Dexadrine
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Everything posted by Dexadrine
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Anyone had equipped/In hand or Inventory weapons dissapear on them? Twice now today on 2 seperate occasions I have had a weapon dissapear on me, One was a SVD the other a silenced IJ70, I could care less about the makarov going missing but the SVD is a rare drop I found at a Heli crash site. In both instances that the weapons dissapeared I was left with just the mag that was in it. I know this as i always carry 2 clips/mags per gun on me (1 spare and 1 loaded) and both times gun went missing i had 2 clips/mags in my inventory. When the SVD went missing it was about 12 hours approximately since I'd last logged in but only a matter of minutes of changing from 1 server to the other when the Silenced Makarov IJ70 dissapeared is this a bug? or hackers?? I haven't played Dayz since Arma 2 when hacking was extremely prevelent and detremental to the mod. Was wondering whether it is a problem that tranfered to Dayz Standalone and now console or if this is just a common/rare bug. Any Info would be welcome, thanks in advance.
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Also while in a gunfight press LT + Y to swap between clips or mags.
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Has anyone else noticed that you rarely meet genuine co-op offers in DayZ. The only Players i seem to meet are bandits, people willing to "team-up" under false pretenses (friendly until they find you), and groups of real life friends. It's very rare to meet players that will team-up and not stab you in the back somewhere down the line... so what I created this thread for as the title suggests are ways to incorporate a optional social style of play that doesn't change the game drastically but rather adds a new aspect because lets face it meeting these deadly players are half the fun of DayZ. So What I think would be interesting is adding life saving items for example a defibrillator to bring you back from death obviously with harsh penalties for doing so and with a very low drop rate. In my opinion players would have a reason to team up with others they don't know, who doesn't want to stay alive with all they're gear. At the moment teamwork unless with RL friends seems to be lacking and the blood pack isn't good enough to warrant team play. Although I am not associated with DayZ's Development I would love to hear the thoughts of others on this matter.
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To many Bandits? Suggestions for Co-op.
Dexadrine replied to Dexadrine's topic in DayZ Mod General Discussion
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To many Bandits? Suggestions for Co-op.
Dexadrine replied to Dexadrine's topic in DayZ Mod General Discussion
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To many Bandits? Suggestions for Co-op.
Dexadrine replied to Dexadrine's topic in DayZ Mod General Discussion
I feel you guys are kinda missing the point i'm looking for suggestions on how team play would be more feasible i already know the majority of people are gonna wanna kill you and take your stuff and i don't think changing that core gameplay of being a survivor in a deadly world should be changed i just think it would be nice if there were items like a defib to bring your teammate back to life you would see more genuine offers from "friendly's" that wouldn't end in a gunfight as you have the option to keep them alive?... no?