Seradest
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Everything posted by Seradest
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Where'd you hide the animals, rocket?
Seradest replied to Shock4ndAwe's topic in DayZ Mod General Discussion
cows dont move in 1.7.2.3 -
i has a very dumb question about item looting ....
Seradest posted a topic in DayZ Mod General Discussion
i found an dead body and i want to loot items from it but i dont know why or how but when i klick on the dead body with "middle mouse key" its open up an inventory.... but its mine inventore and i cant change the position of my items and cant see the items of the other guy....... than i get out and click on the dead body again. and this time i has his painkillers and flashlight but i dint see or take it. but his bandages i can see i cant take ???? this system is a little bit confusing why open not up my and his inventorys an i must only move items to him or to me from him ? i hope the inventory system has only a bug..... and is not the default thing -
i has a very dumb question about item looting ....
Seradest replied to Seradest's topic in DayZ Mod General Discussion
thats th problem g open my inventory........ on the dead body nothing is happen but when i dont look an the dead body and will see in MY inventory but i see the inventorys of him........... and than i get out and press G again and now i see MY inventory again with items lost and new items ........ G open randonly his or mine inventory with random items in it...... i cant never press "take" -
Experimental 1.7.2.1 test patch
Seradest replied to Ander (DayZ)'s topic in Mod Announcements & Info
Six launcher dont update by me on 1.7.2.1 or 1.7.2.2 ...... -
Experimental 1.7.2.1 test patch
Seradest replied to Ander (DayZ)'s topic in Mod Announcements & Info
i am from germany and it make a to high ping for me ( 169ms) than i get kicket out about that high ping....... -
Latest beta patch (94876) not backwards compatible?
Seradest replied to 1mpuls3's topic in DayZ Mod Troubleshooting
Same problem here....... i think we must wait of 1.7.2.1 hotfix. -
What MineZ is Doing Right, and What DayZ Could Learn From It.
Seradest replied to Time Glitch's topic in DayZ Mod General Discussion
Why everyone use the extreme example everytime anyone post an good idea. char customization i a must hafe in this mod/game why not first customize the face and hair ? and clothes like all gray,green,broun and other dark colors. -
1.7.2 Opinion thread. All your opinions, good and bad, go here.
Seradest replied to Denuth's topic in DayZ Mod General Discussion
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1.7.2 Opinion thread. All your opinions, good and bad, go here.
Seradest replied to Denuth's topic in DayZ Mod General Discussion
First my english is realy bad i am sorry for this. Soe this are ma specs: win7 64bit 8gig ddr3 1600hz radeon 6850 intel i5 2500 All drivers are up to date so the beta files are up to date and i test 1.7.2 the first time i join the game at the strand. i am going to an small house and i hear some flys but i dint see any dead body. so it was nigth and a strange thing happend in the night everything is dark and gray BUT wehn i look at the horizon the tonemapping/color corretion begins to flicker that means the dark grad goes to a colorful textures that are brighter than before..... this happends by walking around and standing still. I tested ist with low graphic settings with middle and with very high but nothing fix it so the performanc of the mod is bad too you know my specs but on very high settigns and anything on is has only post prossesing disabled and frames from 27-39 but in Arma2 OA i has with this settings 53-70 fps AND view distance on 10000m in an house Zombies are fast too and they can go trought walls or other things that not so fat/big zombies can now see me when in my hud the eye has no lines and when i am far away from them when i found after a long time items i put them in my inventory but after it ALL my items are gone is has nothing anymore..... this was the moment i quit the server. and post her in ver bad english my problems, -
@ All calm down its an alpha and all of you are just testers
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Indiestone (Zomboid) is on Rezzid too ^^
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Rocket make this patch perfect for the Rezzed show because bugs in an gameplay life stream is not so good. wait just until next week
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I say it 2 times in this thread Tuesday.
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1.7.2 comes Tuesday.
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I want hide,seek and movement like in Metal Gear Solid 3 and Zombies like in "The Walking Dead" But first the bugs must be fixed: 1.Zombies glich trough Walls,Fences,Stones,Trees, ..... many more 2.Items in tends get deleted. 3.Items duplicate on pickup. 4.Backpacks delete Items randomly. 5.animals dont move or make anything. 6.Time Desync
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The Update on 1.7.2 comes Tuesday
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This mod is not hard because of gameplay...... its hard because of the bugs. i am a real survival player and only the bugs kill me in this mod. that why i want first that the bugs get fixed. then can they make the mod harder with the gameplay.
