Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

flex12

Members
  • Content Count

    4
  • Joined

  • Last visited

Community Reputation

0 Neutral

About flex12

  • Rank
    On the Coast
  1. He's talking about having a spawn location dependent on the area you last died. I don't really think that would be easy to implement, but i think there are not enough spawn locations to begin with ;)
  2. I have no issue starting without a weapon, but to be honest i'm not sure what the point of that decision is? People go rampant in the starting areas anyway once they got a gun, so that doesn't really help in terms of player killing. At least some kind of meele weapon would be nice. But i'm pretty sure this is just a test and it will get reverted back to having a weapon at spawn.
  3. I just wish they had a shorter day/night cycle, so i didn't have to switch server every time it gets dark :/
  4. flex12

    How do you play this omg ? O.o

    Yep. Beta Patch fixed that debug issue for me too.
×