So I know Rocket has talked about how he thinks DCing out of zed aggro is an exploit but more frustrating than that is when you get the jump on somebody only to have them Alt+F4 the second they start taking fire. Just today, I tracked down somebody in a Ghillie suit with an enormous sniper rifle without them knowing I was on their tail. When I opened fire with my AK he hit the deck, DCs and then switches servers to avoid death. The fix is really simple, just add a 20 second timer to disconnects where the character remains in game and able to die, much like WoW which has this exact feature to presumably prevent the same problem. Obviously you can't implement WoW's no DCs while "in combat" rule because combat is much different in DayZ but the basic idea of having your character persist in the game world for an extra 15-20 seconds would cut out a lot of this DCing to avoid death. If players chose to DC to avoid death they'd only come back to a body ravaged by zed and bleeding out or a corpse filled with lead and being looted. In the end, players would start thinking more about where they log in and out. Most would find some safe shrubbery just off the path from their loot spots to wait out the log out. As a side note, I personally believe if this were to be implemented the zed need to be nerfed/fixed a bit. They either need to be easier to lose, less glitchy or they need to stop breaking our legs and causing us to bleed out on every other hit. I get that they should be hard to deal with and I respect that because it makes the game more interesting. But people are DCing to avoid zed for a reason. If you're out of bandages just one hit can end up in death, plus they're difficult to shoot due to glitchy and unpredictable run animations. TL DR - DCs to save from impending doom can easily be fixed by adding in a 15-20s timer were your character still persists in game after a DC. Before implementing this, fix the zeds glitchy/unpredictable run animations, ridiculous bone breaking and/or frequency of causing bleed outs. Everyone is aborting to avoid zed for a reason.