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Content Count
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Everything posted by salty (DayZ)
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I mean.. it should be painfully obvious that these are mock-up/placeholder menus.
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[SA] Gun lubrication to prevent jams
salty (DayZ) replied to Felixthefriendlycat's topic in DayZ Mod Suggestions
I'd also like to see multivitamins, body lotion, and hand sanitzer added to reduce bodily malfunction and and discomfort. Also, maybe some turtle wax and Rain-X for my vehicles. <_< -
free advertisement dawg $$$ /s
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price of standalone small price to beign with
salty (DayZ) replied to dgeesio's topic in DayZ Mod General Discussion
Rocket seems pretty sold on the Minecraft pricing model, so $15 should be the expected price. -
Couple of moronic logic's that should be fixed.
salty (DayZ) replied to DiazWaffleCrabstro's topic in DayZ Mod Suggestions
You can carry as many knives as your pack can hold. I'm not sure what the complaint is here? -
Set a decent FOV and I'd be all for forced 1st.
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<_<
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Basic water, yes. Dynamic water levels dependent on a dynamic weather system (rainfall) seems like another matter entirely.
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While it does sound interesting, it's just a completely unnecessary detraction from core gameplay elements. Not to mention the insanely complicated code/physics implications involved.
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Remove the thermal and make it more rare.
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Give credit where it's due, friend. :( tsk, tsk
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What did I get killed by?
salty (DayZ) replied to Undead Knight's topic in DayZ Mod General Discussion
Most rifles can sound like this from a distance. It's normal. Get used to it. ;) -
How BUNKERS should look and how to impliment SLAVES
salty (DayZ) replied to Marcellus_Wallace's topic in DayZ Mod General Discussion
barrel* -
Dayz Auto Run - [Application]
salty (DayZ) replied to assassin_ukg's topic in DayZ Mod General Discussion
People who'd rather not perform monotonous tasks are not lazy, they're resourceful. -
How BUNKERS should look and how to impliment SLAVES
salty (DayZ) replied to Marcellus_Wallace's topic in DayZ Mod General Discussion
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New Dev Blog Report: November 2012
salty (DayZ) replied to rocket's topic in Mod Announcements & Info
most excellent. -
Because needless clarification and random fact dropping make him feel intelligent and well informed.
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Anyone know how to do that flush thing on a laptop?
salty (DayZ) replied to Fahzula's topic in New Player Discussion
left shift + numpad minus type 'flush' hit enter -
Super productive post. Very helpful.
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Vertical or horizontal stripes?
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Are you connecting to a hive?
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Calling this an exploit is absolutely absurd. Yeah.. 'exploiting' the options menu provided by the game. Give me a break. That's almost like saying you shouldn't tell people zombies can't run indoors. Until brightness and gamma settings are normalized it is absolute suicide to play the game any other way. The more people who know about this the more balanced the game will be. If you prefer to play at a massive disadvantage for the sake of immersion and 'scouts honor,' that's your choice and your funeral. Trying to keep a well known, commonly used options tweak from new players is just absurd and unfair. .
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Dear Diary, Today I killed someone who wasn't very good at aiming. People with poor aim are total idiots. The forums didn't really like my mediocre story. This makes me feel sad.
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DayZ mod - game forum transfer
salty (DayZ) replied to liamcz@hotmail.com's topic in DayZ Mod General Discussion
It would certainly make sense to save money on hosting by sharing one forum between the mod and the standalone. They transferred forum data when they overhauled the forums a few months ago. They'll probably just swap domains when the alpha releases. -
Do you feel bad when you kill someone?
salty (DayZ) replied to mitor's topic in DayZ Mod General Discussion
Nope. It's the most enjoyable aspect of the mod.