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Venting, feel free to ignore: entire villages with "fake" houses.
Seradest replied to HedonismBot's topic in New Player Discussion
For me its useless when a game has houses that i cant visit. replace all houses by "real" houses or delete all "fake" houses from the map. the performance and fun of the game goes up after it. -
That's the way to go! What ? sorry my english is shit and i do not understand what you mean.
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i am a fan of big slow hordes of zombies that had many art of walking........ i am a fan of hide and seek i am a fan of "the walking dead" and "MGS 3 snake eater"
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I played today the first time and its fun ^_^ i love the survival experiance. sorry for my english first I died from an cold.... it was night and its rain...... i dont find anny house so my temperature goes down and i died...... i love it ^^ other server i get shot from an bandit sniper and other time zombies killed me.thats all nice things because the feeling of the game is always thrilling so here my frustration points in this alpha ^_^ I found 6 things thats bugs or more unfinished things. 1.Zombies warp trought walls,fences,trees,stones,doors etc..... faster they run and more they are than more warp bugs happend. 2.in 90% of time i visit houses that has no real doors..... thats very frustrading.... can we replace the dummy houses with real useable houses ? 3.sometime when i run the character stops and i must klick 2xW to run again. 4.Mele weapons that can be found in nature an be usable (like an axe or an very big wrench ) 5.All Zombies run ..... why not a little bit variation like (running,walking,crawling,hobble and sometimes stumble) 6.animals are like stones.... they make nothing,they has no fear and are useless...... sometimes i wish i can kill them,burn his flesh and eat it.
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I played today the first time and.......
Seradest replied to Seradest's topic in DayZ Mod Troubleshooting
1.Thats right XD but when zombies cant warp anyxmore the devs can make them scaryer 2.the loot system is very simple in game.i think not every house ican visit must has loot in it but going in to search loot and hide from rain/cold and zombies is a must have. Why not special doors sometimes the can only be opened with an key or an picklock? 3.i test it too the same problem as with 2xW. 4.can i found they outside an house or town ? 5.yes at the end they all run like hell....... but the difference and random things must be a part of gaming experiance. 6.i dont know that i can kill,burn and eat animals and i dont know that i can loot wood from trees in this mod.this is awsome...... hmm i need an axe XD and the animals must walk and make othe animal like things. -
pls add this idea. is a very strong logic. and pls implement different clothing for heat AND cold protection
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1.when you drink to much the chance of illnes gets higher 2.when a zombie died in the lake/sea the chance off became illnes gets higher for everyone who drink water from it after that 3. a lake/sea is clean after 14 ingame days after the moment of point 2. 4.the cleanes water is in bottles etc. 5.sick bastards can poisen lake/seas with special items
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Bandit/Survivor Morphing to be removed
Seradest replied to rocket's topic in Mod Announcements & Info
sorry for my bad english. My Bandit system: 1.the is an black board ingame and you can read/sea "wanted" picture on it. 2.When you use this board you can write an name down and a bounty. 3.at the same time you can read other bountys. 4.when you do it,your charakter know were is an bandit and were not. 5.when you now see an other player and he stand on the list hist name has an different color or a speciel symbol. 6.when you read the bounty list you can accept an bounty,kill the bandit and becam in an special place a gift for it or a good karma point. 7.only users can be write down on the bounty list that you has see with you charakter. that means when you see an user that killed an other user you can pick his name in the list and chose it...... you can not write names with the keyboard. the karma system: 1.Everyone that join a server the first time has karma 0 2.user with karma over 10 can not be write down on the bounty list. 3.user that has karma points 9 and below can be write down on bounty list. 4.is the karma in the negativ area (-1 -2 -3 etc) you charakter became negative personalyti effects maybe you cant make an team with an user that has 0 or more karma points. maybe you only can team up with an user that has negative points maybe when an user with positve points make an team with you he loses all his karma points to -1 but only when he make this 5.to make positive karma points you must kill zombies (30 Zeds = 1 point ) heal other player (1 heal = 1 point..... heal an bandit = points)you can only became points for heal every 2 ingame hour. transport as an driver of an vehicle 1 user over an distance of 10km (= 1 point) 6.there is an hear list too when more than 100 people write you name here down (they must see you and see that you make anything to get an karma point) you became a gift and 10 karma points and you can make hero missions from the goverment after this. BUT when you make bandits things you loste for every bad thing 5 Karma points. and when your points gets to 0 or negativ you not any longer on the hero list.