Tonkis
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6 NeutralAbout Tonkis
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Common gameplay experience: You find a backpack that is larger or more stealthy than yours. You drop your own. You pickup the new backpack. You quick loot the stuff from your old backpack. Where does the loot end up? Nobody knows! Everywhere and somewhere. It's shit. Sorry. but it is. And you (devs) know it. Force your project managers to let you fix this shit.
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I've been playing for enough hours to say I don't understand the looting system. What decides where loot you pickup end up in your inventory? Sometimes it's the backpack, sometimes the pants, sometimes the jacket or sometimes the vest. I can't for the life of me figure out where loot tries to land when looting into your inventory? Why isn't it looted to the top most inventory you have sorted when you press tab? Or why can't we see where loot wants to land first? You already have the inventory system sorted. Why can't you make the 1st be the first priority for new item picked up, and if it doesn't fit, try the second etc etc. Better yet, let us set where we want our priority to be, without moving our inventories around. literally anything would be better than it is now. Googling gives you vauge answers that aren't true. Loot something and it will land in a random place where it fits. At least that's my experience.cheap and easy fix, HUGE quality of life for players. Send me a check later when the playerbase thanks you for the change.
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Im happy that more than me (and my close friends) find this issue affecting the game negativity. I also agree very much with the drag body thing. If you can't risk not moving while looting, let us drag it. If we want to push it, let us put the body in the trunk of a car. But that's out of scope for this suggestion. I must say that I do notice that mostly meta and power gamers are against this suggestion. I would assume the other majority would agree with this change tho. Coming from the OG DayZ mod, from Arma 2, 3 and then ultimately the standalone. The current state is a huge letdown. Just my two cents. But glad to hear people agree that this "zoomer" style of gameplay isn't suitable for DayZ.
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This game is so try hard in many ways. Yet you can strafe, run or walk while looting. Force the player to be still while looting. The amount of meta is just absurd at this point. Lean, sprint and strafe spam while looting just ruins the immersion. You die by touching something due to deasease, but running and leaning while looting is fair game. Looting should be a risk you are willing to take or not. you should be immobile when looting.at least corpses. Arma did it right in that way. You seem to aim for realism, but I'd like to see anyone loot a body while leaning and strafing at the same time. How often don't you see lean and strafe spam? Fine when peeking or fighting or whatever. Even tho it's so bad right now. Doing it while looting tho. That's just bad in every way. Immersion, difficulty and meta wise. It's abused to absurdity by try hards.