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Everything posted by Polkaman
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Do you have it on Steam or retail?
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Are you talking about 1.2.5? Did it just come out
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B.I. doesn't give a shit about you...
Polkaman replied to YouCan'tGetRidOfMe's topic in DayZ Mod General Discussion
Is mouth-breather an insult I breathe frrom my mouth sometimes :/ -
B.I. doesn't give a shit about you...
Polkaman replied to YouCan'tGetRidOfMe's topic in DayZ Mod General Discussion
I read you reccomending Cryengine for a game like DayZ. -
You should actually drop the weapon inside your pack then drop the pack if you have a weapon in there. You don't have to drop anything in your inventory.
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B.I. doesn't give a shit about you...
Polkaman replied to YouCan'tGetRidOfMe's topic in DayZ Mod General Discussion
Good luck getting those engines to support a map like Chernarus and have a render distance of over 10 feet -
B.I. doesn't give a shit about you...
Polkaman replied to YouCan'tGetRidOfMe's topic in DayZ Mod General Discussion
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Drop your backpack, put on ghillie, pick backpack back up
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B.I. doesn't give a shit about you...
Polkaman replied to YouCan'tGetRidOfMe's topic in DayZ Mod General Discussion
The engine isn't meant for a game like this yeah, but you'd expect some support frmo them when DayZ alone has increased ARMA2 sales by over 600% -
Can vehicles just disappear for days?
Polkaman replied to Lorenzo_VI's topic in DayZ Mod General Discussion
For the first incident, people could have found the vehicles and taken them but didn't save them so they returned to where you hid them after a server restart -
Make zombies SWARM the sound of gunfire
Polkaman replied to Jackftw's topic in DayZ Mod General Discussion
You've obviously never picked up the enfield -
Hopefully it doesn't and goes standalone by the time ARMA3 is released. I'm not sure if rocket is a part of Bohemia Interactive, but the last thing I wanna do is give that company more money
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Congratulations Community, You have become scum.
Polkaman replied to bloodjackal77's topic in DayZ Mod General Discussion
DayZ alone has increased the sales of ARMAII/CO by 600%, the least they could do is get harsher on the bans Targeting the whole community as hackers though, no -
More zombie variants would be nice, the last thing we need however is faster zombies lol
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They aren't usually scheduled.
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I take it your computer is a prebuilt? If so I'd take a look at if it can even take different graphics card If you had the money you could just build a brand new one, but I wouldn't reccomend it if the only reason you're doing so is DayZ
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http://www.systemreq...cyri/intro.aspx Just search for ARMA II
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Teamspeak, I personally prefer skype a lot more.
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M16 M203 sights question
Polkaman replied to [email protected]'s topic in DayZ Mod General Discussion
Press W to run forward anyway, no there isn't. -
Spawned in Wilderness - Where is it?
Polkaman replied to Mays (DayZ)'s topic in DayZ Mod General Discussion
Yeah, only thing removing the respawn button did was slow down the speed of our suicides -
when friendly, gets green name above head, if other is also friendly but still kills, gets kicked or something
Polkaman replied to 1anton12345's topic in DayZ Mod General Discussion
;) -
In a real life situation like DayZ, 'basic' weapons would be very common.
Polkaman replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
Only weakness to Melee is that it's so easy to start bleeding, and in DayZ you lose like a gallon of blood a second from a slap -
What are the differences between the 2? I have(and only have had) an AS50 and have both M107 mags and the NATO mags. Only thing I see is that NATO mags have half the capacity and are harder to find than M107 mags. Can the NATO rounds also be used with the M107? JW
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Much love
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Right. I also heard that when using the M107s you do around a steady 30k damage, but using NATO rounds you do 25(?)k damage with up to 160k damage to vehicles