handle. Decrease the sight of zombies. Make food and drinks rare, fix the melee weapons, make weapons and ammo a little less common in residential areas and supermarkets. Increase the amount of weapons near deer stands and military camps. Highly decrease the ammo found, make ammo a exclusive item. Which is very valuable, though military camps should have a small chance of having ammo crates. With large amounts of ammo in it. Make more player build structures, including gates which work with generators. Make explosives weaken a wall, untill the wall is completely destroyed (should be possible with Arma 2 engine). Make generators, make bags of concrete, which can be mixed with water, to make concrete, which can be made into player build walls. Make a shovel item, which can be used to fill bags with sand, bags with sand can be use to make sandbag walls (duh). Make lockboxes, which all have 1 key only. The key is a item in the inventory which you get once you pick up the lockbox. When you get killed, this key drops. Small chance to break open lockboxes using a toolbox, 1 try only. When you have both a shovel and a lockbox in your inventory, you can choose to bury your lockbox, hiding it, and only making it avaidable by digging it up again, using ofcourse a shovel. Will improve the game a lot already. -
Multiple Cheaters Banned - US153 DayZ Banlist
Robolord replied to anzu (DayZ)'s topic in Mod Servers & Private Hives
No...other servers will be able to check the names, GUID and IP's of these players, to ban them if they hack on other servers to. -
Zombies are too strong! (1.7.2.3)
Robolord replied to fratzi (DayZ)'s topic in New Player Discussion
Maybe you are to weak...