Renay
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2 NeutralAbout Renay
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I meant not exactly like the minecraft system with the server getting the new skins. I mean adding a bunch of skins to the mod already and we can choose our skin on a website. So you could create your own outfit from a variety of the stuff in the mod, the server wouldnt have to load every skin.
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bump, i'd like a dev opinion on this
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My idea is pretty simple and I think it is possible as well. In game every player looks pretty much the same. This sucks because you can't tell from far away if someone is your friend or not, judging by the outfit. What I suggest is a skin system kind of the way Minecraft handles skins. Since the server loads your character data from a global database, there should be a website where players can look at their characters and change their skin. Now it wouldn't work exactly like Minecraft, every player just uploading his own skin. We could have like a view window where we could choose an outfit from a variety of clothing parts. Then once you join the server, it loads your character data and everybody has a more or less unique skin. Discuss.
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Zombies with guns is a no-go. It's probably the biggest issue I had with STALKER.
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It started working for me again after restarting the game and steam.
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I'm currently always getting stuck at "Receiving Data" in the debriefing screen. It just won't let me continue. Any ideas?
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Playing without admin rights at work
Renay replied to concerned mom's topic in DayZ Mod Troubleshooting
You shouldn't play games at work. -
Make them classic zombies, they can only walk but they can only die through headshots.
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I do not know how much is possible with arma 2 modding, but a custom map for Day Z would be cool. I would prefer having a huge town in the middle of the map, like 5 times the size of cherno and having more buildings you can enter.
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I think it has to do with the database being overloaded. I spawned in the woods earlier with no gear at all as well, your character information was probably not properly received.