Gordon Axeman
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Everything posted by Gordon Axeman
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Consolidated Weapons/Equipment suggestions
Gordon Axeman replied to rocket's topic in Mod Announcements & Info
Please read this thread: http://dayzmod.com/forum/index.php?/topic/104736-russian-crashed-helicopters/ -
Anyway, this is the wrong thread to complain about this. I suggested a whole conception and not an item. If you are against crash sites - start a f***ing topic, stop attacking the other people. Don't post off-topic any more. You always dislike everything Ashwood.
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The number 4 was just an example, I don't know the real one. I understand you. The solution was already suggested - scattering them more around the map. Even now it's hard to find a crash site if you don't have a vehicle. Again, this is off-topic. Though you have a point.
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Cable Ties, Pepper Spray, Rubber Bullets, Knockout Melee attacks.
Gordon Axeman replied to Wisebeard91's topic in DayZ Mod Suggestions
At least iron bullets get the job done 100%. Lol -
Please try understanding me. I don't suggest to double the number of crashes, I suggest things to vary. The model is simple: before this server had 4 crashes, all UH-1Y. Now it has the same 4 crashes, but 2 of them are UH-1Y, and 2 are Mi-8. Why not?
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Think I understand you, but this is not the point of the thread. Rocket has already promised to increase rarity of loot.
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What do you do in DayZ?
Gordon Axeman replied to Serious Stan's topic in DayZ Mod General Discussion
I really love going to the sniper spots unarmed, and then drawing a weapon from that fucker's backpack and killing him. If there is no weapon in the BP, I run around him and make him waste all his ammo for lulz. -
Any replies?
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seasons, and character customisation and a few more.
Gordon Axeman replied to apache25's topic in DayZ Mod Suggestions
Apache, you have learned a lot. First thread without mistakes. Seriously? Ideas are good, but some were suggested a lot of times. -
Cable Ties, Pepper Spray, Rubber Bullets, Knockout Melee attacks.
Gordon Axeman replied to Wisebeard91's topic in DayZ Mod Suggestions
This makes sense. But now everyone would prefer to put an iron bullet into you. -
Sutinen suggested adding AS VAL into the crashed Mi-8 loot as an alternative to FN FAL. Very interesting, wiki link here Also he suggested removing Abakan (IMO not a good idea).
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Hello everyone! I want to suggest some improvements for heli crash mechanics: 1) About the spawns. Maybe now there should not be super animations like a chopper flying in the sky then descending and crashing. But some logic needs to be implemented. First of all, I can't understand how a chopper can crash in an open field. Even a novice pilot would be able to perform a crash landing (the chopper may be a little broken after that, but NOT CRASHED). Zombification? No, how can they get infected if there are no zombies nearby? To sum up, the spawns must be changed. A heli crash should only spawn on sides of rather big hills (critical failure of engine or something else - crash), low/medium possibility; in the forests (ran out of fuel and nowhere to land - crash), low possibility; and upon villages and cities (pilots zombified - means crash), medium possibility. Notice: if crash takes place in some built-over place, it may spawn in some destroyed house. 2) The loot. It should be not as now. In the crash the soldiers must have died. And I bet that the pilots will wreck their heads into pieces in a real crash. 2-4 soldiers may spawn as zombies. About the loot itself. Where can weapons be stored in a real chopper? There are two places: soldiers holding their equipment and additionally some in the luggage (chopper's tail). What do we have now? Weaponry scattered around the chopper and zombies. I suggest a different system: misc loot (ammo, medicines, food) in the tail (low chance), in the chopper (on the floor) with medium chance. The corpses should be scattered all around the chopper (1-3) and a couple of zombies. Zombies will have primary and secondary weapon on them, while the corpses will hold only secondaries and some items like rangefinders, compasses etc. The pilots cabin will require a crowbar to bust it open, and the pilots will have the same loot as zombies do on them. Also maybe radios (MYSTERYYYY!!) ------------------------------ For now that's all! I will add things up! Awaiting your comments!
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Re-designing the crashed helicopters
Gordon Axeman replied to Gordon Axeman's topic in DayZ Mod Suggestions
Crash makes things differrent. -
Re-designing the crashed helicopters
Gordon Axeman replied to Gordon Axeman's topic in DayZ Mod Suggestions
Why not? Shit happens, planes do crash because of birds... So why couldn't engine fail ot a bandit shot the chopper down with his M107? -
I appreciate. Nice idea man! I'm giving you beans, but you owe me a birdie steak ;))
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This is done for purpose. Once a man tried to snipe me (I was running in Elektro unarmed). But because of fog I managed to flank him, take an ak-74 kobra from his backpack and put an end to his hunt. LOL
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Re-designing the crashed helicopters
Gordon Axeman replied to Gordon Axeman's topic in DayZ Mod Suggestions
Choppers fly at a good height. And also the pilots' cabin is enclosed, so maybe the crew will freak out, not the pilots. Thanks for the replies anyway, I'm thinking. -
Re-designing the crashed helicopters
Gordon Axeman replied to Gordon Axeman's topic in DayZ Mod Suggestions
Why no replies? -
A good variant will be some random system, where every zombie has random HP and running speed. Animations should be different too. For example, one will be running, and the animation will be like he is walking fast, and another will be running at the same speed as player.
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Seriously? I think no. This is more interesting in Project Zomboid. You eventually run out of supplies, and the power is gone, so the perishables are dead too. And then the farming is the only way to keep you alive along with cans. Here it won't work. Zombies don't pose much of a threat, so you go to an unpopular server, run to a city and raid the supermarket. Profit! You can live a week more. With farming added the game will be totally shitted. Just set up a farm near a pond, drink your infinite water bottle, and eat the harvested stuff. Nothing more needed. This won't be a survival simulator anymore.
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Too much info about help and kills. Weapon, hits and the enemy will be enough.
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Standalone suggestion: Tag\Decal your items. "Item\Global tag" Idea.
Gordon Axeman replied to DZR_Mikhail's topic in DayZ Mod Suggestions
Redstone and diamonds. And beware of lava! -
Standalone suggestion: Tag\Decal your items. "Item\Global tag" Idea.
Gordon Axeman replied to DZR_Mikhail's topic in DayZ Mod Suggestions
Leaving notes on a paper would be a much better idea covering this one and many others. -
Please answer this noob question. Any info is welcome.
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Can someone tell me what killed me? (Video)
Gordon Axeman replied to Pinkie_Pie (DayZ)'s topic in DayZ Mod Gallery
Got shot through one of the doors