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43 GoodAbout 7-75 callaghan
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Survivor
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Best Music To Play DayZ To.
7-75 callaghan replied to tysonbishop's topic in DayZ Mod General Discussion
Unless you don't care about your character dying - i.e. if you are either a hacker or a new player, then no music is best. The in game ambient music is pretty cool anyway. You can't play arma or its mods properly without having the situational awareness provided by sound. -
Helicopter Crash Site Implementation Change - More immersion, realism, fun.
7-75 callaghan replied to 7-75 callaghan's topic in DayZ Mod Suggestions
A combination of what is contained within that first page and also everything that has been written/said by Rocket and the team. You wake up washed up on a beach - the story implied suggests some kind of recent tragedy that you have awoken to discover. Why do you not see room for a crashing helicopter? -
Playing with a group/clan gives you a massive advantage over others not because of scripted mechanics but because the game is realistic enough to allow for things that work in real life to also work in game. Simply put, your survival chances will go up massively if you work with others. For private audio chat you just need to use either skype, teamspeak 3 or ventrilo.
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Helicopter Crash Site Implementation Change - More immersion, realism, fun.
7-75 callaghan replied to 7-75 callaghan's topic in DayZ Mod Suggestions
This suggestion helps exactly that emergent gameplay - the existing system of a pre-loaded heli crash is far, far more scripted than my suggestion of a vehicle that flies in and actually crashes at a random location, rather than a predetermined spawn. I have already extensively covered many of the ways in which it would benefit emergent gameplay and 'gamey' prevent loot farming etc. The game is not set long after the apocalypse, read the lore, it is relatively recent and clearly, there are survivors. With regards to NPC's etc - not my concern, this thread is for discussion of the basic mechanic suggested in the OP only. -
Helicopter Crash Site Implementation Change - More immersion, realism, fun.
7-75 callaghan replied to 7-75 callaghan's topic in DayZ Mod Suggestions
I don't understand your argument. Surely any confusion is a good thing? The last thing most players want is a stagnant experience where everything is always predictable and there are no surprises Thanks for the feedback though, I just don't see that as a problem. -
Helicopter Crash Site Implementation Change - More immersion, realism, fun.
7-75 callaghan replied to 7-75 callaghan's topic in DayZ Mod Suggestions
Ressucitating this thread to get feedback from newer members/visitors. This was one of the most popular suggestions a while back, and there are many of of who would still like to hear dev feedback on it. -
Helicopter Crash Site Implementation Change - More immersion, realism, fun.
7-75 callaghan replied to 7-75 callaghan's topic in DayZ Mod Suggestions
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Helicopter Crash Site Implementation Change - More immersion, realism, fun.
7-75 callaghan replied to 7-75 callaghan's topic in DayZ Mod Suggestions
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Scripter is broadcasting on Twitch.tv
7-75 callaghan replied to Goodrita's topic in Mod Servers & Private Hives
So has anything been done by this? Has his game been global banned? If not, why not? The DayZ need to be doing more about this. -
High Stakes Ambush - M203 Double Kill
7-75 callaghan replied to daxter154's topic in DayZ Mod Gallery
Haha, very nice example of something I have been trying to explain to these retards for a long time now. Thanks for posting :-) -
The tension and anxiety is addictive!
7-75 callaghan replied to WildCatNL's topic in New Player Discussion
This guy is pretty spot on. Scoped weapons are for killing players. However' date=' that leaves the following question: Is he a bandit or a bandit hunter? [/quote'] Not entirely true. Although if they have an .50 cal then almost certainly just out to PK. I'm a 'friendly' sniper at times. My group always has a designated marksman on high ground in overwatch calling out zeds and any suspicious movement. He isn't out to PK, just there to give us that force multiplier. Of course, if we do run into trouble, he will dispatch them quicksharp. -
UK 56 Locked with 1 player
7-75 callaghan replied to 7-75 callaghan's topic in Mod Servers & Private Hives
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UK 56 Locked with 1 player
7-75 callaghan replied to 7-75 callaghan's topic in Mod Servers & Private Hives
Well next time i'll add a screenshot... As a forum mod shouldn't you be supporting the rules? Rather than acting offended that someone is trying to maintain some standards... Seems a little bit hypocritical to say the least. Good for you. Now go. -
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a way to (possibly) thwart hackers
7-75 callaghan replied to harryzhe's topic in DayZ Mod Suggestions
Why not just add a PBO or section to the code that instantly database bans someone as soon as they run any kind of 'create'/spawn script. Can't be that hard to do.