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Paragraf

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Posts posted by Paragraf


  1. 1 hour ago, Likvid-cb38db5edb1efdb0 said:

    So many good changes, this is probably the best patch in the last two years. Heating up canned food, finally! Big steps towards culinary development.


    I have been waiting for a long time for the amount of space in clothing and equipment to be reduced, and I generally expected, for example, that there would be no room at all for storing items in a T-shirt. And really, where in a T-shirt can you hide an apple or binoculars? I would go further. The backpack looks smaller than the size of a Mosin rifle - a Mosin rifle will not fit in it. All these absurd "grenade launchers in underwear" should become history. Everything should look logical.

    It's a game, it needs to be balanced, not made super realistic

     

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  2. @nemorus This is not project zomboid, it's not supposed to be a 100% realistic, and with the current game balance the simple truth is that you need inventory space to assemble cars, build bases, raid with friends and so on, we could probably "just survive" with smaller inventories, but DayZ is so much more then just a survival game

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  3. The inventory size nerf is not a good change for the game, some items like ghilie suits are already almost extinct because they don't provide inventory space. How are we supposed to build bases, go to gas zones or raid if we can't carry items that we need? It's already hard for solo players to do those things and with this patch you'll make it even harder. You've spent years adding cool stuff to the game, some of which takes up a lot of space like larger mags, claymores, new interesting guns, and now you say that players carry to much loot on them? 

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