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Presence-

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Everything posted by Presence-

  1. The filtering bottle might just be too overpowered if all we need to do to drink safe water is to fill it with snow and drink straight after that safe and sound. Once the filtering bottle is found, dehydration problems have been resolved. If that's the case, i'll be good that this filtering bottle is extremely rare and that we still need to wait quite a while for the snow to melt (and the time to melt depends on the temperature and the storage condition as it might never melt and stay frozen) or if we want to accelerate the melting process, we should drop the bottle close to a fire or pour that water in a container that boils it as a faster and safer option. In addition to that, warm water will warm our body a little bit and give us a heat bonus for a little while. It's good to think in details and in slow-paced manners. Collecting snow in the filtering bottle should take time and effort to give us a descent quantity and it should be revolved around anticipation and not as a direct to instant resolve to counter dehydration issue and quick safe liquid ready to drink.
  2. Great! Looking forward to see how the temperature rework is implemented along with the additions that come with it. I hope everything is done with.a slow-paced taste.
  3. Presence-

    DayZ Frostline Dev Blog Week 20

    Inventory system is too big in Dayz with too many slots and putting big items inside the jacket or pants will always be absurd and immersion killing.
  4. Presence-

    DayZ Frostline Dev Blog Week 20

    They can at least add the need of sleep and rest. Your character can jog and sprint eternally without any need to rest his body and sleep. You might like it but I don't, I prefer at least some authenticity, involvement, seriousness, things to take into account and immersion. You might even tell me then they should even add the need to pee and poo while we're at it and I will tell you yes why not? Those outhouses can also be used. Worried of getting shot while doing your thing? We're always doing things. Skipping things is the enemy of immersion and if you're about less icons cluttering the screen then remove the hud.
  5. Presence-

    DayZ Frostline Dev Blog Week 20

    A new map that is cold with snow coming with new assets is a good idea. Hopefully Dayz will continue the route of the challenge and push the game more towards the slow pace. I noticed that food is defrosting way too fast, please push things into slow pace. It only adds to the immersion. For example: -A hand drill kit shouldn't take the same time as matches or a lighter. It should literally take minutes, making the character put some efforts into it and losing some calories while trying to start a fire. This will add more to authenticity and in parallel to that, making other fire starters more valuable. - Efficiency and chances of starting a fire shouldn't be the same outdoors and indoors. (I know that the rain making the fireplace wet and impossible to start fire is already existing in Dayz but the temperature and the force of wind should also play a role and matter, making the chances of failed attempt higher outdoors compared to indoors and thus chances are also depending on the type and the efficiency of the fire starter) The best efficient way to start a fire should be a blowtorch coupled with a gas canister or maybe a torch that is already lit. It takes more place in the inventory but it is efficient. We think compromise. - It will also be good to see that a torch must require long stick, rags or a cotton cloth and fuel or lighter fluid, or rendered animal or some fat on rags to keep it lit, not just a long stick and some rags.
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