praisejollycoop
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Everything posted by praisejollycoop
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Create awareness and protect player privacy from content creators
praisejollycoop replied to praisejollycoop's topic in Suggestions
I think a warning on a loading screen is probably the only practical measure Bohemia can take, and I think that they should because of the platform they are providing. Recorded phone calls beep and cameras on phones make a shutter sound. Video games with extended player interaction have room for a warning. I disagree that being the only/first game to do so, or potentially losing a player base are valid reasons to allow exploitation of vulnerable people. -
Create awareness and protect player privacy from content creators
praisejollycoop posted a topic in Suggestions
Day-Z is popular with streamers, and a large part of their content involves teaming up with other players. The majority I've seen do not disclose that they are streaming. Today, I heard one of Day-Z's biggest streamers intentionally do this while his unaware (debatable, but irrelevant) teammate spoke about streamers he likes as well as his own workplace. Streamers are great for this game and they were what first attracted me to it. However, I feel that privacy is being overlooked, and some players are being exploited. I imagine there are TOS on streaming sites to protect players, but if they exist, I can't find them and I haven't seen them enforced. I'd like to see something in-game to raise awareness. I'm not really sure what the best approach is, but here are some suggestions: A loading screen warning: Something direct that states fellow players may be streaming to large audiences. A clothing item in a unique slot, like an armband, that indicates consent to being used for content: This creates awareness and allows all parties to go about their game without breaking immersion. Rule-breaking would need to be addressed by server owners or the streaming platform. A setting that lets players identify themselves as players/streamers, and a server setting that can restrict them from joining. I realize that the solution would need to be practical. I recently heard players calling out racist slurs so that a streamer would break Twitch TOS. There has to be a better way, and I think Bohemia should play a part in the solution. -
Create awareness and protect player privacy from content creators
praisejollycoop replied to praisejollycoop's topic in Suggestions
I agree that Internet users should protect their own privacy. That said, many Dayz streamers exploit the fact that people still believe they are having a private conversation. If you ask a streamer why they don't reveal that they are a streamer to to other players, and why they deny it when asked, they will tell you it's because the player would then behave differently. What they mean is that they can't get they want from willing participants, so they intentionally decieve. Their content is more like Taxi Cab Confessions, without the signed waiver and renumeration at the end. -
Create awareness and protect player privacy from content creators
praisejollycoop replied to praisejollycoop's topic in Suggestions
I would have loved to have seen a warning of sorts with the new update - its not too late to add one. How do we condone "hidden camera" content from streamers like Smoke and TRMZ, who I'd consider ambassadors for the game. There is no justification for denying being a streamer while broadcasting to thousands. -
Snow effect in the dark tones at night with low luminosity settings"
praisejollycoop replied to N.0.G.1's topic in General Discussion
Are your friends playing on the same server as you? I think this is related to a server setting, some servers are darker than others and this effect appears on the dark ones. -
Create awareness and protect player privacy from content creators
praisejollycoop replied to praisejollycoop's topic in Suggestions
Online Interactions As in any other online application, be extremely careful when interacting with other people online in the game: never share Your real life identity (including email or other personal details) with strangers unless You are entirely sure it is safe. We do not know who You can encounter in the game and what their intentions could be. I don't think a EULA is the best place for such a warning to reach its audience; it's just ticking a box. While I agree that players should be aware of what they share online and that it's their responsibility, for some, the extent to which their online play might be shared is beyond their imagination. -
Create awareness and protect player privacy from content creators
praisejollycoop replied to praisejollycoop's topic in Suggestions
Not all players are as aware of their exposure as you are. I think that the way DayZ keeps players anonymous is quite uncommon among online games; we don't even get to see each other's usernames. In my opinion, it's a great feature of the game because you can start each life with a clean slate. However, the flip side is that it lures players into a false sense of anonymity. I think that DayZ should at least remind players that despite their perceived anonymity, their gameplay and voice may be broadcast - without any warning. The fact that streaners withold the fact they are streaming, and even lie about it, leaves a bad taste in my mouth, it has put me off the biggest and best DayZ content creators and is clearly condoned by Bohemia. That said, this issue is probably beyond the game itself and something streaming services should address. -
Create awareness and protect player privacy from content creators
praisejollycoop replied to praisejollycoop's topic in Suggestions
To be honest, I don't think we're talking about the same thing. -
Create awareness and protect player privacy from content creators
praisejollycoop replied to praisejollycoop's topic in Suggestions
I'm glad I'm not the only one! Thanks for saying so. I'd love to hear what prominent community members think and hear their reasoning. I think most wouldn't touch the subject with a 10' pole. I'm not sure I totally understand your message. It sounds like you acknowledge it is wrong, but it's okay because it happens less in Dayz than it does in real life?