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40ozcasualty

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Posts posted by 40ozcasualty


  1. Lol @ the retards who are saying "Fuck WarZ" like little cock-riding Fanboys. Sorry, but the game looks very promising... I love DayZ, aside from all the bugs and 15 minutes to get onto a server, and hacking, poorly optimized and clunky engine... the game is still addicting and fun for the most part. However, I am not under the illusion that just because I played this first and am a "fan", that a game will not be released to quickly make me switch for my Zombie Survival fix. If WarZ does what it says it can, and is how a lot of us are imagining it, it will completely blow this mod out of the market and not many people will look back... witch every single patch, this Mod becomes more broken, I had more fun 2 months ago with how things were than the garbage I/we are dealing with now. So, anyone who says "Fuck WarZ" just because you're "loyal" to this Mod, enjoy, you'll be missing out if WarZ turns out to be as good as we all hope. You can have your little community full of Fanboys too "dedicated" and "loyal" to switch games. Same retards who think removing RESPAWN was a good idea because it makes it more 'realistic' and makes you skilled to run 20 minutes to find a major city full of action... Enjoy. I know many of us will switch at the drop of a hat if the Mod keeps going to shit like it has been.

    I like the respawn button being gone. Now I can actually loot cherno and elektro without having some pissed off kid come back QQing with a horde of infected trying to exact his revenge after I splattered the contents of his head across a field five minutes earlier.


  2. I think there needs to be vehicle spawn zones scattered throughout the map. (75+ to make it harder to camp a spawn) When the server starts/re-starts the vehicles should be randomly distributed among these spawn zones, when a vehicle has LEFT a spawn zone and has been inactive for one hour, it should re-spawn at a random spawn zone. This should increase the chances of stumbling on a vehicle and make it impossible to hoard the vehicles in far off parts of the map. Thoughts?

    • Like 1

  3. Suggestions for expanded options / more questions:

    Do you tend to play in groups?

    Play alone / With 1-2 friends / With 3-5 friends / With 5+ friends

    (I checked play with buddies, but I usually only play with one other person.)

    Do you ever kill other players?

    Should add an option for: "Depends on the situation."

    (I usually don't shoot, unless I explicitly ask someone NOT to do something, or I feel they may endanger my character, or give away my position. I.E. Don't touch that loot, don't come over here, don't point your weapon in my direction, don't train zombies towards me, et cetera.)

    If you have ridden in a vehicle, which ones? (Check those which apply.)

    (Only been in a boat my self, and it was a disaster. Lost primary weapon, pack, and all other inventory items not counted as tools.)

    Hope this helps.


  4. I think this only applies to long range kills. When a player isn't close enough the player corpse just de-spawns. I shot a guy from <500m with a CZ550 and watched his corpse sink into the ground, but I got shot point blank in chero wielding a deadly flashlight, and ended up finding my own corpse over an hour later. I kind of like it to be honest, I don't think people who just camp the rooftops blasting everyone they see with a scoped rifle should be rewarded for it.

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