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Pasha Rovin

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About Pasha Rovin

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    On the Coast
  1. Pasha Rovin

    Stable Update 1.24

    I launched a clean server and made several suicides. The corpses are still lying there!! <var name="AnimalMaxCount" type="0" value="0"/> <var name="CleanupAvoidance" type="0" value="1"/> <var name="CleanupLifetimeDeadAnimal" type="0" value="1"/> <var name="CleanupLifetimeDeadInfected" type="0" value="1"/> <var name="CleanupLifetimeDeadPlayer" type="0" value="1"/> <var name="CleanupLifetimeDefault" type="0" value="1"/> <var name="CleanupLifetimeLimit" type="0" value="1"/> <var name="CleanupLifetimeRuined" type="0" value="1"/>
  2. Pasha Rovin

    Stable Update 1.24

    [hidden by Kyiara] can be solved with a small fix. you need to either remove these objects from the world. or create your own class of these items and modify the ModItemRegisterCallbacks class by specifying other animations for new classes of these items!! Naturally removing the basic ones! This is not my decision, I saw it on another project!!
  3. Pasha Rovin

    Stable Update 1.24

    Hello dear administration! After the latest update, there is a problem with the disappearance of corpses. I have a DeathMatch server and I need corpses to disappear quickly. I use the <var name="CleanupLifetimeDeadPlayer" type="0" value="1"/> parameter in the global.xml file and until the last update everything worked great! Now, when the corpses do not disappear after 60 minutes of play, the server's fps drops below 10 and it is not able to process commands, the server simply cannot even reboot!!
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