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execpro22

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Everything posted by execpro22

  1. execpro22

    Ethnic Discriminations

    Boise
  2. execpro22

    KoS or Human Nature?

    What? Changing the wording of your argument doesn't make it any less false... Again you are saying becuase someone enjoys killing someone in game that they are a "sociopath" and "masochist".. How does what someone does in the game mean they are these things in Real life? Again just cuz I choose the terrorist side in Counterstrike doesnt mean I'm a terrorist in real life... Also how does killing someone in dayz make them a masochist? You do know what a masochist is right? Someone who enjoys pain and having pain inflicted upon THEM so how does enjoying killing someone in game make them a masochist? Really. When did rocket say this game is being built around team play? Can I get a quote please.... Also what things in the game currently can only a team accomplish that a lone wolf survivor couldn't? What core mechanics are created SOLELY for team play? I like how you backpedal on an arguement you made a couple of lines earlier. It must be fun changing the goal posts constantly. First you say the game is DESIGNED around team play, then you back pedal and say oh only SOME aspects are..... As to your assertion that a lonewolf can't survive due to a medical system based around team play... Theres this thing in the game called regenning health making blood bags and saline bags not neccessary to a lone wolfe player. If Rocket had designed the med system solely for team play then he would have made it so you could only regen through blood bags or saline bags. He gave us other methods such as morphine, splints and staying healthy. All things that you can do ALONE without cooperation. What exactly is the "BETTER" way to kill someone? Who gets to judge whats a acceptable way to kill someone? You? What your not getting is there is NO such thing as a "better" way to do anything in this game. All there is is people making choices and SURVIVING. Period. The POINT is they are choosing to play the way they want to while you choose to play the way you want to and Judge everyone who doesn't. And you really dont understand why fresh spawns will attack fully geared players? Maybe since you've been attacked by bambi's you realize why it's not a BAD thing to kill fresh spawns in the first place.... Also your assumption that people KOS becuase they think the other person is hostile is NOT true across the board.... Some people do it for SURVIVAL... Some people do it for fun... Some people do it for the intense firefights that sometimes result.... You can't put everyone who KOS into one little category. Lots of people do it for lots of reasons, not just one.
  3. execpro22

    Stiffer Punishment for Server Hoppers

    Thats where LOOT CYCLING comes in...
  4. execpro22

    Dean Hall On PvE

    Your my Hero.......
  5. so you have NO problem with them spawning in front of you? How bout them moving through walls? All good then.. Ok...
  6. execpro22

    KoS or Human Nature?

    Oh boy...Next time please dont put your replies inside what you quoted from me. Its really hard to read..... Some people KOS for the thrill of getting into a possible gun fight. Some people KOS to inrease thier survival. Some people KOS for the entertainment value... Many reasons and NONE of them have to do with being a coward as you so ignorantly thought... And DAYZ caters to this same playstyle along with others too... A legitimate reason? Why excatly do people have to justify them choosing a playstyle in DAYZ? What would make a playstyle not legitimate in this game? There is interaction. My bullets inetracted with your skull and on the off chance I miss we engage in a firefight which is even better. Make sure you read my post a little closer this time. I said a friendly playstyle is vital to the GAME. Next I'm sorry, but nope to me its way more rewarding to KOS instead of screaming friendly. Whats rewarding for you isn't rewarding for me... Only skilled players can consistently win in any encounter no matter what the playstyle. I'm wondering what your point is? Like you said, I dont really have to care if the player is a friendly or not to enjoy KOS them. That is something you got to worry about... I hope you can start to think outside of the box and NOT ignorantly label a playstyle based on assumptions...
  7. The only problem I have with the zombies at the moment besides the obvious wall glitches is that they will respawn literally right in front of you which totally kills immersion unless they are susposed to teleport in dayz...
  8. execpro22

    Alien on map?

    It's the Cloverfield monster all over again......
  9. execpro22

    KoS or Human Nature?

    Not if they are arguing that the playstyle should not be in the game or should be scaled down. This is a sandbox game meaning there is NO wrong way to play it... Ergo, arguing against a certain playstyle is irrelevant. Also what does an early build have to do with a playstyle? If people are going to make arguements about the Alpha shouldn't it be about game mechanics and not how a certain person chooses to play? I haven't seen ONE constructive ANTI-KOS post yet... The nature of it being a ANTI-KOS post makes it unconstructive in the first place... The reason is becuase most of us bandits realize the simple fatc there is NO wrong way to play the game so it wouldnt make sense to rally against a certain playstyle in this game... Why would I make an anit-friendly thread when I value that playstyle and think it is just as vital to the game as my playstyle....
  10. execpro22

    KoS or Human Nature?

    Please quote me the post where rocket said this game was designed for the friendly playstyle only? What things in the game can you not do without a teammate right now? Yes because how you play in a game is really the type of person you are in real life huh? So does that mean just because I choose the terrorist side in Counterstrike I want to join the talaban and fly a plane into a building?
  11. execpro22

    KoS or Human Nature?

