Jump to content

Cpt. Balu

Members
  • Content Count

    2
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Cpt. Balu

  • Rank
    On the Coast
  1. I fully agree with that. Especially with that "noise level on asphalt" point. So there goes my opinion: I see no point in sneaking into town anymore, play it the "realistic" way. So I succesfully sneak around 10 zombies and then all of a sudden I aggro a zombie from 100m away and he's all like literally flying at me with this superspeed and maneuverability. After that, I have to cancel sneaking, stand up, run somewhere else in hope to find a suiting building to LoS'ing him. That leaves me with the question as to why sneak in the first place when at some point I will be forced to run anyways by making the slightest mistake? The other option is to crawl ALL the time while in an area full of zombies. No, thanks, I did not start the game "Crawling Simulator 2012". This is 1.7.1.4 all over again :@ I liked the zombies from 1.7.1.5 and was looking forward to see the "zombies hear you trough 3D objects less likely" change. But now, there was somewhere a tradeoff: they hear you less, but see you better. Not liking this much. We can have all those superseeing/hearing zombies, but make them slower! They run as fast as you and will follow you troughout whole Chernarus without losing distance for forever. To be fair, I have to add that losing them is a bit easier now, but still only if you have some obstacles in your path. On an open field, the keep following you like crazy fangirls :lol:
  2. Cpt. Balu

    Pending Update: Build 1.7.2

    The same happened to me some minutes ago. I was hit, lost more than 1000 blood, was knocked out and bleeded for like 1 minute, have broken bone. This was caused by one hit! Now I'm crawling around, hoping to find some morphine in Mogilevka. The zombies needs to be weakened down, only a bit, not much! Just the rate at how often their hits cause you to bleed or break a bone must be lowered in my opinion. And while I'm at it, their hearing & seeing ability should also be a little lower, like 10-15% lower than like it is now. Anyway, enough of me whining around. I'm looking forward to the new update.
×