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salty (DayZ)

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Everything posted by salty (DayZ)

  1. salty (DayZ)

    Camping your body.

    Your tears are delicious.
  2. salty (DayZ)

    Bug Hax or glitch?! (picture)

    Has to be a bug. Forty-six Makarovs have, like, negative value.. :D
  3. salty (DayZ)

    Sandbags

  4. salty (DayZ)

    Noob, can't start Fire

    It can be a bit awkward sometimes. Just keep moving your mouse around the fireplace until you can select 'Light fire' with your scroll wheel. The same awkwardness also applies to cooking meat. :P
  5. Try sending Tonic a PM. Also: http://dayzmod.com/contact.php Always an option if you're desperate.
  6. This isn't exactly a conclusion you should immediately jump to, but it definitely could have been a hack. Most of the indoor and object awkwardness results in broken bones, bleeding, and unconsciousness, not instant death.
  7. salty (DayZ)

    Sandbags

    Ah, a full wall. Sounds a bit more useful, not that it will stop the Zeds. Maybe these have replaced the wire fences. They're essentially the military equivalent of wire fencing kits. A slight upgrade because they can be used as cover in addition to roadblocks/fortification.
  8. salty (DayZ)

    How to move a stuck vehicle

    I managed to get my military offroad stuck in a similar way. I could get it to move but it kept rubber banding back to its original location. After about five minutes of maneuvering I did manage to free it though, so I'd keep trying until you're absolutely sure it's not going to budge.
  9. Indeed.. just saying that it's sometimes better to leave NV off, even at night.
  10. salty (DayZ)

    Sandbags

    I've seen sandbags, but you're definitely correct about wire fencing kits.
  11. The time it takes for your eyes to adjust between activation/deactivation makes its use situational at best. It's excellent for scouting and spotting, but it's not so good when you're in a hurry.
  12. salty (DayZ)

    Sandbags

  13. salty (DayZ)

    Sandbags

    0.38% drop from military structures. I've seen a few around, some of them actually deployed. http://picacid.com/arma2/loot_en.html
  14. salty (DayZ)

    ForumZ has pcp and perma death too

    Funny jokes.
  15. salty (DayZ)

    How to loot hospitals?

    I'd recommend checking the back and roof of hospitals before resorting to breaking windows, as you can often find boxes of medical supplies without having to discharge your firearm and break glass.
  16. salty (DayZ)

    Chernarus Map Guide App for Android/iOS

    Nice.. I'll give it a try on my tablet.
  17. salty (DayZ)

    How to loot?

    http://dayzmod.com/forum/showthread.php?tid=785 http://dayzmod.com/forum/showthread.php?tid=5564 http://dayzmod.com/forum/showthread.php?tid=58
  18. salty (DayZ)

    Connecting to Severs

    It's pretty common with poorly maintained 1.6.0.1 servers. You could try updating to 1.7, it's supposed to have solved a lot of connection issues and there are plenty of servers running the update.
  19. salty (DayZ)

    Concerning Server Admin [email protected]

    Your stuff isn't lost. It's either a) at the last place it was saved, or b) it was eaten by the server. If your tents/vehicles were eaten by the server, they'll be back after a restart or two.
  20. salty (DayZ)

    ammunition locations m24

    Whoops. Had racks listed but accidentally deleted while formatting. :$
  21. salty (DayZ)

    Lets do this, Trading Station Delta - Edited

    Definitely a good idea, but I really don't think something like this would be successful considering the mods current state. Best of luck, though!
  22. salty (DayZ)

    ammunition locations m24

    Military structures. fire stations control towers hangars tents deer stands http://picacid.com/arma2/loot_en.html
  23. salty (DayZ)

    I would love this game so much more......

    It's an issue with the ArmA II engine, so expect it to be around for a while. :/
  24. salty (DayZ)

    Magical floating body?

    Interesting.. lol Did you try relogging? It may have been client-side.
  25. Is he launching OA or CO? I've heard of people having similar issues if they connect using OA instead of CO. Also, what color is his UI? Green or brown?
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