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Everything posted by salty (DayZ)
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Cars vehicles and such
salty (DayZ) replied to samladouceur@hotmail.com's topic in DayZ Mod General Discussion
The devs change vehicle locations every time they respawn them, so that list is no longer accurate. -
Servers sometimes eat cars and vehicles when they crash/restart. Fortunately, they usually reappear after the next one or two restarts. Just save your tent every time you log and keep your fingers crossed. :P
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If You Could Add 1 Weapon to DayZ...
salty (DayZ) replied to zak757's topic in DayZ Mod General Discussion
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Bear Traps, and All Other Wounding Devices.
salty (DayZ) replied to amlaborde@windstream.net's topic in DayZ Mod Suggestions
Bear traps are already on their way. -
NCR | The New Chernarus Republic [7-29-2012]
salty (DayZ) replied to jackofblades72's topic in DayZ Mod General Discussion
Vent/TS should probably be your number one priority, to be honest. -
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FIX retrying to authenticate.
salty (DayZ) replied to S.T.A.R.S.Delta7's topic in DayZ Mod General Discussion
http://dayzmod.com/forum/showthread.php?tid=9098 I'd link the changelog as well, but it was swallowed by the rollback. -
Low FPS any setting - computer isn't using full resources?
salty (DayZ) replied to God (DayZ)'s topic in DayZ Mod Troubleshooting
Have you tried upgrading to 1.7? -
I was referring to the DayZ dev team. From what I hear, ArmA II itself has never had major issues with hacking, being a niche game with a fairly mature playerbase.
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Master Pickpocket - A Challenge
salty (DayZ) replied to zak757's topic in DayZ Mod General Discussion
Theft could definitely end up being a viable strategy on servers without 3rd person or in groups of semi-friendlies. Also, wat -
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Does anyone have a list of servers that have Vehicles?
salty (DayZ) replied to ABORT's topic in DayZ Mod General Discussion
Yep. :) Make no mistake, though, they're still quite rare. -
Can Anyone help us out with this - NPCs with radios?? [Pic Inside]
salty (DayZ) replied to Huxley (DayZ)'s topic in DayZ Mod General Discussion
No problem. It's one of the less malicious hacks going around at the moment, but I'd still consider transferring servers for the time being. -
Anyone notice a CPU spike while playing?
salty (DayZ) replied to Bojanglez's topic in New Player Discussion
No one runs your exact setup, so temps are pretty irrelevant. ArmA II is extremely CPU intensive, however, so that's completely normal. 55-57° really isn't anything to worry about while gaming with stock cooling, but if you're worried an aftermarket heatsink/fan combo may be a good investment. -
Can Anyone help us out with this - NPCs with radios?? [Pic Inside]
salty (DayZ) replied to Huxley (DayZ)'s topic in DayZ Mod General Discussion
http://dayzmod.com/forum/showthread.php?tid=9130 -
(Repost) Best loot you ever had?
salty (DayZ) replied to richard_b's topic in DayZ Mod General Discussion
Recently lost an M14 and an M107. :( The majority of our ammo is stored in a tent nearby along with a few additional weapons including an M14, some AK variants, some M4 variants, an M16, and an extra M9 SD. I can't show it because it's currently being consumed by the server. :( Not the best stash in existence, but not bad for 2-3 players. :P -
I run with the exact same setup (M24/M4 CCO SD with M9SD) if I'm playing alone. If I'm with a group, however, I'll leave one of my primaries back at camp depending on which role I'd like to fill so I have room for some extra medical supplies. I only carry one primary on loot runs as well, even if playing solo.
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Does anyone have a list of servers that have Vehicles?
salty (DayZ) replied to ABORT's topic in DayZ Mod General Discussion
Vehicle spawns have been fixed on all servers. -
The dev team is aware of most of the current security issues of ArmA II and DayZ itself, it's just going to take some time to get them all worked out. All part of the alpha stage.
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Do we need another "can I get moved thread"? I spawned outside of the map
salty (DayZ) replied to diivil's topic in DayZ Mod Troubleshooting
A single zombie kill and 35 murders.. that's extremely suspect. Almost as if you've been having some fun in the debug forest. o.O -
Crashed Helicopters Working?
salty (DayZ) replied to joshuagregory91@hotmail.co.uk's topic in DayZ Mod Troubleshooting
Nope, still broken. :( -
Forum announcements are your friend. So is the search function.
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Just the work of a hacker.. a lot of this has been going around recently. I'd link you to a few similar posts if not for the three week rollback. :(
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Good to see another server going up with my favorite difficulty ruleset. If it's well maintained I'll definitely be seeing you in game.
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Because that would only serve to punish said playstyle, something which rocket said he'd never do.