Short story: Coming out of Cherno north apartments, headed North. I run through the trees West of the North road. To my right about 200 metres away I see a bandit running along on the road with 5 or so zombies on his trail. He picks them off while running backwards using his m1911. I stalk him through the trees, trying to get a good shot looking down my AK-74 sights. He runs through some houses North of Cherno picking up a few more zombies. He then pulls out an AKM and starts to pick them off. At this point I'm sitting in the trees about 50 metres away with a clear shot. 3 bullets are fired from my gun, he goes down. I approach cautiously, quickly firing another two rounds to be sure he's gone. I sit back in my computer chair, my heart is palpitating. I start thinking, my mind racing, "I just made someone lose their work". He could have worked really hard for all the survival gear and weapons that he had. Suddenly, I start to feel bad. I feel guilt, even though I can justify my actions by saying that he was a bandit who probably killed and stole for the items he had, I still feel bad. Since then I have killed people and been killed by people in many situations from beanspawn to heavily-geared PvP to group firefights and every single time, the same feeling I got from the Bandit on the road comes back. I agree with the OP and yet I can also totally agree with the opposite argument, that this is what makes the game completely visceral and unique. As of right now, however, I don't think I'm having fun playing this game and if something gets implemented to change my game experience I'll come back for another go.