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Knightlore

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Everything posted by Knightlore

  1. Knightlore

    Trying to reduce skinning time

    Hi, I am fairly new to modding, just a coup,le of bog standard override to my name, however this time i am venturing into the actual coding override, I am trying to write an override to reduce skinning time when using a certain knife, However I am struggling to get it to reduce the skinning time, the knife works and i can spawn it so i know the CPP is being read however I cant seem to get the skinning time down, I was originally trying to pull a duration speed from the config.cpp but going down a simpler route, just cant get theover ride to work on the code, Any help apprieciated. so I have a config set up with class CfgPatches { class WLD_Kitchen_Knife { units[]={}; weapons[]={}; requiredVersion=0.1; requiredAddons[]={"DZ_Data","DZ_Scripts"}; }; }; class CfgMods { class WLD_Kitchen_Knife { dir="WLD_Kitchen_Knife"; hideName=1; hidePicture=1; name="WLD_Kitchen_Knife"; credits="Knightlore"; author="Knightlore"; authorID="0"; version="1.0"; extra=0; type="mod"; dependencies[]={"World"}; class defs { class worldScriptModule { value=""; files[]={"WLD_Kitchen_Knife/4_world"}; }; }; }; }; Pointing to scripts folder - WLD_Kitchen_Knife\Addons\4_world\Classes\UserActionsComponent\Actions\Continuous\ActionSkinningCB.c This has modded class ActionSkinningCB : ActionContinuousBaseCB { override void CreateActionComponent() { float time_spent; time_spent = UATimeSpent.SKIN; time_spent = time_spent / 4; m_ActionData.m_ActionComponent = new CAContinuousTime(time_spent); } }; This should reduce UATimeSpent.Skin by a factor of 4 (I think). UTimeSpent.Skin is set as a constant 10 in the dayz main config As a reference the first part of the actual dayz file is class ActionSkinningCB : ActionContinuousBaseCB { override void CreateActionComponent() { m_ActionData.m_ActionComponent = new CAContinuousTime(UATimeSpent.SKIN); } } Anyone see why this doesnt work, TIA
  2. Knightlore

