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Judley

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Everything posted by Judley

  1. Judley

    Dayz

    How can you complain about the attention its getting? They've been putting out free updates for over 10 years. Its been quiet lately because theyve been working on sakhal. And how can you complain about the price when youve been playing since near the mod days? How many hours of entertainment have you gotten out of the one off payment for the game? I agree about the recent update though. Taking guns out of maps is utterly ridiculous. They should be adding content not taking away. Theyre cleaely trying to encourage map hopping to get certain guns but whos going to go through that effort? Spawn on chernarus to a random location, find a tundra for example, jump back to livonia to a random location, and get back to your original plans. Inventory nerfs i support but this recent update is ridiculous. Sakhal feels empty too but i hear they are still working on adding things.
  2. Judley

    Button to toggle HUD for PS4

    Hi devs just checking in to see how progress is coming on implementing this? Must be close to getting finalised? As we've discussed, a simple button to toggle hud on and off, i think even someone from care in the community could manage to do that in an afternoon
  3. Why? Just deal with it. It makes traversing forests more anxiety inducing and exciting
  4. Judley

    Console Update 1.26

    I think theyre still catering to the obsolete old gen consoles. We really need an upgrade on view distance. Im sure current gen could handle it
  5. Judley

    Active volcano on the map of Sakhal

    I did read it but you suggest their health still drops, and a hardcore map like this, itll still be certain death as there wont be enough masks to be found. Coastal loot is sparse because people are having to spend so much time there, and also with the hit to the inventory capacity people wont want to have to carry a mask anyway. The biggest flaw is the visual aspect though. Dayz wont be able to have simulated volcanic eruptions
  6. Judley

    Active volcano on the map of Sakhal

    Couple queries from me, Ash falling from the sky is possible ofc, but what does the volcano visually look like during the eruption? Bare in mind i dont think they can simulate a volcanic eruption on their frankenstein engine. They cant simulate visual heli crashes so i dont think volcanic eruptions are on the cards. Sakhal by design makes players slow down their travel, every 5-10 minutes a fire is needed. So how would 45/50 people get the chance to find a gas mask and filters, within 15 minutes? Its basically certain death for the vast majority of players, and i dont think that makes for interesting gameplay because it cant be avoided in most cases, so would just become very tedious. Its an interesting idea. Dark skies and raining ash would make for atmospheric visuals, and ive thought personally how an eruption could work, but i dont think it's possible. Not unless they made the volcano eternally smoking, and made like a localised area around it that you need a mask to go inside the perimeter, and within the perimeter the skies are darker with ash. (This wouldnt make sense though because ash would realistically be covering the whole island) Incentives being good loot or some **mission**, and move the player spawns down south so you need a mask and better gear to move up into the northern regions.
  7. Judley

    Console Update 1.26

    So whats the deal with the constant server issues in all the sakhal servers im playing? Is this to do with the amount of fires people are making? If so thats a huge blunder; to design gameplay around making fires and yet the servers cant potentially handle it.
  8. Judley

    Console Update 1.26

    Thanks. Thats good atleast they are trying to sort it. Seems to be a problem with rendering, even at close distances.
  9. Judley

    Console Update 1.26

    Are the devs working on a fix to the low res snow textures? They appear square and grid-like, as if the textures havent loaded in. This also seems to affect dirt textures as well. This problem occurs at close range within 10 metres. So i assume this isnt the desired end result as this problem doesnt occur on chernarus and livonia. Thanks
  10. Judley

    Console Update 1.26

    Is anyone else seeing very poor snow textures on hills in Sakhal? Grid-like, low resolution snow patches on the ground. Playing on series X
  11. Judley

    Dayz frostline

    I took a day off work tomorrow to play sakhal, if it doesnt get released till evening time ill be livid lol.
  12. You imbecile. They are advertising the expansion to thousands of players. Why do you think popular youtube channels get early access to showcase a game before release, and not some random chump with no platform?
  13. Judley

    Button to toggle HUD for PS4

    It must be very simple, in my uneducated opinion. But pc have toggle hud option so i don't see why we cant. Im on xbox so i dont know about this touch pad thing.
  14. Judley

    Button to toggle HUD for PS4

    Hello just checking in on progress for the hud toggle for xbox/console. (Ill help you out: right stick will be perfect) I was surprised to see it wasnt included in the last update to 1.26. But im sure youve got it planned for the next update! Many thanks again for working on it, and making dayz a much more cinematic experience for us console plebs!
  15. Good work devs. Although Marks said you guys were looking at changing item sizes for things like nbc clothing, as with the inventory nerfs it doesnt become realistically feasible to carry a full nbc loadout. I assumed that would be in this update, i hope it doesnt delay the sakhal release. We're all eagerly awaiting a release date.
  16. Judley

    X

    Its not quite the same as PC but you can hold A and move stuff around to different clothing slots. Hold A on whatever item, and whilst holding A, use up or down arrows till you are hovering over preferred clothing slot, e.g - trousers. Then release A and if theres space it should move it into that inventory. Same with things in your hands, hold A, press RB over to your character, scroll down to your backpack, then release A. Best thing to do is keep essential items in your shirt/jacket slot as thats the quickest one to locate. It would be good to have the same features as PC but i dont see how it could work with a controller.
  17. Definitely. The sounds are okay individually but theyre much too constant. The light wind also seems too loud amongst the trees.
  18. I think this should teach you not to jump to conclusions and judge a dlc based on initial short bit of footage. Not all gameplay elements are going to get presented in the first ever bit of gameplay shown to content creators. Best way to increase excitement and engagement with the community for a dlc is periodically tease new elements to the game as it approaches release. I hope youve learned a lesson there.
  19. wait what.. is this true? Where did you get this info? Does this just mean sakhal will get released onto an experimental version first?
  20. Judley

    Button to toggle HUD for PS4

    Hello just checking in to see how the progress is going on our suggestion? I assume it should be nearing completion now? 🙂
  21. Judley

    Button to toggle HUD for PS4

    Bumping this thread. Devs can we please get this for console? The game is a lot more immersive when you can hide the hud when you dont need it, and would help to emphasize the beauty of the landscape in the upcoming dlc. All i ask is that we have the same option as pc players with a simple button toggle to hide and display the HUD. We currently have the ability to disable the hud in settings but there is no toggle for it whilst playing, we have to go into the inventory screen to see player stats and such, which is not practical at all. I propose: pressing in the right analog stick; to hide or show the hud. I think this is the perfect button because the right stick is only used for movement and is not accidentally 'clicked'. Even so, this choice could be activated in settings so that people arent accidentally doing it without choosing the hud toggle option. Thanks
  22. Will there be incentives to travel to some of these small islands? I cant see any points of interest but im sure with the amount of islands there will be plenty to see on the larger ones. Some of these islands will be cool base spots so even a log cabin, or a house or two, will be cool little additions to have.
  23. Looks good. You mention volcanic ash..is there a volcano event or is does it just mean that all snow or water needs filtering as there is an (inactive) volcano on the island?
  24. These are cool little details, the thawing snow especially! Thanks for bringing back the dev blog. So is frostbite now confirmed..? Or is that just for infected models. It looks good. Also one idea: the concept of player footprints remaining for a certain amount of time would be an amazing feature, i dont know if possible with the engine, but itd be great for tracking people if you're close enough.
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