    Thats becuase the OP is NOT making a whine thread for the sole purpose of ranting against a certain playstyle.... The reason those anti-KOS threads get graveyarded so quick is because they are rallying against a certain playstyle in a SANDBOX game. How many ANTI-FRIENDLY threads have you seen in the forum?
  12. execpro22

    KoS or Human Nature?

    Thanks... It's much easier for you to put Labels on a certain playstyle than realize it's more complicated than that. I could be just as ignorant as you and say that all friendly players are just "carebears" who only want to shoot zombies and hide in the woods, but I wont because I realize that there is more to it than that and that the playstyle is a vital component of the game jusy as a KOS playstyle is... You know your arguements weak when it boils down to telling another player to leave the game because you dont like how they play.... It's like the stock answer used against KOS. Please be more original... Im confused. If this game was made for those heart pounding interactions why would you want to get rid of the playstyle which is causing those in the first place? Completely agree. Anyone who changes Playstyle only due to difficulty or hardship really lack any imagination or foresight. There are two issues with this... 1. Assuming that the reason most people kill on sight is because they think the other person will 2. Assuming that only "skilled" players would play your way....
  13. execpro22

    whats your rule of engagement on DayZ

    I come to this thread expecting something along the lines of a listing of your preferred engagement method and instead get a rant against snipers... What gives?
  14. execpro22

    Anyone actually enjoying the game more at the mo?

    The only issue I have is zombies spawning within sight of you which totally breaks immersion. I'm sure they will change it, but they really need to spawn out of your sight...
  15. execpro22

    StandAlone or MOD?

    What? we dont start off with an M4, bullet vest, 50 cans of food and a helocopter? Thats just ridiculous.....
  16. Oh man I laughed for a good 2 minutes watching this....... Guy playing a fire extinguisher as a sax... awesome!
  17. execpro22

    Ammo Needs Value in Finished Game

    How is it not? You argued that you want to reduce ammo to help reduce the amount of KOS in the game currently.
  18. execpro22

    Want to find and team up with friendly players?

    Hoping I find your guys server to help make the game interesting for you guys.....
  19. execpro22

    Ammo Needs Value in Finished Game

    Again how does putting quotation marks around the word mean I was quoting you? I would argue I have contributed as much if not more to this topic by being one of the only posters voicing the obvious problems with your idea...
  20. execpro22

    Ammo Needs Value in Finished Game

    I constructively called out your ignorance in Labeling KOS as just "right click left click". And made a case for why my playstyle is actually more "real" interaction than yours... so, next time please comment constructively instead of dodging an answer you dont like... Thank you...
  21. execpro22

    Ammo Needs Value in Finished Game

    Hey if it's easier in your mind to put a label on me and just see me as having an itchy trigger finger thats fine, but I'm definately more than that. I could say I see all friendly players as "carebears" whose only goal is to kill zombies and hide in the woods, but I wont because I realize you guys are more than that and serve a vital role in this game... Where did I quote you as saying that? Im confused? Agree, agree, agree, but.... Thats not going to stop them from trying....
  22. execpro22

    Ammo Needs Value in Finished Game

    Dont worry your striking me more as ignorant than being a douche... let me enlighten you good sir.... I find tense firefights between players to be more entertaining and dare I say "real" interaction than... "hey friendly" "hi" "hi" "need anything?" "nope" "ok see you later" "bye"
  23. execpro22

    Ammo Needs Value in Finished Game

    In one word. yes. This is coming from a fellow KOS'er. If I had one Bullet that took a month to get, what else would I use it on? In fact i would say that just having less ammo would make me KOS more frequently as I have a higher chance of finding ammo on player than the environment. You got to understand that a KOS playstyle for me at least, has NOTHING to do with resources and more to do with entertainment value. I do it cuz it's fun to me. KOS has to do with a mentality more than resources. People keep trying to fix the "problem" by nefring or restricting other parts of the game, but its kinda hard to control human nature in a sandbox game... Bambi's would still have NOTHING to lose in your scenario and EVERYTHING to gain from killing any player they see. In fact i would say it would cause more bambis to be violent if you restrict the resources..
  24. execpro22

    Ammo Needs Value in Finished Game

    Your "Idea" has been posted about a million times since the alpha released...Just search for it and you would see at least five threads with your same "idea". And in regards to your thopughts that lowering ammo would reduce KOS. Sorry to burst your bubble thats just not gonna happen. if people have even one bullet left they are still gonna use it to KOS. If they only have a melee weapon left they will use that to KOS and if they just have fists they will KOS with those. Just look at the game right now... How many times has a bambi tried to KO you with just his fists? Unless you take players out of the game KOS will not be lowered by nerfing ammo....
  25. execpro22

    Is there any way to report dupers?

    Instead of getting angry at the people using exploits which is part of alpha testing in the first place shouldn't you be asking why the DEV team havent fixed the exploit? Why would they ever punish someone for the exploit ? Shouldn't the DEV's just fix it?
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