    Trying to reduce skinning time

    Thanks for the help. But no joy, still not working, 🙁 I used case 2
  3. Hi, Not sure if its me but seems that changing the skinning speed seems to be broken, None of the insta skin mods work neither does Diesel, Everything seems to skin at default. Anyone else noticed this?
  4. Hi, Im new to scripting and I am trying to do a override script for a mod - so when the mobs are skinned they dont drop anything! Prob an easy way of doing it but cant for the life of me find it. Anyway I am getting an error in the script. Line 14: /CfgVehicles/: ';' encountered instead of '{' Much help greatly appreciated. Here is my script - class CfgPatches { class CBD_Extraterrestrials { units[] = {"Hermit_NewAI"}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"DZ_Characters"}; }; }; class CfgVehicles { class DZ_LightAI; class DayZInfected: DZ_LightAI{}; class CBD_ZmbM_Extraterrestrials_MasterBase: DayZInfected; class CBD_ZmbM_Alien: CBD_ZmbM_Alien_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Alien_Skin_Grey"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_AlienHelmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Alien_Bronse: CBD_ZmbM_Alien_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Alien_Skin_Bronse"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_AlienHelmet_Bronse"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Alien_Dark: CBD_ZmbM_Alien_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Alien_Skin_Dark"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_AlienHelmet_Dark"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Alien_Red: CBD_ZmbM_Alien_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Alien_Skin_Red"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_AlienHelmet_Red"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Alien_Green: CBD_ZmbM_Alien_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Alien_Skin_Green"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_AlienHelmet_Green"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Alien_Live: CBD_ZmbM_Alien_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Alien_Skin_Live"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; quantityMinMaxCoef[] = {0.5,1}; }; class ObtainedLard { item = "CBD_AlienHelmet_Live"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Base"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_MouthlessHelmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless_Blue: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Blue"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_Mouthless_Blue_Helmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless_DarkYellow: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Yellow"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_Mouthless_DarkYellow_Helmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless_Green: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Green"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; quantityMinMaxCoef[] = {0.5,1}; }; class ObtainedLard { item = "CBD_Mouthless_Green_Helmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless_Purple: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Purple"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_Mouthless_Purple_Helmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless_Blue2: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Blue"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_Mouthless_Blue2_Helmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless_DarkYellow2: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Yellow"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_Mouthless_DarkYellow2_Helmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless_Green2: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Green"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_Mouthless_Green2_Helmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless_Purple2: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Purple"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_Mouthless_Purple2_Helmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless_Skinless: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Skinless"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_MouthlessHelmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Biomechanical: CBD_ZmbM_Biomechanical_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_BioMan_Skin"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Master_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_ZmbM_Biomechanical_Helmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Biomechanical_2: CBD_ZmbM_Biomechanical_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_BioMan2_Skin"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Master_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_ZmbM_Biomechanical_Helmet_2"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; }; And here is the original script which i am trying to override - class CfgPatches { class CBD_Extraterrestrials { units[] = {"Hermit_NewAI"}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"DZ_Characters"}; }; }; class CfgVehicles { class DZ_LightAI; class DayZInfected: DZ_LightAI{}; class CBD_ZmbM_Extraterrestrials_MasterBase: DayZInfected; class CBD_ZmbM_Alien: CBD_ZmbM_Alien_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Alien_Skin_Grey"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_AlienHelmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Alien_Bronse: CBD_ZmbM_Alien_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Alien_Skin_Bronse"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_AlienHelmet_Bronse"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Alien_Dark: CBD_ZmbM_Alien_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Alien_Skin_Dark"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_AlienHelmet_Dark"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Alien_Red: CBD_ZmbM_Alien_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Alien_Skin_Red"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_AlienHelmet_Red"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Alien_Green: CBD_ZmbM_Alien_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Alien_Skin_Green"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_AlienHelmet_Green"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Alien_Live: CBD_ZmbM_Alien_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Alien_Skin_Live"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; quantityMinMaxCoef[] = {0.5,1}; }; class ObtainedLard { item = "CBD_AlienHelmet_Live"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Base"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_MouthlessHelmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless_Blue: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Blue"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_Mouthless_Blue_Helmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless_DarkYellow: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Yellow"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_Mouthless_DarkYellow_Helmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless_Green: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Green"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; quantityMinMaxCoef[] = {0.5,1}; }; class ObtainedLard { item = "CBD_Mouthless_Green_Helmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless_Purple: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Purple"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_Mouthless_Purple_Helmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless_Blue2: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Blue"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_Mouthless_Blue2_Helmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless_DarkYellow2: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Yellow"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_Mouthless_DarkYellow2_Helmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless_Green2: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Green"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_Mouthless_Green2_Helmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless_Purple2: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Purple"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_Mouthless_Purple2_Helmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Mouthless_Skinless: CBD_ZmbM_Mouthless_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_Mouthless_Skin_Skinless"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_MouthlessHelmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Biomechanical: CBD_ZmbM_Biomechanical_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_BioMan_Skin"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Master_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_ZmbM_Biomechanical_Helmet"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; class CBD_ZmbM_Biomechanical_2: CBD_ZmbM_Biomechanical_Base { class Skinning { class ObtainedSteaks { item = "CBD_Alien_Meat"; count = 0; }; class ObtainedPelt { item = "CBD_BioMan2_Skin"; count = 0; transferToolDamageCoef = 1; }; class ObtainedGuts { item = "CBD_Master_Alien_Spine"; count = 0; }; class ObtainedLard { item = "CBD_ZmbM_Biomechanical_Helmet_2"; count = 0; }; class ObtainedBones { item = "CBD_Alien_Bones_Pile"; count = 0; transferToolDamageCoef = 1; }; }; }; };
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